Player Matchup

Da Ji
Da Ji
Gold IV
DarwinZ10
Da Ji
Gold IV
Level 118
God Stats
2W - 2L
1,309 SR
Queue Stats
457W - 455L
1,390 MMR
Party 2
Rama
Rama
Silver I
Flametruns
Rama
Silver I
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
124W - 116L
1,615 MMR
Solo
Ganesha
Ganesha
Gold III
OilChanges17
Ganesha
Gold III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,570 MMR
Solo
Guan Yu
Guan Yu
Gold I
TheAtomg
Guan Yu
Gold I
Level 160
God Stats
7W - 6L
1,630 SR
Queue Stats
217W - 212L
1,591 MMR
Solo
Merlin
Merlin
Platinum IV
XxMATICOxX
Merlin
Platinum IV
Level 143
God Stats
26W - 26L
1,604 SR
Queue Stats
456W - 449L
1,803 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,508 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,649 SR
1,544 MMR
Persephone
Persephone
Gold III
 
Persephone
Gold III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold III
GrandNica
Horus
Gold III
Level 140
God Stats
4W - 5L
1,828 SR
Queue Stats
122W - 124L
1,560 MMR
Solo
Artio
Artio
Gold III
IXDemiGodXI
Artio
Gold III
Level 149
God Stats
1W - 3L
1,548 SR
Queue Stats
38W - 43L
1,566 MMR
Solo
Chiron
Chiron
Gold IV
zAdaptivEz
Chiron
Gold IV
Level 63
God Stats
1W - 1L
1,868 SR
Queue Stats
108W - 103L
1,596 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DarwinZ10
Da Ji
20
11 / 4 / 11
14,344
598
20,006
23,914
11,089
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 2 / 11
13,856
577
20,822
17,440
7,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
OilChanges17
Ganesha
18
0 / 0 / 20
12,624
526
6,891
20,807
31,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
TheAtomg
Guan Yu
20
2 / 4 / 9
13,591
566
16,256
30,959
23,900
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
XxMATICOxX
Merlin
20
11 / 2 / 13
14,376
599
23,270
10,504
4,551
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasAgniHe BoCliodhna

VS

Bans
BastetThothGilgameshIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
2 / 6 / 4
11,990
500
13,685
17,166
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
 
Awilix
18
4 / 8 / 4
11,584
483
11,676
20,917
6,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
GrandNica
Horus
15
3 / 3 / 3
10,574
441
11,590
23,219
17,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 5 / 4
11,667
486
11,736
26,686
30,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
zAdaptivEz
Chiron
18
1 / 7 / 2
11,467
478
15,030
23,207
7,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
29
Kills
12
12
Deaths
29
64
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
6
4
0.67
L
Awilix
 
Awilix
4
8
4
0.75
W
Da Ji
DarwinZ10
Da Ji
11
4
11
4.13
W
5
2
11
5.25
L
Horus
GrandNica
Horus
3
3
3
1.5
L
2
5
4
0.8
W
Ganesha
OilChanges17
Ganesha
0
0
20
10
W
Guan Yu
TheAtomg
Guan Yu
2
4
9
1.63
W
Merlin
XxMATICOxX
Merlin
11
2
13
8.75
L
Chiron
zAdaptivEz
Chiron
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,245
Damage
63,717
103,624
Taken
111,195
78,267
Mitigated
66,862
41,034
Healing
24,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
13,685
1,038
203
2,661
17,166
4,887
0
6,390
10,770
78,545
0
L
Awilix
 
Awilix
11,676
5,354
0
450
20,917
6,773
0
4,940
15,897
0
93,158
W
Da Ji
DarwinZ10
Da Ji
20,006
4,808
0
10,795
23,914
11,089
1,565
5,233
18,273
0
90,912
W
20,822
12,954
0
6,577
17,440
7,292
9,074
1,715
15,694
0
114,966
L
Horus
GrandNica
Horus
11,590
5,139
2,069
4,948
23,219
17,095
0
10,711
12,508
0
40,844
L
11,736
1,441
542
7,568
26,686
30,684
0
4,621
22,065
73,851
0
W
Ganesha
OilChanges17
Ganesha
6,891
1,229
0
6,462
20,807
31,435
428
2,800
16,734
35,983
0
W
Guan Yu
TheAtomg
Guan Yu
16,256
3,107
2,838
12,697
30,959
23,900
1,455
10,758
19,091
260
96,921
W
Merlin
XxMATICOxX
Merlin
23,270
645
0
1,665
10,504
4,551
2,022
4,426
5,790
114,220
0
L
Chiron
zAdaptivEz
Chiron
15,030
6,659
521
5,863
23,207
7,423
286
3,663
19,448
0
99,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,791
Gold Earned
57,282
625
Minions Killed
635
0
Camps Cleared
0
2,489,294
Distance Traveled
2,277,579
35
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,990
500
150
6
0
453,204
1
L
Awilix
11,584
483
134
6
0
500,234
3
W
Da Ji
14,344
598
108
5
0
491,624
8
W
Rama
13,856
577
174
7
0
478,231
6
L
Horus
10,574
441
57
2
0
498,702
7
L
Artio
11,667
486
118
5
0
427,098
0
W
Ganesha
12,624
526
8
0
0
505,813
6
W
Guan Yu
13,591
566
164
7
0
510,939
6
W
Merlin
14,376
599
171
7
0
502,687
9
L
Chiron
11,467
478
176
7
0
398,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role