Player Matchup

Ah Puch
Ah Puch
Gursers
Ah Puch
Level 60
God Stats
1W - 0L
1,212 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 4
Zeus
Zeus
L0NE MARINE
Zeus
Level 148
God Stats
3W - 0L
1,533 SR
Queue Stats
100W - 65L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
OslappyBEAN
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 72L
1,553 Elo+
Party 2
Thor
Thor
Uralos
Thor
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
YaBoyHide
Erlang Shen
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 4
Team Averages
Level 108
1,449 SR
1,506 Elo+

VS

Team Averages
Level 114
1,452 SR
1,588 Elo+
Ne Zha
Ne Zha
CirTap96
Ne Zha
Level 108
God Stats
1W - 4L
1,308 SR
Queue Stats
58W - 52L
1,553 Elo+
Party 3
Heimdallr
Heimdallr
Mitchman01
Heimdallr
Level 120
God Stats
1W - 2L
1,358 SR
Queue Stats
180W - 126L
1,654 Elo+
Party 1
Thanatos
Thanatos
MoistLion
Thanatos
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 192L
1,601 Elo+
Party 1
Chaac
Chaac
RedSheepX
Chaac
Level 88
God Stats
1W - 2L
1,515 SR
Queue Stats
145W - 130L
1,496 Elo+
Party 3
Sol
Sol
kthammett98
Sol
Level 127
God Stats
8W - 8L
1,581 SR
Queue Stats
309W - 248L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gursers
Ah Puch
15
1 / 4 / 11
9,949
622
11,039
9,426
3,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 3 / 12
12,641
790
19,650
11,362
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
OslappyBEAN
Cthulhu
20
4 / 2 / 16
12,810
801
15,271
22,778
35,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Uralos
Thor
17
3 / 4 / 11
10,494
656
7,407
11,692
11,096
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
YaBoyHide
Erlang Shen
20
9 / 3 / 9
11,744
734
14,579
19,863
27,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CirTap96
Ne Zha
17
4 / 7 / 4
10,695
668
11,599
11,970
4,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Mitchman01
Heimdallr
15
1 / 6 / 10
10,288
643
8,984
12,211
6,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
MoistLion
Thanatos
18
7 / 5 / 4
11,108
694
11,325
15,498
7,317
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
RedSheepX
Chaac
16
1 / 5 / 10
10,471
654
11,281
21,785
21,650
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 2 / 8
11,155
697
16,225
12,750
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
51
25
Kills
15
16
Deaths
25
59
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CirTap96
Ne Zha
4
7
4
0.86
W
Ah Puch
Gursers
Ah Puch
1
4
11
1.63
W
8
3
12
4.67
L
Heimdallr
Mitchman01
Heimdallr
1
6
10
1
L
Thanatos
MoistLion
Thanatos
7
5
4
1.8
W
Cthulhu
OslappyBEAN
Cthulhu
4
2
16
6
L
Chaac
RedSheepX
Chaac
1
5
10
1.2
W
Thor
Uralos
Thor
3
4
11
2.13
W
Erlang Shen
YaBoyHide
Erlang Shen
9
3
9
4.5
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,946
Damage
59,414
75,121
Taken
74,214
82,142
Mitigated
45,146
19,611
Healing
31,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CirTap96
Ne Zha
11,599
878
1,998
1,602
11,970
4,849
279
7,940
3,885
0
27,275
W
Ah Puch
Gursers
Ah Puch
11,039
420
1,775
803
9,426
3,533
1,121
2,015
7,252
16,390
0
W
19,650
2,538
1,504
1,281
11,362
5,117
1,709
954
10,373
45,731
0
L
Heimdallr
Mitchman01
Heimdallr
8,984
3,006
803
1,798
12,211
6,143
299
7,411
4,767
0
14,373
L
Thanatos
MoistLion
Thanatos
11,325
2,416
475
8,366
15,498
7,317
536
10,185
5,217
0
16,400
W
Cthulhu
OslappyBEAN
Cthulhu
15,271
150
1,470
2,955
22,778
35,162
369
5,728
16,794
43,121
0
L
Chaac
RedSheepX
Chaac
11,281
1,585
919
7,868
21,785
21,650
186
11,762
9,578
402
23,498
W
Thor
Uralos
Thor
7,407
608
1,345
1,389
11,692
11,096
651
2,582
9,008
0
13,860
W
Erlang Shen
YaBoyHide
Erlang Shen
14,579
4,949
2,539
4,550
19,863
27,234
913
5,301
14,366
0
28,557
L
16,225
4,478
433
6,893
12,750
5,187
1,902
8,662
4,088
45,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,638
Gold Earned
53,717
162
Minions Killed
140
0
Camps Cleared
0
1,581,252
Distance Traveled
1,365,154
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,695
668
23
1
0
296,399
3
W
Ah Puch
9,949
622
15
1
0
270,124
0
W
Zeus
12,641
790
64
4
0
270,145
0
L
Heimdallr
10,288
643
23
1
0
233,389
1
L
Thanatos
11,108
694
7
0
0
251,405
1
W
Cthulhu
12,810
801
49
3
0
349,078
1
L
Chaac
10,471
654
20
1
0
283,482
1
W
Thor
10,494
656
7
0
0
323,777
0
W
Erlang Shen
11,744
734
27
2
0
368,128
0
L
Sol
11,155
697
67
4
0
300,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role