Player Matchup

Cerberus
Cerberus
ChaosTwohander
Cerberus
Level 143
God Stats
1W - 1L
1,834 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 3
Thanatos
Thanatos
Fallenhunter13
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 18L
1,766 Elo+
Party 3
Horus
Horus
GnomishFireworks
Horus
Level 129
God Stats
0W - 1L
1,823 SR
Queue Stats
74W - 34L
1,880 Elo+
Party 3
Zeus
Zeus
StickNUrButt
Zeus
Level 103
God Stats
0W - 1L
1,418 SR
Queue Stats
3W - 5L
1,848 Elo+
Party 3
Skadi
Skadi
ltscloudy
Skadi
Level 55
God Stats
0W - 2L
1,876 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 99
1,690 SR
1,699 Elo+

VS

Team Averages
Level 143
1,551 SR
1,594 Elo+
Tiamat
Tiamat
Armaxfc
Tiamat
Level 126
God Stats
3W - 3L
1,525 SR
Queue Stats
209W - 188L
1,598 Elo+
Party 2
Bastet
Bastet
Csmooth1992
Bastet
Level 155
God Stats
9W - 4L
1,714 SR
Queue Stats
140W - 130L
1,578 Elo+
Party 1
Atlas
Atlas
Jorgennz
Atlas
Level 126
God Stats
7W - 7L
1,311 SR
Queue Stats
192W - 174L
1,595 Elo+
Party 2
Nemesis
Nemesis
KingKendall
Nemesis
Level 149
God Stats
17W - 16L
1,703 SR
Queue Stats
407W - 422L
1,650 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Whats Livin
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 109L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 4 / 0
7,541
503
7,353
16,221
14,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
11
0 / 2 / 1
6,751
450
2,658
9,610
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 1
7,147
476
7,390
13,149
11,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 7 / 1
6,777
452
6,543
8,381
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
ltscloudy
Skadi
12
0 / 1 / 1
6,777
452
3,170
5,652
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Armaxfc
Tiamat
13
4 / 2 / 5
8,046
536
6,322
7,682
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
6 / 0 / 3
8,495
566
9,123
9,776
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Jorgennz
Atlas
13
2 / 1 / 5
7,825
522
6,637
11,303
7,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
KingKendall
Nemesis
15
2 / 1 / 5
8,587
572
11,088
10,877
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Whats Livin
Ah Muzen Cab
14
1 / 1 / 0
7,952
530
4,598
7,448
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
15
15
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Armaxfc
Tiamat
4
2
5
3.25
L
Cerberus
2
4
0
0.5
W
Bastet
6
0
3
7.5
L
Thanatos
0
2
1
0.25
L
2
1
1
2.5
W
Atlas
Jorgennz
Atlas
2
1
5
4.5
W
Nemesis
KingKendall
Nemesis
2
1
5
4.5
L
1
7
1
0.21
W
Ah Muzen Cab
Whats Livin
Ah Muzen Cab
1
1
0
1
L
Skadi
ltscloudy
Skadi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,114
Damage
37,768
53,013
Taken
47,086
34,746
Mitigated
22,201
18,454
Healing
21,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Armaxfc
Tiamat
6,322
65
0
1,520
7,682
3,500
211
3,660
4,022
44,235
0
L
Cerberus
7,353
705
0
5,816
16,221
14,320
0
1,097
15,124
39,176
0
W
Bastet
9,123
2,608
0
6,059
9,776
3,355
11
3,371
6,405
0
46,948
L
Thanatos
2,658
661
0
6,997
9,610
4,286
0
1,390
8,220
0
42,261
L
7,390
2,353
764
3,200
13,149
11,468
0
3,920
9,229
0
36,635
W
Atlas
Jorgennz
Atlas
6,637
2,587
1,858
3,246
11,303
7,964
0
2,454
8,849
22,657
0
W
Nemesis
KingKendall
Nemesis
11,088
5,057
0
5,370
10,877
5,237
0
4,411
6,466
0
62,906
L
6,543
717
0
330
8,381
2,633
165
5,572
2,809
35,974
0
W
Ah Muzen Cab
Whats Livin
Ah Muzen Cab
4,598
1,788
0
3,506
7,448
2,145
0
0
7,448
0
64,920
L
Skadi
ltscloudy
Skadi
3,170
1,355
0
1,347
5,652
2,039
0
980
4,672
0
39,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
40,905
403
Minions Killed
463
0
Camps Cleared
0
1,468,890
Distance Traveled
1,501,316
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,046
536
88
6
0
250,901
5
L
Cerberus
7,541
503
99
7
0
285,311
6
W
Bastet
8,495
566
79
5
0
350,660
4
L
Thanatos
6,751
450
84
6
0
328,573
4
L
Horus
7,147
476
55
4
0
307,837
7
W
Atlas
7,825
522
39
3
0
311,369
2
W
Nemesis
8,587
572
130
9
0
336,112
2
L
Zeus
6,777
452
65
4
0
264,631
1
W
Ah Muzen Cab
7,952
530
127
8
0
252,274
4
L
Skadi
6,777
452
100
7
0
282,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role