Player Matchup

Anhur
Anhur
 
Anhur
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
ROBSVALDO7294
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,380 Elo+
Party 2
Aphrodite
Aphrodite
StroBRm52
Aphrodite
Level 17
God Stats
3W - 2L
1,696 SR
Queue Stats
79W - 40L
1,658 Elo+
Party 2
Team Averages
Level 18
1,565 SR
1,513 Elo+

VS

Team Averages
Level 95
1,548 SR
1,542 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Im_a_Duck3535
Yu Huang
Level 128
God Stats
1W - 4L
1,235 SR
Queue Stats
167W - 127L
1,565 Elo+
Party 1
Susano
Susano
jobbing_robin4
Susano
Level 27
God Stats
5W - 2L
1,908 SR
Queue Stats
57W - 42L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 4 / 0
8,547
657
8,056
11,742
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 2
7,765
597
1,956
15,707
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
StroBRm52
Aphrodite
11
0 / 3 / 3
7,598
584
2,261
9,249
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 1 / 10
9,509
731
10,888
6,530
5,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Im_a_Duck3535
Yu Huang
15
3 / 1 / 11
9,586
737
9,144
4,212
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 7
9,937
764
10,799
6,383
1,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
14
14
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
0
0.75
W
Chaac
 
Chaac
4
1
10
9
W
Yu Huang
Im_a_Duck3535
Yu Huang
3
1
11
8.5
L
0
7
2
0.14
L
Aphrodite
StroBRm52
Aphrodite
0
3
3
0.5
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,273
Damage
30,831
36,698
Taken
17,125
18,376
Mitigated
8,341
10,973
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,056
3,904
0
2,322
11,742
3,951
0
2,023
9,553
0
36,465
W
Chaac
 
Chaac
10,888
2,404
0
2,671
6,530
5,288
63
806
5,724
0
27,522
W
Yu Huang
Im_a_Duck3535
Yu Huang
9,144
997
0
1,493
4,212
1,311
1,146
865
3,347
41,679
0
L
1,956
500
0
2,010
15,707
9,776
0
3,816
11,453
0
5,979
L
Aphrodite
StroBRm52
Aphrodite
2,261
62
2,615
4,026
9,249
4,649
0
2,697
6,308
15,968
0
W
10,799
1,781
0
500
6,383
1,742
976
781
5,602
0
27,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,910
Gold Earned
29,032
107
Minions Killed
157
3
Camps Cleared
8
625,216
Distance Traveled
725,263
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,547
657
72
6
2
215,251
4
W
Chaac
9,509
731
32
2
2
244,078
4
W
Yu Huang
9,586
737
92
7
4
236,506
3
L
Odin
7,765
597
5
0
0
203,841
0
L
Aphrodite
7,598
584
30
2
1
206,124
0
W
Susano
9,937
764
33
3
2
244,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role