Player Matchup

Sun Wukong
Sun Wukong
Googooinga5184
Sun Wukong
Level 122
God Stats
1W - 6L
1,353 SR
Queue Stats
230W - 230L
1,594 Elo+
Solo
Rama
Rama
HotHeadedGinger
Rama
Level 100
God Stats
6W - 8L
1,639 SR
Queue Stats
225W - 213L
1,557 Elo+
Solo
Atlas
Atlas
PandaSlatt
Atlas
Level 65
God Stats
0W - 1L
1,657 SR
Queue Stats
6W - 6L
1,608 Elo+
Party 1
Thor
Thor
ProfessorBosk
Thor
Level 132
God Stats
0W - 2L
1,251 SR
Queue Stats
210W - 201L
1,577 Elo+
Party 1
Vulcan
Vulcan
Semat
Vulcan
Level 160
God Stats
8W - 9L
1,633 SR
Queue Stats
333W - 298L
1,557 Elo+
Solo
Team Averages
Level 116
1,507 SR
1,579 Elo+

VS

Team Averages
Level 130
1,520 SR
1,552 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
AvgDukes
Cu Chulainn
Level 149
God Stats
10W - 3L
1,541 SR
Queue Stats
63W - 44L
1,597 Elo+
Party 2
Atlas
Atlas
DeathspankerJR
Atlas
Level 102
God Stats
14W - 13L
1,559 SR
Queue Stats
66W - 65L
1,533 Elo+
Party 2
Awilix
Awilix
SasQuatchJunior0
Awilix
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,478 Elo+
Party 3
Yu Huang
Yu Huang
scsebcors
Yu Huang
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 150L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Googooinga5184
Sun Wukong
12
0 / 0 / 3
7,550
503
7,819
8,043
4,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 2
7,289
486
4,279
8,446
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
11
3 / 4 / 2
7,249
483
4,676
12,790
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 4 / 4
7,619
508
7,592
12,914
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Semat
Vulcan
14
4 / 3 / 1
8,070
538
8,328
7,059
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 1 / 1
7,749
517
6,775
11,576
6,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
AvgDukes
Cu Chulainn
16
9 / 1 / 1
9,754
650
10,023
8,864
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 3 / 6
7,692
513
4,231
12,237
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 2 / 5
7,764
518
7,908
9,377
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
scsebcors
Yu Huang
13
0 / 3 / 3
7,605
507
2,951
7,713
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
16
16
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
1
1.5
W
Cu Chulainn
AvgDukes
Cu Chulainn
9
1
1
9.5
W
2
3
6
1.67
L
Sun Wukong
Googooinga5184
Sun Wukong
0
0
3
1.5
L
0
5
2
0.2
L
Atlas
3
4
2
1
L
3
4
4
1.25
W
4
2
5
3.25
L
Vulcan
Semat
Vulcan
4
3
1
1.5
W
Yu Huang
scsebcors
Yu Huang
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,694
Damage
31,888
49,252
Taken
49,767
21,168
Mitigated
24,169
15,894
Healing
16,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,775
1,886
0
6,244
11,576
6,017
0
1,284
10,292
0
56,633
W
Cu Chulainn
AvgDukes
Cu Chulainn
10,023
3,834
0
4,762
8,864
4,874
616
1,469
7,395
0
71,675
W
4,231
1,332
2
1,789
12,237
7,311
0
4,421
6,820
24,896
2,482
L
Sun Wukong
Googooinga5184
Sun Wukong
7,819
1,841
0
4,487
8,043
4,449
0
289
7,352
0
53,050
L
4,279
3,615
0
2,557
8,446
1,506
111
901
7,545
0
42,313
L
Atlas
4,676
2,188
706
2,029
12,790
9,127
0
2,202
10,320
18,763
0
L
7,592
1,915
0
4,818
12,914
3,773
0
1,101
11,620
0
42,584
W
7,908
3,481
0
2,310
9,377
3,218
0
2,324
7,053
0
41,186
L
Vulcan
Semat
Vulcan
8,328
1,920
0
1,297
7,059
2,313
0
1,704
5,153
58,706
0
W
Yu Huang
scsebcors
Yu Huang
2,951
209
0
1,416
7,713
2,749
0
3,506
4,207
48,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,777
Gold Earned
40,564
436
Minions Killed
465
0
Camps Cleared
0
1,428,257
Distance Traveled
1,527,324
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,749
517
105
7
0
304,894
0
W
Cu Chulainn
9,754
650
135
9
0
309,212
3
W
Atlas
7,692
513
33
2
0
311,990
4
L
Sun Wukong
7,550
503
116
8
0
250,870
2
L
Rama
7,289
486
102
7
0
259,897
1
L
Atlas
7,249
483
19
1
0
307,724
4
L
Thor
7,619
508
85
6
0
303,094
3
W
Awilix
7,764
518
71
5
0
328,871
1
L
Vulcan
8,070
538
114
8
0
306,672
6
W
Yu Huang
7,605
507
121
8
0
272,357
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role