Player Matchup

Sobek
Sobek
Cpt_Spaulding513
Sobek
Level 123
God Stats
7W - 7L
1,173 SR
Queue Stats
726W - 837L
1,417 Elo+
Party 1
Cabrakan
Cabrakan
King23Rooster
Cabrakan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,427 Elo+
Solo
Bakasura
Bakasura
RDMG11
Bakasura
Level 56
God Stats
0W - 1L
1,344 SR
Queue Stats
18W - 25L
1,425 Elo+
Solo
Pele
Pele
Uberprimus
Pele
Level 42
God Stats
1W - 1L
1,753 SR
Queue Stats
221W - 287L
1,311 Elo+
Solo
Tiamat
Tiamat
i_broke_it84
Tiamat
Level 155
God Stats
2W - 10L
1,072 SR
Queue Stats
1,070W - 1,201L
1,432 Elo+
Party 1
Team Averages
Level 82
1,369 SR
1,402 Elo+

VS

Team Averages
Level 102
1,453 SR
1,411 Elo+
Janus
Janus
Breadman021
Janus
Level 124
God Stats
1W - 0L
1,158 SR
Queue Stats
23W - 23L
1,461 Elo+
Party 2
Loki
Loki
KoMMieKoZ
Loki
Level 65
God Stats
2W - 0L
1,709 SR
Queue Stats
96W - 75L
1,440 Elo+
Solo
Ymir
Ymir
lobojames
Ymir
Level 125
God Stats
2W - 6L
1,464 SR
Queue Stats
172W - 169L
1,431 Elo+
Party 2
Awilix
Awilix
sweet-treat44
Awilix
Level 108
God Stats
1W - 0L
1,338 SR
Queue Stats
13W - 18L
1,332 Elo+
Party 2
Zeus
Zeus
xDeathBladex653
Zeus
Level 87
God Stats
2W - 3L
1,596 SR
Queue Stats
151W - 161L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
7,426
743
4,106
12,518
13,708
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cabrakan
King23Rooster
Cabrakan
13
0 / 6 / 7
6,934
693
2,749
11,054
13,945
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
RDMG11
Bakasura
13
3 / 7 / 5
7,989
799
4,783
10,471
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 3
7,548
755
3,520
9,022
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
13
1 / 6 / 4
6,713
671
5,529
11,046
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 18
8,796
880
11,539
4,253
1,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
15
4 / 2 / 16
8,541
854
7,531
8,142
4,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
15
2 / 2 / 23
8,908
891
7,735
15,134
20,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
8 / 2 / 15
9,122
912
6,441
6,092
3,068
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
10 / 1 / 16
10,131
1,013
15,643
3,719
1,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
118
9
Kills
30
30
Deaths
9
23
Assists
88
Player
Kills
Deaths
Assists
KDA
W
6
2
18
7.5
L
3
5
4
1
L
Cabrakan
King23Rooster
Cabrakan
0
6
7
0.58
W
Loki
4
2
16
6
L
Bakasura
RDMG11
Bakasura
3
7
5
0.79
L
2
6
3
0.58
L
Tiamat
1
6
4
0.5
W
Ymir
2
2
23
6.75
W
8
2
15
7.75
W
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
48,889
54,111
Taken
37,340
43,337
Mitigated
31,164
10,029
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,539
757
1,111
572
4,253
1,854
743
1,683
2,410
24,899
0
L
4,106
61
1,162
2,026
12,518
13,708
0
7,588
4,930
11,938
0
L
Cabrakan
King23Rooster
Cabrakan
2,749
228
269
1,355
11,054
13,945
0
8,190
2,864
6,377
0
W
Loki
7,531
700
531
2,557
8,142
4,147
718
2,671
5,338
0
14,498
L
Bakasura
RDMG11
Bakasura
4,783
2,507
0
1,156
10,471
4,767
0
5,944
4,527
0
9,699
L
3,520
329
482
1,127
9,022
5,147
0
6,474
2,548
0
9,308
L
Tiamat
5,529
433
545
1,907
11,046
5,770
0
6,721
4,325
11,372
0
W
Ymir
7,735
447
892
3,184
15,134
20,495
29
3,671
10,581
11,057
0
W
6,441
2,002
310
661
6,092
3,068
873
2,382
3,514
0
12,473
W
15,643
1,568
1,222
760
3,719
1,600
650
1,977
1,608
33,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,610
Gold Earned
45,498
56
Minions Killed
112
0
Camps Cleared
0
847,662
Distance Traveled
964,499
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,796
880
32
3
0
173,948
0
L
Sobek
7,426
743
9
1
0
173,476
0
L
Cabrakan
6,934
693
13
1
0
158,812
0
W
Loki
8,541
854
11
1
0
214,606
1
L
Bakasura
7,989
799
14
1
0
169,108
0
L
Pele
7,548
755
11
1
0
171,034
0
L
Tiamat
6,713
671
9
1
0
175,232
1
W
Ymir
8,908
891
9
1
0
195,902
3
W
Awilix
9,122
912
15
2
0
199,142
0
W
Zeus
10,131
1,013
45
5
0
180,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role