Player Matchup

Janus
Janus
K24Woody
Janus
Level 126
God Stats
0W - 2L
1,116 SR
Queue Stats
84W - 55L
1,647 Elo+
Party 2
Tyr
Tyr
dannyg10
Tyr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,778 Elo+
Party 2
Da Ji
Da Ji
iShugah
Da Ji
Level 119
God Stats
4W - 2L
1,733 SR
Queue Stats
95W - 96L
1,401 Elo+
Party 2
Sylvanus
Sylvanus
iiZakore
Sylvanus
Level 154
God Stats
5W - 4L
1,500 SR
Queue Stats
213W - 154L
1,497 Elo+
Party 2
Ratatoskr
Ratatoskr
xxGrimmSniperxx
Ratatoskr
Level 160
God Stats
2W - 5L
1,631 SR
Queue Stats
149W - 137L
1,607 Elo+
Party 2
Team Averages
Level 144
1,496 SR
1,586 Elo+

VS

Team Averages
Level 102
1,492 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Hawkeye5854
Terra
Level 109
God Stats
1W - 0L
1,289 SR
Queue Stats
26W - 24L
1,391 Elo+
Solo
Chernobog
Chernobog
Lil Din0saur123
Chernobog
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 119L
1,518 Elo+
Party 1
Khepri
Khepri
Syn Nova71
Khepri
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,514 Elo+
Solo
Artio
Artio
youyouyanyan
Artio
Level 102
God Stats
9W - 6L
1,669 SR
Queue Stats
264W - 267L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
K24Woody
Janus
18
3 / 8 / 5
10,685
668
27,993
16,086
7,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 2 / 10
10,582
661
20,717
22,968
33,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
iShugah
Da Ji
10
1 / 10 / 2
7,924
495
5,125
13,644
4,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
iiZakore
Sylvanus
19
3 / 2 / 8
11,276
705
15,078
24,123
25,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
xxGrimmSniperxx
Ratatoskr
18
5 / 6 / 6
11,180
699
21,538
24,726
19,106
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
10 / 4 / 9
11,959
747
25,063
14,321
8,525
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 4 / 16
12,044
753
19,220
28,206
26,154
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Lil Din0saur123
Chernobog
20
5 / 1 / 18
11,678
730
24,263
19,088
11,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Syn Nova71
Khepri
18
1 / 3 / 20
11,686
730
9,215
22,633
22,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 2 / 22
11,591
724
9,954
27,557
34,377
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
113
14
Kills
28
28
Deaths
14
31
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
10
4
9
3.63
W
8
4
16
4
L
Janus
K24Woody
Janus
3
8
5
0.69
W
Chernobog
Lil Din0saur123
Chernobog
5
1
18
14
W
Khepri
Syn Nova71
Khepri
1
3
20
3.67
L
2
2
10
3.5
L
Da Ji
iShugah
Da Ji
1
10
2
0.2
L
Sylvanus
iiZakore
Sylvanus
3
2
8
3.5
L
Ratatoskr
xxGrimmSniperxx
Ratatoskr
5
6
6
1.33
W
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,451
Damage
87,715
101,547
Taken
111,805
90,717
Mitigated
103,223
44,825
Healing
53,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
25,063
2,713
1,238
1,132
14,321
8,525
1,010
4,189
10,132
34,096
0
W
19,220
1,957
15,502
9,277
28,206
26,154
370
10,948
17,258
35,272
0
L
Janus
K24Woody
Janus
27,993
2,228
253
185
16,086
7,551
504
12,343
3,743
52,113
0
W
Chernobog
Lil Din0saur123
Chernobog
24,263
11,052
1,710
4,228
19,088
11,526
3,125
5,868
13,171
0
57,024
W
Khepri
Syn Nova71
Khepri
9,215
1,159
2,878
3,812
22,633
22,641
120
10,820
11,813
18,882
0
L
20,717
2,217
2,141
8,682
22,968
33,912
0
10,873
12,095
0
39,577
L
Da Ji
iShugah
Da Ji
5,125
198
3,559
1,019
13,644
4,970
0
8,921
4,723
0
7,819
L
Sylvanus
iiZakore
Sylvanus
15,078
2,783
13,061
10,089
24,123
25,178
477
16,151
7,972
24,481
0
L
Ratatoskr
xxGrimmSniperxx
Ratatoskr
21,538
3,293
506
5,330
24,726
19,106
55
15,164
9,562
0
37,938
W
9,954
652
6,695
6,686
27,557
34,377
1,098
11,246
16,161
23,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,647
Gold Earned
58,958
155
Minions Killed
160
0
Camps Cleared
0
1,445,307
Distance Traveled
1,551,818
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,959
747
21
1
0
300,611
0
W
Terra
12,044
753
31
2
0
332,182
0
L
Janus
10,685
668
50
3
0
256,058
2
W
Chernobog
11,678
730
58
4
0
282,074
0
W
Khepri
11,686
730
22
1
0
321,359
5
L
Tyr
10,582
661
34
2
0
361,682
0
L
Da Ji
7,924
495
10
1
0
237,507
0
L
Sylvanus
11,276
705
17
1
0
300,156
0
L
Ratatoskr
11,180
699
44
3
0
289,904
0
W
Artio
11,591
724
28
2
0
315,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role