Player Matchup

Anubis
Anubis
BG_BLAZE_
Anubis
Level 127
God Stats
6W - 2L
1,588 SR
Queue Stats
84W - 78L
1,456 Elo+
Party 2
Athena
Athena
ChicoPizza_02
Athena
Level 28
God Stats
5W - 5L
1,676 SR
Queue Stats
23W - 18L
1,484 Elo+
Party 2
Thor
Thor
Doritrox
Thor
Level 106
God Stats
10W - 5L
1,689 SR
Queue Stats
330W - 357L
1,456 Elo+
Party 3
Cupid
Cupid
SG-Fleakzy
Cupid
Level 68
God Stats
6W - 6L
1,333 SR
Queue Stats
362W - 358L
1,404 Elo+
Party 2
Merlin
Merlin
mate_032006
Merlin
Level 81
God Stats
6W - 6L
1,768 SR
Queue Stats
114W - 126L
1,337 Elo+
Party 3
Team Averages
Level 82
1,611 SR
1,428 Elo+

VS

Team Averages
Level 121
1,594 SR
1,427 Elo+
Ymir
Ymir
Laggin9Dragon
Ymir
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 112L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Loja_wow
Morgan Le Fay
Level 149
God Stats
20W - 18L
1,556 SR
Queue Stats
166W - 162L
1,454 Elo+
Solo
Skadi
Skadi
SinlessL0ve
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,211 Elo+
Party 1
Horus
Horus
Zaphine
Horus
Level 145
God Stats
8W - 5L
1,681 SR
Queue Stats
148W - 151L
1,507 Elo+
Party 1
Ao Kuang
Ao Kuang
speed_killer1982
Ao Kuang
Level 158
God Stats
9W - 3L
1,735 SR
Queue Stats
841W - 897L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BG_BLAZE_
Anubis
13
1 / 5 / 2
7,601
507
8,189
9,878
4,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,987
466
2,529
8,970
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
15
3 / 0 / 0
8,558
571
4,187
8,457
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
11
0 / 6 / 1
6,370
425
5,374
10,156
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
0 / 2 / 2
6,993
466
2,770
6,090
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,484
566
6,074
12,031
11,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Loja_wow
Morgan Le Fay
14
1 / 0 / 0
8,718
581
3,460
5,697
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 0
9,254
617
12,495
8,269
2,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Zaphine
Horus
12
0 / 1 / 5
7,185
479
4,717
11,547
8,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 3 / 0
7,553
504
4,708
12,493
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
14
14
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
BG_BLAZE_
Anubis
1
5
2
0.4
L
2
1
1
2.5
L
Thor
3
0
0
3
W
3
2
1
1.75
W
Morgan Le Fay
Loja_wow
Morgan Le Fay
1
0
0
1
L
Cupid
0
6
1
0.08
W
8
1
0
8
W
Horus
Zaphine
Horus
0
1
5
2.5
L
Merlin
0
2
2
0.5
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,049
Damage
31,454
43,551
Taken
50,037
16,634
Mitigated
29,572
11,040
Healing
14,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BG_BLAZE_
Anubis
8,189
178
0
2,969
9,878
4,245
802
7,305
2,573
38,250
0
L
2,529
392
380
1,690
8,970
5,762
0
909
8,061
10,508
0
L
Thor
4,187
230
0
3,352
8,457
2,635
0
1,918
6,539
0
53,814
W
6,074
1,436
0
1,298
12,031
11,866
0
6,841
5,190
37,209
0
W
Morgan Le Fay
Loja_wow
Morgan Le Fay
3,460
624
0
949
5,697
2,046
230
2,215
3,482
53,286
0
L
Cupid
5,374
2,343
111
2,218
10,156
2,228
385
510
9,646
0
37,698
W
12,495
6,902
0
500
8,269
2,640
2,716
816
7,453
0
71,279
W
Horus
Zaphine
Horus
4,717
2,261
1,813
4,557
11,547
8,170
296
1,754
9,793
0
17,914
L
Merlin
2,770
57
0
320
6,090
1,764
0
3,215
2,875
37,332
0
W
4,708
1,067
0
5,428
12,493
4,850
63
1,862
10,631
37,411
12,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,509
Gold Earned
41,194
353
Minions Killed
405
0
Camps Cleared
0
1,416,426
Distance Traveled
1,551,029
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,601
507
78
5
0
238,352
2
L
Athena
6,987
466
19
1
0
314,928
0
L
Thor
8,558
571
110
7
0
325,599
3
W
Ymir
8,484
566
79
5
0
277,132
0
W
Morgan Le Fay
8,718
581
104
7
0
317,115
2
L
Cupid
6,370
425
61
4
0
236,054
6
W
Skadi
9,254
617
123
8
0
313,805
3
W
Horus
7,185
479
26
2
0
316,256
4
L
Merlin
6,993
466
85
6
0
301,493
6
W
Ao Kuang
7,553
504
73
5
0
326,721
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role