Player Matchup

Sylvanus
Sylvanus
Babybowser17509
Sylvanus
Level 80
God Stats
7W - 3L
1,588 SR
Queue Stats
58W - 60L
1,428 Elo+
Party 4
Neith
Neith
Melted Jac
Neith
Level 68
God Stats
5W - 6L
1,555 SR
Queue Stats
62W - 80L
1,384 Elo+
Party 4
Yu Huang
Yu Huang
t8kitIndafAce
Yu Huang
Level 40
God Stats
3W - 7L
1,087 SR
Queue Stats
81W - 86L
1,375 Elo+
Party 2
Bakasura
Bakasura
xDJ KGFx
Bakasura
Level 83
God Stats
12W - 3L
1,889 SR
Queue Stats
131W - 118L
1,425 Elo+
Party 2
Vamana
Vamana
xJELLY KGFx
Vamana
Level 53
God Stats
4W - 4L
1,500 SR
Queue Stats
147W - 160L
1,423 Elo+
Party 2
Team Averages
Level 65
1,524 SR
1,407 Elo+

VS

Team Averages
Level 75
1,463 SR
1,413 Elo+
Yu Huang
Yu Huang
Jayshawn_YTalert
Yu Huang
Level 58
God Stats
5W - 12L
1,321 SR
Queue Stats
341W - 381L
1,422 Elo+
Party 3
Ne Zha
Ne Zha
KirboStar7977
Ne Zha
Level 52
God Stats
61W - 73L
1,495 SR
Queue Stats
250W - 288L
1,471 Elo+
Party 3
Terra
Terra
Silverback19xx
Terra
Level 101
God Stats
8W - 9L
1,726 SR
Queue Stats
231W - 272L
1,441 Elo+
Party 1
Anhur
Anhur
Vendeada101
Anhur
Level 127
God Stats
0W - 2L
1,271 SR
Queue Stats
322W - 367L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
aidanbeast42
Gilgamesh
Level 36
God Stats
6W - 11L
1,500 SR
Queue Stats
369W - 393L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
3 / 1 / 7
6,222
566
5,576
7,509
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
11
7 / 0 / 3
6,769
615
6,434
5,936
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
t8kitIndafAce
Yu Huang
9
0 / 4 / 2
5,528
503
2,458
5,898
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
xDJ KGFx
Bakasura
12
1 / 1 / 4
6,736
612
2,276
8,282
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
12
5 / 0 / 0
7,015
638
5,576
7,175
4,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
5,907
537
5,089
5,340
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 2 / 1
5,957
542
5,855
6,650
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 1
4,428
403
1,510
7,386
2,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 1
5,340
485
3,315
7,564
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
aidanbeast42
Gilgamesh
11
0 / 3 / 0
5,840
531
4,071
8,324
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
5
6
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
1
7
6.5
L
2
3
2
1
L
3
2
1
1.75
W
Neith
7
0
3
8.5
L
0
3
1
0.17
L
0
5
1
0.1
L
Gilgamesh
aidanbeast42
Gilgamesh
0
3
0
0
W
Yu Huang
t8kitIndafAce
Yu Huang
0
4
2
0.25
W
Bakasura
xDJ KGFx
Bakasura
1
1
4
3
W
Vamana
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,320
Damage
19,840
34,800
Taken
35,264
13,649
Mitigated
14,045
12,913
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,576
2,264
1,211
3,141
7,509
3,544
828
1,463
6,046
15,928
8,039
L
5,089
190
0
750
5,340
1,683
407
1,421
3,612
32,856
0
L
5,855
1,924
0
604
6,650
1,834
103
1,056
5,489
0
32,740
W
Neith
6,434
3,688
0
3,256
5,936
1,653
2,096
872
5,064
0
27,245
L
1,510
299
256
1,371
7,386
2,556
0
1,832
5,554
8,501
0
L
3,315
2,145
0
1,797
7,564
1,745
0
2,137
5,427
0
28,038
L
Gilgamesh
aidanbeast42
Gilgamesh
4,071
1,226
0
3,219
8,324
6,227
369
0
8,324
0
31,932
W
Yu Huang
t8kitIndafAce
Yu Huang
2,458
188
16
428
5,898
1,528
943
1,945
3,953
20,159
0
W
Bakasura
xDJ KGFx
Bakasura
2,276
1,724
0
2,848
8,282
2,751
0
1,881
6,401
0
35,658
W
Vamana
5,576
2,610
0
2,013
7,175
4,173
1,430
438
6,277
0
33,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
27,472
278
Minions Killed
252
0
Camps Cleared
0
1,075,878
Distance Traveled
995,397
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,222
566
41
4
0
193,821
0
L
Yu Huang
5,907
537
54
5
0
199,360
2
L
Ne Zha
5,957
542
64
6
0
231,167
1
W
Neith
6,769
615
39
4
0
196,782
0
L
Terra
4,428
403
15
1
0
166,484
0
L
Anhur
5,340
485
60
5
0
181,444
0
L
Gilgamesh
5,840
531
59
5
0
216,942
0
W
Yu Huang
5,528
503
43
4
0
179,713
2
W
Bakasura
6,736
612
89
8
0
287,305
2
W
Vamana
7,015
638
66
6
0
218,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role