Player Matchup

Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
LeoSlang
Skadi
Level 125
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 4L
1,391 Elo+
Solo
Tiamat
Tiamat
Thyraell
Tiamat
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,343 Elo+
Solo
Fenrir
Fenrir
XonkaOp
Fenrir
Level 160
God Stats
10W - 2L
1,646 SR
Queue Stats
115W - 114L
1,584 Elo+
Party 2
Medusa
Medusa
ambroseOp
Medusa
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 66L
1,544 Elo+
Party 2
Team Averages
Level 144
1,489 SR
1,472 Elo+

VS

Team Averages
Level 70
1,269 SR
1,477 Elo+
He Bo
He Bo
BColombo
He Bo
Level 88
God Stats
0W - 2L
1,286 SR
Queue Stats
15W - 15L
1,564 Elo+
Party 1
Bellona
Bellona
J0C0LON
Bellona
Level 15
God Stats
0W - 2L
1,110 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 1
Thor
Thor
MrBarry12
Thor
Level 126
God Stats
0W - 2L
1,174 SR
Queue Stats
13W - 22L
1,426 Elo+
Solo
Jormungandr
Jormungandr
oliveirav
Jormungandr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,583 Elo+
Party 1
Neith
Neith
sandalia42069
Neith
Level 2
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
21 / 2 / 8
15,325
958
26,097
18,128
9,758
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
LeoSlang
Skadi
19
7 / 4 / 15
12,604
788
11,262
15,479
6,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Thyraell
Tiamat
19
4 / 3 / 20
12,522
783
12,914
12,358
7,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
XonkaOp
Fenrir
20
8 / 4 / 22
13,264
829
20,241
25,232
30,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
ambroseOp
Medusa
20
9 / 4 / 16
13,118
820
18,403
17,127
8,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BColombo
He Bo
20
5 / 15 / 7
12,362
773
17,877
19,881
6,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
J0C0LON
Bellona
16
0 / 13 / 7
9,791
612
12,184
24,385
27,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
20
5 / 3 / 6
12,862
804
13,730
15,365
7,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
oliveirav
Jormungandr
20
7 / 7 / 8
13,329
833
23,027
26,980
34,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 11 / 4
9,808
613
4,220
15,380
5,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
49
49
Kills
17
17
Deaths
49
81
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
21
2
8
12.5
L
He Bo
BColombo
He Bo
5
15
7
0.57
L
Bellona
J0C0LON
Bellona
0
13
7
0.27
W
Skadi
LeoSlang
Skadi
7
4
15
3.63
L
Thor
5
3
6
2.67
W
Tiamat
Thyraell
Tiamat
4
3
20
4.67
W
Fenrir
XonkaOp
Fenrir
8
4
22
4.75
W
Medusa
ambroseOp
Medusa
9
4
16
4.25
L
Jormungandr
oliveirav
Jormungandr
7
7
8
1.57
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,917
Damage
71,038
88,324
Taken
101,991
62,873
Mitigated
81,471
31,890
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
26,097
3,027
4,748
8,376
18,128
9,758
246
7,399
10,213
77,915
0
L
He Bo
BColombo
He Bo
17,877
1,472
0
877
19,881
6,519
0
6,881
12,511
39,762
0
L
Bellona
J0C0LON
Bellona
12,184
2,315
0
1,350
24,385
27,531
0
8,111
15,563
0
24,600
W
Skadi
LeoSlang
Skadi
11,262
5,401
122
4,857
15,479
6,637
4,889
6,150
8,823
0
42,393
L
Thor
13,730
3,318
0
666
15,365
7,812
0
8,663
6,499
0
46,702
W
Tiamat
Thyraell
Tiamat
12,914
1,174
0
3,507
12,358
7,432
205
5,782
6,231
25,856
0
W
Fenrir
XonkaOp
Fenrir
20,241
6,439
0
7,078
25,232
30,725
576
10,096
13,926
0
35,606
W
Medusa
ambroseOp
Medusa
18,403
10,314
0
3,202
17,127
8,321
4,164
9,442
7,254
0
58,070
L
Jormungandr
oliveirav
Jormungandr
23,027
5,429
0
1,070
26,980
34,434
0
9,568
16,946
49,921
0
L
4,220
1,775
0
1,077
15,380
5,175
0
5,395
9,796
0
11,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,833
Gold Earned
58,152
279
Minions Killed
202
0
Camps Cleared
0
1,744,447
Distance Traveled
1,237,129
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,325
958
99
6
0
369,024
1
L
He Bo
12,362
773
45
3
0
227,377
0
L
Bellona
9,791
612
38
2
0
272,373
0
W
Skadi
12,604
788
50
3
0
314,237
2
L
Thor
12,862
804
61
4
0
327,158
3
W
Tiamat
12,522
783
23
1
0
337,185
0
W
Fenrir
13,264
829
26
2
0
392,365
2
W
Medusa
13,118
820
81
5
0
331,636
1
L
Jormungandr
13,329
833
49
3
0
263,467
0
L
Neith
9,808
613
9
1
0
146,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role