Player Matchup

Fafnir
Fafnir
Bronze IV
Funcie
Fafnir
Bronze IV
Level 47
God Stats
0W - 3L
1,441 SR
Queue Stats
2W - 9L
1,269 MMR
Party 1
Medusa
Medusa
Silver V
mpyro167
Medusa
Silver V
Level 155
God Stats
1W - 2L
1,265 SR
Queue Stats
4W - 6L
1,344 MMR
Party 1
Aphrodite
Aphrodite
Bronze V
xyzPUFFzyx
Aphrodite
Bronze V
Level 147
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 10L
1,354 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,474 SR
1,322 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,501 SR
1,314 MMR
Horus
Horus
Silver I
S1LV3RN1NJA1230
Horus
Silver I
Level 88
God Stats
11W - 6L
1,559 SR
Queue Stats
48W - 40L
1,306 MMR
Solo
Poseidon
Poseidon
Silver IV
Sebasetr
Poseidon
Silver IV
Level 145
God Stats
3W - 0L
1,636 SR
Queue Stats
14W - 15L
1,328 MMR
Solo
Hou Yi
Hou Yi
Silver III
checcs_mix_PR
Hou Yi
Silver III
Level 122
God Stats
1W - 0L
1,308 SR
Queue Stats
10W - 19L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Funcie
Fafnir
14
0 / 1 / 6
10,798
635
5,937
21,156
23,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
mpyro167
Medusa
16
7 / 4 / 1
11,338
667
21,062
16,982
4,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
xyzPUFFzyx
Aphrodite
16
2 / 6 / 4
10,907
642
4,992
13,130
8,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusCliodhnaBastetGilgameshHel

VS

Bans
AtlasYemojaHadesTerraOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
12,414
730
9,820
21,253
20,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Sebasetr
Poseidon
18
4 / 3 / 4
12,151
715
18,897
11,341
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 6 / 4
11,257
662
12,037
12,495
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
11
11
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Funcie
Fafnir
0
1
6
3
W
4
0
7
7.5
W
Poseidon
Sebasetr
Poseidon
4
3
4
2
W
3
6
4
0.83
L
Medusa
mpyro167
Medusa
7
4
1
1.88
L
Aphrodite
xyzPUFFzyx
Aphrodite
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,991
Damage
40,754
51,268
Taken
45,089
37,385
Mitigated
29,696
12,734
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Funcie
Fafnir
5,937
2,158
252
3,811
21,156
23,431
0
8,960
12,196
19,899
0
W
9,820
4,304
4,445
10,489
21,253
20,549
610
6,638
14,615
0
23,639
W
Poseidon
Sebasetr
Poseidon
18,897
2,293
0
878
11,341
4,186
905
2,587
8,754
75,055
0
W
12,037
6,312
0
877
12,495
4,961
1,282
2,517
9,978
0
43,935
L
Medusa
mpyro167
Medusa
21,062
6,664
0
2,507
16,982
4,971
0
7,122
9,860
0
56,816
L
Aphrodite
xyzPUFFzyx
Aphrodite
4,992
247
2,875
3,289
13,130
8,983
86
3,748
9,382
33,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
35,822
154
Minions Killed
203
5
Camps Cleared
10
925,675
Distance Traveled
877,935
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,798
635
32
2
2
321,481
2
W
Horus
12,414
730
29
2
1
348,016
3
W
Poseidon
12,151
715
111
7
4
302,940
4
W
Hou Yi
11,257
662
63
4
5
226,979
2
L
Medusa
11,338
667
69
4
2
318,506
3
L
Aphrodite
10,907
642
53
3
1
285,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role