Player Matchup

Awilix
Awilix
 
Awilix
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GameFreak1_1
Ra
Level 92
God Stats
2W - 5L
1,232 SR
Queue Stats
80W - 85L
1,337 Elo+
Party 1
Medusa
Medusa
Gmr61052
Medusa
Level 105
God Stats
15W - 16L
1,554 SR
Queue Stats
446W - 486L
1,320 Elo+
Solo
Scylla
Scylla
coolcat297
Scylla
Level 83
God Stats
2W - 2L
1,671 SR
Queue Stats
80W - 94L
1,402 Elo+
Party 1
Shiva
Shiva
xY0SH1MiTSU
Shiva
Level 80
God Stats
3W - 6L
1,360 SR
Queue Stats
25W - 27L
1,291 Elo+
Party 1
Team Averages
Level 96
1,463 SR
1,370 Elo+

VS

Team Averages
Level 102
1,602 SR
1,313 Elo+
Ao Kuang
Ao Kuang
GodDarkness-
Ao Kuang
Level 89
God Stats
13W - 10L
1,529 SR
Queue Stats
373W - 466L
1,265 Elo+
Party 3
Artio
Artio
Kuku4CocoaPuffz
Artio
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,338 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MadBows420
Ah Muzen Cab
Level 105
God Stats
2W - 6L
1,664 SR
Queue Stats
129W - 140L
1,376 Elo+
Party 2
Izanami
Izanami
branssjj
Izanami
Level 88
God Stats
7W - 13L
1,618 SR
Queue Stats
310W - 402L
1,254 Elo+
Party 3
Zhong Kui
Zhong Kui
el dube75
Zhong Kui
Level 123
God Stats
5W - 4L
1,697 SR
Queue Stats
181W - 189L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
3 / 4 / 4
5,641
564
5,001
5,920
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 2 / 3
5,374
537
2,936
4,858
4,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Gmr61052
Medusa
8
2 / 4 / 3
5,231
523
4,017
7,069
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
coolcat297
Scylla
11
6 / 1 / 1
6,481
648
4,914
4,132
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,444
544
3,624
7,055
3,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GodDarkness-
Ao Kuang
9
5 / 4 / 0
6,003
600
2,915
7,420
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 3
5,270
527
1,954
6,638
5,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
MadBows420
Ah Muzen Cab
10
6 / 2 / 3
6,210
621
6,872
6,311
1,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
branssjj
Izanami
8
2 / 6 / 4
5,309
531
2,874
7,976
1,963
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
el dube75
Zhong Kui
8
0 / 1 / 0
4,854
485
2,119
4,499
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
15
Kills
13
14
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
4
4
1.25
W
3
2
3
2.25
W
Medusa
Gmr61052
Medusa
2
4
3
0.88
L
Ao Kuang
GodDarkness-
Ao Kuang
5
4
0
1.25
L
0
2
3
0.75
L
Ah Muzen Cab
MadBows420
Ah Muzen Cab
6
2
3
3.75
L
Izanami
branssjj
Izanami
2
6
4
0.67
W
Scylla
coolcat297
Scylla
6
1
1
6.5
L
Zhong Kui
el dube75
Zhong Kui
0
1
0
0
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,492
Damage
16,734
29,034
Taken
32,844
11,432
Mitigated
13,316
5,787
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,001
1,875
69
432
5,920
1,601
66
1,888
3,911
0
10,135
W
2,936
364
717
1,398
4,858
4,073
0
0
4,858
20,307
0
W
Medusa
Gmr61052
Medusa
4,017
1,912
285
1,771
7,069
1,583
168
0
7,069
0
24,761
L
Ao Kuang
GodDarkness-
Ao Kuang
2,915
812
0
2,811
7,420
1,951
0
2,738
4,500
20,951
0
L
1,954
437
0
2,748
6,638
5,307
0
477
5,856
18,126
0
L
Ah Muzen Cab
MadBows420
Ah Muzen Cab
6,872
2,914
176
1,400
6,311
1,900
53
955
5,356
0
27,840
L
Izanami
branssjj
Izanami
2,874
2,009
0
2,121
7,976
1,963
81
2,586
5,350
0
22,425
W
Scylla
coolcat297
Scylla
4,914
567
0
500
4,132
1,032
68
1,407
2,583
22,506
0
L
Zhong Kui
el dube75
Zhong Kui
2,119
213
0
1,394
4,499
2,195
0
780
3,605
21,177
0
W
3,624
1,020
0
615
7,055
3,143
579
3,149
3,625
0
23,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,171
Gold Earned
27,646
215
Minions Killed
240
0
Camps Cleared
0
973,704
Distance Traveled
939,887
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,641
564
17
2
0
220,332
0
W
Ra
5,374
537
37
4
0
189,211
4
W
Medusa
5,231
523
53
5
0
191,577
3
L
Ao Kuang
6,003
600
54
5
0
206,687
0
L
Artio
5,270
527
44
4
0
192,455
3
L
Ah Muzen Cab
6,210
621
52
5
0
196,490
1
L
Izanami
5,309
531
48
5
0
168,861
0
W
Scylla
6,481
648
51
5
0
191,163
1
L
Zhong Kui
4,854
485
42
4
0
175,394
4
W
Shiva
5,444
544
57
6
0
181,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role