Player Matchup

Thoth
Thoth
ArchiducBeland
Thoth
Level 66
God Stats
2W - 1L
1,644 SR
Queue Stats
13W - 18L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
DarKKilleR081
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,399 Elo+
Party 1
Osiris
Osiris
Lord Quintal
Osiris
Level 125
God Stats
0W - 3L
1,201 SR
Queue Stats
13W - 18L
1,403 Elo+
Party 1
Mulan
Mulan
TheSaltyJoe
Mulan
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 28L
1,525 Elo+
Solo
Sobek
Sobek
doomgami69
Sobek
Level 60
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 3L
1,442 Elo+
Party 1
Team Averages
Level 96
1,429 SR
1,443 Elo+

VS

Team Averages
Level 119
1,469 SR
1,420 Elo+
Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Oshevre
Janus
Level 156
God Stats
5W - 4L
1,501 SR
Queue Stats
493W - 524L
1,495 Elo+
Solo
Raijin
Raijin
Resistancce
Raijin
Level 127
God Stats
1W - 1L
1,300 SR
Queue Stats
5W - 11L
1,287 Elo+
Party 2
Chiron
Chiron
Shifty__SoB
Chiron
Level 54
God Stats
1W - 3L
1,544 SR
Queue Stats
193W - 195L
1,450 Elo+
Party 3
Heimdallr
Heimdallr
flipsfortips
Heimdallr
Level 150
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 88L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
9,686
807
9,732
6,172
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
DarKKilleR081
Ao Kuang
17
5 / 8 / 6
10,277
856
7,747
16,307
6,261
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
14
4 / 8 / 9
9,132
761
11,493
13,591
7,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 14
8,938
745
11,699
14,160
15,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
16
5 / 5 / 6
9,089
757
6,416
14,132
21,924
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
5 / 2 / 20
10,855
905
7,209
13,742
15,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Oshevre
Janus
18
10 / 5 / 10
11,069
922
16,823
12,071
5,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
15
4 / 5 / 12
9,710
809
7,969
10,057
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
17
7 / 4 / 15
10,824
902
10,367
8,183
4,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
flipsfortips
Heimdallr
16
2 / 4 / 19
9,648
804
9,781
12,624
7,121
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
104
20
Kills
28
28
Deaths
20
44
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
5
2
20
7.5
L
4
3
9
2.83
L
Ao Kuang
DarKKilleR081
Ao Kuang
5
8
6
1
L
Osiris
4
8
9
1.06
W
Janus
Oshevre
Janus
10
5
10
3
W
Raijin
4
5
12
2
W
Chiron
7
4
15
3.63
L
2
4
14
2.25
L
Sobek
5
5
6
1.6
W
Heimdallr
flipsfortips
Heimdallr
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,087
Damage
52,149
64,362
Taken
56,677
52,849
Mitigated
37,489
21,580
Healing
19,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,209
976
1,496
3,845
13,742
15,334
126
5,795
7,612
13,333
0
L
9,732
619
368
193
6,172
2,227
347
3,356
2,816
19,502
0
L
Ao Kuang
DarKKilleR081
Ao Kuang
7,747
1,832
944
5,313
16,307
6,261
258
8,033
8,274
17,765
0
L
Osiris
11,493
4,075
394
1,335
13,591
7,395
348
7,148
6,443
101
21,481
W
Janus
Oshevre
Janus
16,823
1,693
688
2,301
12,071
5,708
255
4,533
7,099
29,627
0
W
Raijin
7,969
769
2,149
2,122
10,057
5,003
729
3,033
6,710
18,011
0
W
Chiron
10,367
4,170
2,536
1,315
8,183
4,323
1,768
3,019
4,911
0
26,986
L
11,699
1,510
2,766
6,559
14,160
15,042
411
7,252
6,908
0
20,903
L
Sobek
6,416
419
410
3,298
14,132
21,924
75
6,212
7,920
15,864
0
W
Heimdallr
flipsfortips
Heimdallr
9,781
4,457
539
2,361
12,624
7,121
1,465
6,720
5,625
0
24,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,122
Gold Earned
52,106
96
Minions Killed
126
0
Camps Cleared
0
1,103,239
Distance Traveled
1,078,846
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,855
905
21
2
0
250,910
1
L
Thoth
9,686
807
32
3
0
227,934
0
L
Ao Kuang
10,277
856
20
2
0
185,261
0
L
Osiris
9,132
761
16
1
0
220,102
0
W
Janus
11,069
922
34
3
0
209,893
0
W
Raijin
9,710
809
17
1
0
200,013
0
W
Chiron
10,824
902
22
2
0
226,383
0
L
Mulan
8,938
745
10
1
0
270,015
1
L
Sobek
9,089
757
18
2
0
199,927
0
W
Heimdallr
9,648
804
32
3
0
191,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role