Player Matchup

Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SoltinhoDoSertão
Discordia
Level 100
God Stats
4W - 5L
1,814 SR
Queue Stats
166W - 192L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
VISH KK1693
Gilgamesh
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,556 Elo+
Solo
Hera
Hera
Vintage22
Hera
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 57L
1,540 Elo+
Solo
Yu Huang
Yu Huang
scrowlee
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,368 Elo+
Solo
Team Averages
Level 94
1,563 SR
1,466 Elo+

VS

Team Averages
Level 124
1,388 SR
1,465 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CoisasdeKelvin
Jormungandr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 161L
1,507 Elo+
Party 1
Skadi
Skadi
DearcS
Skadi
Level 141
God Stats
1W - 2L
1,266 SR
Queue Stats
86W - 110L
1,342 Elo+
Solo
Hercules
Hercules
Jesuluck
Hercules
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 279L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
Zanardi_
Gilgamesh
Level 116
God Stats
1W - 1L
1,172 SR
Queue Stats
149W - 177L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 5 / 9
10,991
647
16,038
20,473
20,510
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 3 / 11
11,762
692
20,292
10,364
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
VISH KK1693
Gilgamesh
20
11 / 5 / 10
12,919
760
18,108
21,807
22,463
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
19
6 / 6 / 8
13,002
765
26,865
12,740
5,287
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
scrowlee
Yu Huang
15
0 / 8 / 8
9,931
584
10,898
12,282
4,361
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
11 / 6 / 11
13,857
815
15,644
40,709
36,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
CoisasdeKelvin
Jormungandr
18
1 / 5 / 16
11,649
685
13,669
20,663
27,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
DearcS
Skadi
19
6 / 6 / 9
12,245
720
15,971
15,690
5,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Jesuluck
Hercules
20
4 / 4 / 13
11,936
702
8,157
17,496
25,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
Zanardi_
Gilgamesh
20
5 / 6 / 14
12,426
731
11,082
18,701
22,697
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
90
27
Kills
27
27
Deaths
27
46
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
9
1.5
W
Ao Kuang
 
Ao Kuang
11
6
11
2.75
W
Jormungandr
CoisasdeKelvin
Jormungandr
1
5
16
1.8
W
Skadi
DearcS
Skadi
6
6
9
1.75
W
Hercules
Jesuluck
Hercules
4
4
13
2.63
L
7
3
11
4.17
L
Gilgamesh
VISH KK1693
Gilgamesh
11
5
10
3.2
L
Hera
6
6
8
1.67
W
Gilgamesh
Zanardi_
Gilgamesh
5
6
14
2
L
Yu Huang
scrowlee
Yu Huang
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,201
Damage
64,523
77,666
Taken
113,259
56,695
Mitigated
118,556
21,610
Healing
43,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,038
2,784
0
7,716
20,473
20,510
1,500
5,152
14,873
0
28,928
W
Ao Kuang
 
Ao Kuang
15,644
4,040
2,707
20,249
40,709
36,285
1,787
17,411
22,976
27,006
0
W
Jormungandr
CoisasdeKelvin
Jormungandr
13,669
1,695
1,019
3,296
20,663
27,605
475
13,404
7,023
28,273
0
W
Skadi
DearcS
Skadi
15,971
8,324
1,186
4,031
15,690
5,977
2,054
8,161
7,447
0
46,001
W
Hercules
Jesuluck
Hercules
8,157
966
1,491
6,272
17,496
25,992
567
9,061
8,322
0
25,003
L
20,292
688
1,580
2,587
10,364
4,074
970
6,183
4,181
34,307
0
L
Gilgamesh
VISH KK1693
Gilgamesh
18,108
4,133
1,010
2,566
21,807
22,463
1,136
8,364
12,904
0
33,687
L
Hera
26,865
5,729
2,781
2,051
12,740
5,287
824
5,191
7,489
46,904
0
W
Gilgamesh
Zanardi_
Gilgamesh
11,082
3,095
870
2,016
18,701
22,697
1,059
9,051
9,436
0
29,632
L
Yu Huang
scrowlee
Yu Huang
10,898
1,721
899
420
12,282
4,361
1,138
4,423
7,672
17,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,605
Gold Earned
62,113
148
Minions Killed
155
0
Camps Cleared
0
1,506,642
Distance Traveled
1,513,099
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,991
647
30
2
0
309,432
1
W
Ao Kuang
13,857
815
15
1
0
300,857
1
W
Jormungandr
11,649
685
19
1
0
329,678
0
W
Skadi
12,245
720
72
4
0
270,714
2
W
Hercules
11,936
702
18
1
0
308,773
0
L
Discordia
11,762
692
24
1
0
301,559
1
L
Gilgamesh
12,919
760
20
1
0
340,227
2
L
Hera
13,002
765
59
3
0
297,410
1
W
Gilgamesh
12,426
731
31
2
0
303,077
0
L
Yu Huang
9,931
584
15
1
0
258,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role