Player Matchup

Sobek
Sobek
AborSean
Sobek
Level 54
God Stats
3W - 1L
1,595 SR
Queue Stats
26W - 22L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
LoganRedding
Baron Samedi
Level 88
God Stats
0W - 2L
1,169 SR
Queue Stats
25W - 20L
1,574 Elo+
Party 2
Janus
Janus
MessyBubble4016
Janus
Level 104
God Stats
1W - 2L
1,407 SR
Queue Stats
27W - 21L
1,583 Elo+
Party 2
Rama
Rama
Saelth
Rama
Level 122
God Stats
0W - 3L
1,317 SR
Queue Stats
3W - 4L
1,245 Elo+
Solo
Loki
Loki
coprophagiagod
Loki
Level 126
God Stats
6W - 10L
1,569 SR
Queue Stats
29W - 27L
1,568 Elo+
Party 2
Team Averages
Level 99
1,411 SR
1,509 Elo+

VS

Team Averages
Level 108
1,586 SR
1,493 Elo+
Anubis
Anubis
AtvinoCorvo
Anubis
Level 84
God Stats
4W - 3L
1,899 SR
Queue Stats
17W - 17L
1,449 Elo+
Party 1
Achilles
Achilles
Fableslyfe
Achilles
Level 88
God Stats
13W - 14L
1,633 SR
Queue Stats
192W - 175L
1,511 Elo+
Solo
Ymir
Ymir
IdkAnymoreWTF
Ymir
Level 134
God Stats
3W - 3L
1,591 SR
Queue Stats
36W - 18L
1,493 Elo+
Party 1
Izanami
Izanami
KingFrank420
Izanami
Level 103
God Stats
7W - 3L
1,525 SR
Queue Stats
11W - 6L
1,493 Elo+
Party 1
Ratatoskr
Ratatoskr
ZantTheMan
Ratatoskr
Level 132
God Stats
1W - 1L
1,283 SR
Queue Stats
22W - 19L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AborSean
Sobek
16
0 / 9 / 8
9,835
703
3,037
20,346
22,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
LoganRedding
Baron Samedi
16
1 / 9 / 4
9,625
688
5,903
14,443
12,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 5 / 7
10,788
771
10,152
8,919
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
Saelth
Rama
19
5 / 7 / 5
11,803
843
13,657
16,484
5,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 8 / 3
10,584
756
9,004
14,465
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
10 / 3 / 9
12,163
869
16,348
15,797
8,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Fableslyfe
Achilles
19
11 / 4 / 12
12,220
873
15,850
20,898
23,387
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 3 / 21
12,721
909
6,845
20,280
23,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
KingFrank420
Izanami
18
5 / 2 / 10
11,540
824
10,533
9,287
4,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
ZantTheMan
Ratatoskr
19
8 / 3 / 16
12,374
884
15,259
12,327
5,357
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
106
14
Kills
38
38
Deaths
15
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sobek
AborSean
Sobek
0
9
8
0.44
W
Anubis
10
3
9
4.83
W
Achilles
Fableslyfe
Achilles
11
4
12
4.25
W
4
3
21
4.83
W
Izanami
KingFrank420
Izanami
5
2
10
5
L
Baron Samedi
LoganRedding
Baron Samedi
1
9
4
0.33
L
3
5
7
1.3
L
Rama
Saelth
Rama
5
7
5
1.07
W
Ratatoskr
ZantTheMan
Ratatoskr
8
3
16
5.33
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,753
Damage
64,835
74,657
Taken
78,589
48,685
Mitigated
65,287
9,117
Healing
19,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AborSean
Sobek
3,037
337
161
2,111
20,346
22,114
0
7,342
13,004
11,796
0
W
Anubis
16,348
1,511
0
7,458
15,797
8,454
197
2,590
12,165
68,425
0
W
Achilles
Fableslyfe
Achilles
15,850
3,754
598
3,513
20,898
23,387
824
4,727
15,984
0
31,198
W
6,845
1,319
3,080
3,549
20,280
23,791
318
4,074
16,100
25,233
0
W
Izanami
KingFrank420
Izanami
10,533
6,409
0
1,113
9,287
4,298
5,451
2,256
6,952
0
45,246
L
Baron Samedi
LoganRedding
Baron Samedi
5,903
370
325
1,384
14,443
12,932
0
4,548
9,895
26,873
0
L
10,152
341
0
848
8,919
2,736
84
1,742
7,177
29,548
0
L
Rama
Saelth
Rama
13,657
11,458
0
3,267
16,484
5,603
0
4,037
12,427
0
50,060
W
Ratatoskr
ZantTheMan
Ratatoskr
15,259
2,369
0
137
12,327
5,357
2,243
4,730
7,392
0
34,083
L
9,004
2,069
0
1,021
14,465
5,300
0
5,500
8,933
0
24,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,635
Gold Earned
61,018
231
Minions Killed
262
0
Camps Cleared
0
1,196,245
Distance Traveled
1,536,939
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,835
703
24
2
0
224,876
1
W
Anubis
12,163
869
69
5
0
246,890
1
W
Achilles
12,220
873
39
3
0
325,474
4
W
Ymir
12,721
909
32
2
0
312,760
1
W
Izanami
11,540
824
87
6
0
283,469
0
L
Baron Samedi
9,625
688
51
4
0
208,793
1
L
Janus
10,788
771
50
4
0
260,439
0
L
Rama
11,803
843
73
5
0
219,279
2
W
Ratatoskr
12,374
884
35
3
0
368,346
0
L
Loki
10,584
756
33
2
0
282,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role