Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BeGateinIt
Hel
Level 160
God Stats
3W - 1L
1,619 SR
Queue Stats
213W - 200L
1,523 Elo+
Party 2
Tsukuyomi
Tsukuyomi
God Eko z
Tsukuyomi
Level 108
God Stats
4W - 3L
1,561 SR
Queue Stats
77W - 81L
1,542 Elo+
Solo
Ah Puch
Ah Puch
RogueTBags
Ah Puch
Level 158
God Stats
5W - 6L
1,574 SR
Queue Stats
223W - 244L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shorty118
Ah Muzen Cab
Level 139
God Stats
1W - 1L
1,265 SR
Queue Stats
87W - 82L
1,485 Elo+
Party 2
Team Averages
Level 145
1,504 SR
1,515 Elo+

VS

Team Averages
Level 99
1,626 SR
1,536 Elo+
Camazotz
Camazotz
 
Camazotz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FallenFlik
Hel
Level 89
God Stats
3W - 2L
1,503 SR
Queue Stats
152W - 127L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
GreenGaint
Nu Wa
Level 120
God Stats
1W - 1L
1,690 SR
Queue Stats
194W - 149L
1,535 Elo+
Party 1
Nike
Nike
LooseyGo0sey
Nike
Level 67
God Stats
5W - 2L
1,937 SR
Queue Stats
134W - 98L
1,564 Elo+
Party 1
Fenrir
Fenrir
StealthyAban
Fenrir
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 99L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
1 / 2 / 20
11,872
742
10,421
24,384
30,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 2 / 11
12,570
786
7,722
15,150
8,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
God Eko z
Tsukuyomi
18
4 / 5 / 10
11,916
745
19,040
16,189
5,899
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
RogueTBags
Ah Puch
19
3 / 4 / 14
11,571
723
18,014
13,293
4,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
shorty118
Ah Muzen Cab
19
5 / 4 / 9
11,343
709
14,841
16,449
6,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
9 / 3 / 4
11,497
719
12,102
14,930
8,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 4 / 9
9,883
618
9,543
13,678
8,586
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
18
4 / 4 / 8
10,911
682
31,173
18,541
7,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 3 / 8
9,457
591
3,937
18,581
21,657
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
14
3 / 8 / 7
9,876
617
10,212
18,581
14,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
53
22
Kills
17
17
Deaths
22
64
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
20
5.5
L
Camazotz
 
Camazotz
9
3
4
3.67
W
9
2
11
7.25
L
1
4
9
1.38
W
Tsukuyomi
God Eko z
Tsukuyomi
4
5
10
1.8
L
Nu Wa
4
4
8
2
L
0
3
8
1.33
W
Ah Puch
RogueTBags
Ah Puch
3
4
14
2.5
L
Fenrir
3
8
7
0.81
W
Ah Muzen Cab
shorty118
Ah Muzen Cab
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,038
Damage
66,967
85,465
Taken
84,311
55,671
Mitigated
60,302
38,701
Healing
35,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,421
445
468
2,327
24,384
30,602
14
9,342
14,191
21,607
0
L
Camazotz
 
Camazotz
12,102
2,275
815
5,158
14,930
8,149
639
6,684
8,246
0
22,211
W
7,722
1,128
17,156
7,229
15,150
8,147
721
6,965
7,526
25,732
0
L
9,543
616
16,190
5,481
13,678
8,586
512
6,396
7,282
22,754
0
W
Tsukuyomi
God Eko z
Tsukuyomi
19,040
2,193
521
1,593
16,189
5,899
987
8,194
7,343
0
45,787
L
Nu Wa
31,173
5,956
1,375
2,667
18,541
7,518
1,850
7,578
10,963
53,778
0
L
3,937
159
940
1,256
18,581
21,657
526
6,185
12,396
0
12,906
W
Ah Puch
RogueTBags
Ah Puch
18,014
1,009
868
4,131
13,293
4,655
1,164
6,462
6,161
50,921
0
L
Fenrir
10,212
2,400
493
1,588
18,581
14,392
1,410
9,314
9,267
0
14,494
W
Ah Muzen Cab
shorty118
Ah Muzen Cab
14,841
5,478
914
3,494
16,449
6,368
1,965
7,881
8,037
0
37,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,272
Gold Earned
51,624
213
Minions Killed
176
0
Camps Cleared
0
1,486,827
Distance Traveled
1,436,015
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,872
742
11
1
0
314,401
3
L
Camazotz
11,497
719
29
2
0
289,087
1
W
Hel
12,570
786
28
2
0
303,499
3
L
Hel
9,883
618
56
4
0
305,321
1
W
Tsukuyomi
11,916
745
44
3
0
290,582
3
L
Nu Wa
10,911
682
55
3
0
267,982
1
L
Nike
9,457
591
20
1
0
329,880
1
W
Ah Puch
11,571
723
84
5
0
281,900
5
L
Fenrir
9,876
617
16
1
0
243,745
0
W
Ah Muzen Cab
11,343
709
46
3
0
296,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role