Player Matchup

Yemoja
Yemoja
BoulderFang
Yemoja
Level 108
God Stats
3W - 10L
1,363 SR
Queue Stats
48W - 82L
1,286 Elo+
Party 2
Chronos
Chronos
iSynchro FF
Chronos
Level 94
God Stats
40W - 64L
1,391 SR
Queue Stats
156W - 246L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
tsunami11555
Danzaburou
Level 120
God Stats
134W - 142L
1,487 SR
Queue Stats
175W - 177L
1,509 Elo+
Solo
Team Averages
Level 107
1,414 SR
1,377 Elo+

VS

Team Averages
Level 47
1,448 SR
1,332 Elo+
Kukulkan
Kukulkan
AkumaaHD-
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,343 Elo+
Party 1
Skadi
Skadi
JusBetterThanU-
Skadi
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 62L
1,375 Elo+
Party 1
Jormungandr
Jormungandr
RoyalAce_Joker
Jormungandr
Level 16
God Stats
2W - 3L
1,345 SR
Queue Stats
13W - 25L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 6 / 3
7,964
569
4,944
13,479
9,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
iSynchro FF
Chronos
12
1 / 4 / 0
8,163
583
5,704
11,730
2,988
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
tsunami11555
Danzaburou
13
2 / 4 / 1
8,448
603
7,261
15,158
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AkumaaHD-
Kukulkan
13
1 / 2 / 10
9,229
659
8,154
5,786
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
10 / 1 / 4
11,367
812
21,541
9,221
3,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
RoyalAce_Joker
Jormungandr
14
3 / 1 / 10
10,407
743
6,033
10,343
9,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
14
14
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AkumaaHD-
Kukulkan
1
2
10
3
L
Yemoja
1
6
3
0.42
W
10
1
4
12
W
Jormungandr
RoyalAce_Joker
Jormungandr
3
1
10
8
L
Chronos
iSynchro FF
Chronos
1
4
0
0.25
L
Danzaburou
tsunami11555
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,909
Damage
35,728
40,367
Taken
25,350
16,306
Mitigated
16,328
8,710
Healing
3,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AkumaaHD-
Kukulkan
8,154
643
204
1,136
5,786
2,472
61
2,397
3,197
26,964
0
L
Yemoja
4,944
765
1,052
2,531
13,479
9,094
0
5,297
8,182
11,984
0
W
21,541
10,941
0
500
9,221
3,903
1,945
4,006
5,041
0
64,622
W
Jormungandr
RoyalAce_Joker
Jormungandr
6,033
2,203
0
1,171
10,343
9,953
188
3,881
6,076
18,653
0
L
Chronos
iSynchro FF
Chronos
5,704
915
358
1,334
11,730
2,988
0
3,901
7,829
28,052
0
L
Danzaburou
tsunami11555
Danzaburou
7,261
1,721
0
3,435
15,158
4,224
0
5,113
10,045
0
32,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,575
Gold Earned
31,003
118
Minions Killed
154
2
Camps Cleared
9
701,764
Distance Traveled
737,360
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,229
659
27
2
2
232,935
1
L
Yemoja
7,964
569
24
2
1
192,647
1
W
Skadi
11,367
812
92
7
7
242,878
4
W
Jormungandr
10,407
743
35
3
0
261,547
0
L
Chronos
8,163
583
41
3
1
251,468
2
L
Danzaburou
8,448
603
53
4
0
257,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role