Player Matchup

Ares
Ares
A69ingNoob
Ares
Level 127
God Stats
37W - 34L
1,536 SR
Queue Stats
386W - 411L
1,522 Elo+
Party 2
Hou Yi
Hou Yi
InfernoDJ_
Hou Yi
Level 100
God Stats
0W - 1L
1,980 SR
Queue Stats
65W - 84L
1,530 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dankmatter8897
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 96L
1,573 Elo+
Party 2
Bakasura
Bakasura
p0k3t_Ch0c0lat3
Bakasura
Level 109
God Stats
3W - 4L
1,487 SR
Queue Stats
132W - 169L
1,547 Elo+
Party 2
Chang'e
Chang'e
perfectlyinsane9
Chang'e
Level 109
God Stats
12W - 5L
1,930 SR
Queue Stats
247W - 272L
1,504 Elo+
Party 2
Team Averages
Level 107
1,687 SR
1,535 Elo+

VS

Team Averages
Level 149
1,526 SR
1,511 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Boundvries
Gilgamesh
Level 136
God Stats
4W - 4L
1,661 SR
Queue Stats
64W - 48L
1,581 Elo+
Party 1
Zeus
Zeus
Fiaskos
Zeus
Level 142
God Stats
3W - 0L
1,492 SR
Queue Stats
19W - 19L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
Heady Cure
Danzaburou
Level 153
God Stats
4W - 8L
1,475 SR
Queue Stats
167W - 190L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
8,797
677
7,469
15,415
16,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
InfernoDJ_
Hou Yi
15
2 / 7 / 1
8,564
659
2,758
12,412
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
dankmatter8897
Cu Chulainn
14
1 / 4 / 1
8,121
625
5,710
15,004
8,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
15
2 / 4 / 0
8,633
664
2,131
12,002
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 6 / 2
8,742
672
8,034
13,168
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
7 / 3 / 6
10,312
793
10,274
11,123
4,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
 
Atlas
17
3 / 0 / 13
10,007
770
10,964
8,861
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Boundvries
Gilgamesh
17
4 / 2 / 10
10,252
789
11,796
11,211
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
Fiaskos
Zeus
19
8 / 1 / 10
11,100
854
17,027
5,413
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Heady Cure
Danzaburou
16
2 / 2 / 10
9,366
720
5,781
6,781
2,477
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
8
Kills
24
24
Deaths
8
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
3
6
3.33
W
Atlas
 
Atlas
3
0
13
9.5
L
1
3
4
1
W
Gilgamesh
Boundvries
Gilgamesh
4
2
10
4.5
W
Zeus
Fiaskos
Zeus
8
1
10
13
W
Danzaburou
Heady Cure
Danzaburou
2
2
10
3.5
L
Hou Yi
InfernoDJ_
Hou Yi
2
7
1
0.36
L
Cu Chulainn
dankmatter8897
Cu Chulainn
1
4
1
0.38
L
Bakasura
2
4
0
0.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,102
Damage
55,842
68,001
Taken
43,389
38,223
Mitigated
17,718
10,045
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,274
3,697
0
3,760
11,123
4,334
107
3,372
7,586
0
30,638
W
Atlas
 
Atlas
10,964
2,978
0
984
8,861
3,891
227
4,126
4,735
31,443
0
L
7,469
50
263
2,195
15,415
16,547
0
7,204
8,024
15,222
0
W
Gilgamesh
Boundvries
Gilgamesh
11,796
3,643
0
2,631
11,211
4,909
975
3,782
7,399
0
41,864
W
Zeus
Fiaskos
Zeus
17,027
3,061
0
847
5,413
2,107
640
1,778
3,635
59,296
0
W
Danzaburou
Heady Cure
Danzaburou
5,781
1,214
0
2,101
6,781
2,477
350
2,652
4,129
0
27,476
L
Hou Yi
InfernoDJ_
Hou Yi
2,758
562
0
429
12,412
4,891
0
5,976
6,382
0
23,457
L
Cu Chulainn
dankmatter8897
Cu Chulainn
5,710
242
461
719
15,004
8,016
33
6,684
8,243
369
15,581
L
Bakasura
2,131
1,482
0
1,390
12,002
4,289
0
2,210
9,662
0
18,271
L
8,034
106
981
3,607
13,168
4,480
0
5,660
7,364
33,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,857
Gold Earned
51,037
189
Minions Killed
278
0
Camps Cleared
0
1,204,717
Distance Traveled
1,337,717
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,312
793
45
3
0
300,098
1
W
Atlas
10,007
770
46
4
0
277,744
1
L
Ares
8,797
677
16
1
0
246,880
1
W
Gilgamesh
10,252
789
55
4
0
263,290
0
W
Zeus
11,100
854
90
7
0
249,651
0
W
Danzaburou
9,366
720
42
3
0
246,934
0
L
Hou Yi
8,564
659
56
4
0
249,429
0
L
Cu Chulainn
8,121
625
26
2
0
242,787
2
L
Bakasura
8,633
664
38
3
0
213,060
0
L
Chang'e
8,742
672
53
4
0
252,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role