Player Matchup

Kukulkan
Kukulkan
MistahJJ
Kukulkan
Level 159
God Stats
1W - 0L
1,663 SR
Queue Stats
17W - 16L
1,489 Elo+
Solo
Chang'e
Chang'e
PauloRxD
Chang'e
Level 129
God Stats
4W - 4L
1,702 SR
Queue Stats
271W - 304L
1,516 Elo+
Solo
Ymir
Ymir
c00lsroybro
Ymir
Level 140
God Stats
8W - 11L
1,265 SR
Queue Stats
1,068W - 1,146L
1,465 Elo+
Solo
Hun Batz
Hun Batz
papaletal
Hun Batz
Level 135
God Stats
7W - 4L
1,523 SR
Queue Stats
390W - 387L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xSquidwardx
Ah Muzen Cab
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,463 Elo+
Solo
Team Averages
Level 135
1,531 SR
1,489 Elo+

VS

Team Averages
Level 118
1,573 SR
1,548 Elo+
King Arthur
King Arthur
Anmity
King Arthur
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 51L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
Jurald
Sylvanus
Level 131
God Stats
4W - 1L
1,647 SR
Queue Stats
389W - 366L
1,581 Elo+
Party 1
Cliodhna
Cliodhna
Petgperk
Cliodhna
Level 69
God Stats
1W - 1L
1,710 SR
Queue Stats
33W - 24L
1,475 Elo+
Party 1
Vulcan
Vulcan
S Charlie Hs
Vulcan
Level 141
God Stats
1W - 1L
1,708 SR
Queue Stats
29W - 21L
1,674 Elo+
Solo
Atlas
Atlas
SpaceDonky
Atlas
Level 109
God Stats
0W - 1L
1,298 SR
Queue Stats
22W - 22L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MistahJJ
Kukulkan
20
6 / 3 / 15
12,157
810
18,346
12,165
5,351
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
PauloRxD
Chang'e
15
0 / 4 / 16
9,408
627
10,342
14,934
5,730
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
3 / 2 / 18
10,436
696
13,764
26,964
12,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
papaletal
Hun Batz
15
2 / 6 / 12
9,546
636
8,933
12,935
6,436
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
xSquidwardx
Ah Muzen Cab
20
12 / 3 / 10
12,063
804
22,398
13,239
5,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anmity
King Arthur
15
4 / 8 / 3
9,494
633
11,868
17,446
17,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Jurald
Sylvanus
17
2 / 3 / 8
9,983
666
9,466
21,197
22,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Petgperk
Cliodhna
16
3 / 5 / 4
9,696
646
10,722
16,717
7,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
20
5 / 3 / 8
11,809
787
21,203
8,823
3,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
16
1 / 4 / 6
9,293
620
13,732
18,007
21,149
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
23
Kills
15
18
Deaths
23
71
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anmity
King Arthur
4
8
3
0.69
L
Sylvanus
Jurald
Sylvanus
2
3
8
2
W
Kukulkan
MistahJJ
Kukulkan
6
3
15
4.5
W
Chang'e
PauloRxD
Chang'e
0
4
16
2
L
Cliodhna
Petgperk
Cliodhna
3
5
4
1
L
Vulcan
5
3
8
3
L
Atlas
1
4
6
1
W
3
2
18
6
W
Hun Batz
papaletal
Hun Batz
2
6
12
1.33
W
Ah Muzen Cab
xSquidwardx
Ah Muzen Cab
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,783
Damage
66,991
80,237
Taken
82,190
35,374
Mitigated
72,548
42,576
Healing
33,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anmity
King Arthur
11,868
279
230
2,664
17,446
17,165
0
6,468
10,978
0
22,068
L
Sylvanus
Jurald
Sylvanus
9,466
873
9,248
9,035
21,197
22,737
0
9,065
12,132
12,003
0
W
Kukulkan
MistahJJ
Kukulkan
18,346
1,609
2,772
2,223
12,165
5,351
1,126
7,994
4,092
58,262
0
W
Chang'e
PauloRxD
Chang'e
10,342
662
9,906
6,662
14,934
5,730
381
8,042
6,760
22,339
0
L
Cliodhna
Petgperk
Cliodhna
10,722
1,543
701
3,612
16,717
7,729
0
10,861
5,856
0
23,943
L
Vulcan
21,203
8,999
1,387
2,347
8,823
3,768
0
6,335
2,488
49,125
0
L
Atlas
13,732
6,065
1,826
2,568
18,007
21,149
0
9,723
8,284
21,029
0
W
13,764
2,331
1,038
11,409
26,964
12,234
145
15,154
11,487
19,984
0
W
Hun Batz
papaletal
Hun Batz
8,933
2,741
635
1,651
12,935
6,436
862
6,243
6,516
0
18,696
W
Ah Muzen Cab
xSquidwardx
Ah Muzen Cab
22,398
11,194
1,453
4,827
13,239
5,623
1,100
6,968
6,238
0
37,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,610
Gold Earned
50,275
194
Minions Killed
155
0
Camps Cleared
0
1,458,133
Distance Traveled
1,334,070
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,494
633
16
1
0
229,188
0
L
Sylvanus
9,983
666
21
1
0
274,695
0
W
Kukulkan
12,157
810
89
6
0
315,562
0
W
Chang'e
9,408
627
25
2
0
293,273
2
L
Cliodhna
9,696
646
32
2
0
259,862
0
L
Vulcan
11,809
787
77
5
0
290,599
0
L
Atlas
9,293
620
9
1
0
279,726
0
W
Ymir
10,436
696
18
1
0
269,789
2
W
Hun Batz
9,546
636
22
1
0
281,533
2
W
Ah Muzen Cab
12,063
804
40
3
0
297,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role