Player Matchup

Thanatos
Thanatos
BaileyC0201
Thanatos
Level 106
God Stats
12W - 10L
1,620 SR
Queue Stats
72W - 67L
1,574 Elo+
Party 3
Apollo
Apollo
Boomie144
Apollo
Level 109
God Stats
8W - 6L
1,728 SR
Queue Stats
108W - 90L
1,627 Elo+
Party 3
Ares
Ares
COLTx1911
Ares
Level 45
God Stats
4W - 5L
1,462 SR
Queue Stats
9W - 13L
1,452 Elo+
Party 3
Bellona
Bellona
Lord X Lucifer
Bellona
Level 46
God Stats
2W - 2L
1,296 SR
Queue Stats
82W - 82L
1,383 Elo+
Party 4
Yu Huang
Yu Huang
probablyprobably
Yu Huang
Level 141
God Stats
1W - 3L
1,472 SR
Queue Stats
141W - 146L
1,483 Elo+
Party 4
Team Averages
Level 89
1,516 SR
1,504 Elo+

VS

Team Averages
Level 101
1,685 SR
1,529 Elo+
Medusa
Medusa
Fearsome_Fox00
Medusa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 165L
1,428 Elo+
Party 2
Awilix
Awilix
HornneyThunder
Awilix
Level 129
God Stats
11W - 10L
2,050 SR
Queue Stats
125W - 87L
1,611 Elo+
Party 1
Susano
Susano
ItIsOkImChinese
Susano
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
124W - 87L
1,678 Elo+
Party 1
Athena
Athena
NordicBasilisk
Athena
Level 142
God Stats
4W - 4L
1,746 SR
Queue Stats
219W - 219L
1,442 Elo+
Party 2
Cabrakan
Cabrakan
ReeetordSlayerz
Cabrakan
Level 28
God Stats
20W - 14L
1,629 SR
Queue Stats
153W - 146L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaileyC0201
Thanatos
9
2 / 4 / 1
5,734
521
2,686
7,918
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Boomie144
Apollo
12
2 / 2 / 1
6,692
608
4,727
5,306
1,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
8
0 / 5 / 1
5,359
487
1,974
9,933
3,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 6 / 1
5,388
490
3,903
8,484
7,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 3 / 1
6,157
560
6,497
4,714
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,326
575
3,521
5,118
1,300
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 3 / 5
6,971
634
5,089
6,269
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 2 / 1
7,174
652
5,806
7,903
2,506
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 6
6,605
600
4,905
6,061
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
11
5 / 2 / 3
6,743
613
4,839
7,983
4,583
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
19
20
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BaileyC0201
Thanatos
2
4
1
0.63
L
Apollo
Boomie144
Apollo
2
2
1
1.25
L
Ares
0
5
1
0.1
W
2
1
2
3
W
4
3
5
2.17
W
6
2
1
3.25
L
2
6
1
0.42
W
2
0
6
5
W
Cabrakan
5
2
3
3.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
24,160
36,355
Taken
33,334
16,294
Mitigated
14,595
9,580
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BaileyC0201
Thanatos
2,686
562
0
3,657
7,918
2,311
0
1,730
6,188
0
28,494
L
Apollo
Boomie144
Apollo
4,727
3,223
0
1,186
5,306
1,332
186
1,728
3,578
0
44,190
L
Ares
1,974
173
1,192
1,138
9,933
3,812
0
3,499
6,434
10,784
0
W
3,521
1,374
0
557
5,118
1,300
185
557
4,561
0
37,237
W
5,089
1,778
0
260
6,269
2,093
242
1,174
5,095
0
37,440
W
5,806
1,208
0
1,954
7,903
2,506
0
0
7,903
0
34,188
L
3,903
1,222
0
1,737
8,484
7,597
99
456
8,028
0
16,320
W
4,905
1,817
103
2,026
6,061
4,113
0
2,974
3,087
15,342
0
W
Cabrakan
4,839
960
0
2,530
7,983
4,583
116
3,766
4,217
35,114
0
L
6,497
826
0
670
4,714
1,242
31
2,331
2,383
33,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,330
Gold Earned
33,819
263
Minions Killed
328
0
Camps Cleared
0
1,045,307
Distance Traveled
1,173,083
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,734
521
66
6
0
227,884
3
L
Apollo
6,692
608
98
9
0
209,007
3
L
Ares
5,359
487
16
1
0
211,404
0
W
Medusa
6,326
575
69
6
0
218,931
0
W
Awilix
6,971
634
67
6
0
257,297
1
W
Susano
7,174
652
83
8
0
248,248
0
L
Bellona
5,388
490
33
3
0
191,871
1
W
Athena
6,605
600
32
3
0
248,704
4
W
Cabrakan
6,743
613
77
7
0
199,903
0
L
Yu Huang
6,157
560
50
5
0
205,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role