Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Diamon90
Fafnir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 75L
1,602 Elo+
Party 2
Vulcan
Vulcan
Imperial
Vulcan
Level 160
God Stats
3W - 3L
1,704 SR
Queue Stats
128W - 87L
1,560 Elo+
Party 2
Chiron
Chiron
Magabambi
Chiron
Level 115
God Stats
9W - 2L
1,832 SR
Queue Stats
174W - 154L
1,546 Elo+
Party 2
Ne Zha
Ne Zha
Swenny64
Ne Zha
Level 146
God Stats
4W - 1L
1,637 SR
Queue Stats
125W - 134L
1,486 Elo+
Solo
Team Averages
Level 137
1,635 SR
1,539 Elo+

VS

Team Averages
Level 123
1,511 SR
1,582 Elo+
Bastet
Bastet
Jawskii
Bastet
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,660 Elo+
Solo
Merlin
Merlin
JxCaaL
Merlin
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
273W - 274L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
Nightvol
Guan Yu
Level 137
God Stats
0W - 1L
1,743 SR
Queue Stats
11W - 8L
1,670 Elo+
Solo
Chaac
Chaac
Sappyjoe
Chaac
Level 86
God Stats
0W - 1L
1,736 SR
Queue Stats
36W - 44L
1,525 Elo+
Solo
Ullr
Ullr
zWhiteKid
Ullr
Level 160
God Stats
0W - 7L
1,075 SR
Queue Stats
409W - 413L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 1 / 8
5,613
936
4,218
5,603
2,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Diamon90
Fafnir
11
1 / 1 / 9
6,378
1,063
1,700
6,535
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Imperial
Vulcan
10
2 / 1 / 3
5,780
963
5,306
3,524
1,179
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Magabambi
Chiron
13
4 / 0 / 6
6,701
1,117
5,484
2,667
939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Swenny64
Ne Zha
12
3 / 1 / 6
6,571
1,095
7,018
5,812
5,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jawskii
Bastet
10
2 / 3 / 2
6,015
1,003
4,579
5,744
2,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
JxCaaL
Merlin
13
0 / 1 / 4
6,343
1,057
5,332
2,854
1,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Nightvol
Guan Yu
10
0 / 2 / 3
5,458
910
1,718
7,282
5,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Sappyjoe
Chaac
11
0 / 2 / 1
5,605
934
5,252
7,643
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
8
2 / 2 / 0
5,392
899
3,355
3,388
1,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
10
Kills
4
4
Deaths
10
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
8
4
W
Fafnir
Diamon90
Fafnir
1
1
9
5.5
W
Vulcan
Imperial
Vulcan
2
1
3
3.5
L
Bastet
Jawskii
Bastet
2
3
2
1
L
Merlin
JxCaaL
Merlin
0
1
4
2
W
Chiron
Magabambi
Chiron
4
0
6
7
L
Guan Yu
Nightvol
Guan Yu
0
2
3
0.75
L
Chaac
Sappyjoe
Chaac
0
2
1
0.25
W
Ne Zha
Swenny64
Ne Zha
3
1
6
6
L
Ullr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,726
Damage
20,236
24,141
Taken
26,911
16,209
Mitigated
17,310
14,055
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,218
318
4,650
2,665
5,603
2,436
37
1,100
4,503
10,047
0
W
Fafnir
Diamon90
Fafnir
1,700
370
359
1,823
6,535
6,030
0
1,386
5,084
3,378
0
W
Vulcan
Imperial
Vulcan
5,306
1,214
198
175
3,524
1,179
52
796
2,636
12,021
0
L
Bastet
Jawskii
Bastet
4,579
901
244
1,465
5,744
2,877
0
2,934
2,810
0
5,578
L
Merlin
JxCaaL
Merlin
5,332
77
0
0
2,854
1,033
0
1,074
1,780
20,723
0
W
Chiron
Magabambi
Chiron
5,484
1,671
1,053
862
2,667
939
0
671
1,964
0
15,822
L
Guan Yu
Nightvol
Guan Yu
1,718
284
2,597
2,513
7,282
5,916
0
2,940
4,342
0
3,826
L
Chaac
Sappyjoe
Chaac
5,252
151
140
2,502
7,643
6,407
0
3,063
4,580
0
12,372
W
Ne Zha
Swenny64
Ne Zha
7,018
293
512
1,758
5,812
5,625
0
1,379
4,277
0
13,001
L
Ullr
3,355
387
136
682
3,388
1,077
34
1,213
2,175
0
6,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,043
Gold Earned
28,813
77
Minions Killed
58
0
Camps Cleared
0
699,655
Distance Traveled
622,526
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,613
936
17
3
0
140,578
0
W
Fafnir
6,378
1,063
8
1
0
129,282
0
W
Vulcan
5,780
963
15
3
0
135,491
0
L
Bastet
6,015
1,003
4
1
0
135,193
0
L
Merlin
6,343
1,057
33
6
0
124,088
0
W
Chiron
6,701
1,117
29
5
0
134,583
1
L
Guan Yu
5,458
910
5
1
0
149,230
0
L
Chaac
5,605
934
15
3
0
126,545
0
W
Ne Zha
6,571
1,095
8
1
0
159,721
3
L
Ullr
5,392
899
1
0
0
87,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role