Player Matchup

Anhur
Anhur
 
Anhur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Crabrangoonz
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,734 Elo+
Solo
King Arthur
King Arthur
Crazyboy Aztek
King Arthur
Level 160
God Stats
0W - 6L
1,500 SR
Queue Stats
1,722W - 1,781L
1,542 Elo+
Solo
Vamana
Vamana
GAVtheDEMONIC
Vamana
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,720 Elo+
Party 1
He Bo
He Bo
Shaoshi
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,694 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,638 Elo+

VS

Team Averages
Level 86
1,667 SR
1,627 Elo+
Horus
Horus
BowlandBaset
Horus
Level 57
God Stats
2W - 0L
1,815 SR
Queue Stats
53W - 25L
1,760 Elo+
Party 2
Hercules
Hercules
KushPapa666
Hercules
Level 67
God Stats
8W - 4L
1,993 SR
Queue Stats
292W - 291L
1,578 Elo+
Solo
Odin
Odin
Qore4
Odin
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 71L
1,586 Elo+
Party 2
Janus
Janus
o0XmikeX0o
Janus
Level 119
God Stats
2W - 1L
1,526 SR
Queue Stats
43W - 50L
1,538 Elo+
Solo
Chiron
Chiron
zipzappy
Chiron
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 50L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 5 / 1
7,115
547
1,113
7,453
2,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

18
3 / 4 / 5
10,404
800
10,229
11,339
7,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Crazyboy Aztek
King Arthur
15
3 / 7 / 4
9,521
732
12,636
22,832
21,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
4 / 4 / 6
10,956
843
14,529
20,029
23,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Shaoshi
He Bo
16
3 / 8 / 3
9,377
721
12,312
14,980
4,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 20
10,220
786
12,496
18,718
23,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
KushPapa666
Hercules
17
7 / 4 / 17
10,459
805
8,426
17,429
18,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
Qore4
Odin
17
7 / 4 / 11
10,944
842
13,289
12,382
6,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
19
6 / 2 / 16
11,622
894
16,908
11,376
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
zipzappy
Chiron
18
6 / 2 / 18
11,050
850
18,192
17,529
8,949
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
13
Kills
28
28
Deaths
15
19
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
1
0.1
W
2
3
20
4
L
3
4
5
1.38
L
King Arthur
Crazyboy Aztek
King Arthur
3
7
4
0.71
L
4
4
6
1.75
W
Hercules
KushPapa666
Hercules
7
4
17
3.88
W
Odin
Qore4
Odin
7
4
11
3.13
L
He Bo
Shaoshi
He Bo
3
8
3
0.56
W
Janus
6
2
16
7
W
Chiron
zipzappy
Chiron
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,819
Damage
69,311
76,633
Taken
77,434
58,582
Mitigated
62,450
26,772
Healing
36,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,113
514
214
464
7,453
2,275
0
1,544
5,876
0
3,763
W
12,496
4,812
5,125
6,301
18,718
23,218
405
6,275
10,447
0
14,527
L
10,229
621
8,636
3,391
11,339
7,287
1,117
4,441
6,863
41,007
0
L
King Arthur
Crazyboy Aztek
King Arthur
12,636
1,229
344
5,752
22,832
21,087
292
4,095
18,428
469
15,194
L
14,529
5,264
766
4,744
20,029
23,637
978
4,509
15,231
393
28,168
W
Hercules
KushPapa666
Hercules
8,426
2,635
1,295
5,588
17,429
18,663
1,270
2,730
14,389
0
13,055
W
Odin
Qore4
Odin
13,289
2,665
1,522
2,716
12,382
6,202
173
5,561
6,689
0
18,472
L
He Bo
Shaoshi
He Bo
12,312
580
797
1,664
14,980
4,296
568
2,319
12,597
19,533
0
W
Janus
16,908
1,476
2,705
4,463
11,376
5,418
1,782
2,854
8,323
58,390
0
W
Chiron
zipzappy
Chiron
18,192
7,789
2,473
4,250
17,529
8,949
2,043
5,604
11,719
0
33,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,373
Gold Earned
54,295
132
Minions Killed
140
0
Camps Cleared
0
1,014,777
Distance Traveled
1,245,068
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,115
547
7
1
0
104,836
1
W
Horus
10,220
786
4
0
0
270,950
3
L
Ra
10,404
800
66
5
0
239,998
1
L
King Arthur
9,521
732
5
0
0
207,551
0
L
Vamana
10,956
843
25
2
0
254,201
0
W
Hercules
10,459
805
8
1
0
246,569
0
W
Odin
10,944
842
17
1
0
232,822
0
L
He Bo
9,377
721
29
2
0
208,191
0
W
Janus
11,622
894
71
5
0
250,339
1
W
Chiron
11,050
850
40
3
0
244,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role