Player Matchup

Cu Chulainn
Cu Chulainn
AceGodJ
Cu Chulainn
Level 120
God Stats
16W - 35L
1,313 SR
Queue Stats
182W - 243L
1,278 Elo+
Party 1
Ao Kuang
Ao Kuang
ComradeCube
Ao Kuang
Level 146
God Stats
14W - 15L
1,508 SR
Queue Stats
97W - 131L
1,386 Elo+
Party 1
Sylvanus
Sylvanus
HareTrigger99
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 72L
1,181 Elo+
Party 1
Heimdallr
Heimdallr
KingoftheWarpig
Heimdallr
Level 83
God Stats
7W - 11L
1,384 SR
Queue Stats
139W - 233L
1,367 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Miralax
Morgan Le Fay
Level 149
God Stats
3W - 4L
1,207 SR
Queue Stats
640W - 1,055L
1,364 Elo+
Party 1
Team Averages
Level 105
1,382 SR
1,315 Elo+

VS

Team Averages
Level 69
1,458 SR
1,442 Elo+
Discordia
Discordia
JavierCharlie
Discordia
Level 123
God Stats
11W - 11L
1,487 SR
Queue Stats
233W - 259L
1,489 Elo+
Party 3
Jormungandr
Jormungandr
MontanaresDiego
Jormungandr
Level 28
God Stats
3W - 1L
1,680 SR
Queue Stats
8W - 10L
1,378 Elo+
Party 2
Chaac
Chaac
RPGodslayer
Chaac
Level 84
God Stats
15W - 15L
1,428 SR
Queue Stats
117W - 92L
1,434 Elo+
Solo
Da Ji
Da Ji
Xbox_Genj1
Da Ji
Level 85
God Stats
1W - 3L
1,284 SR
Queue Stats
103W - 91L
1,456 Elo+
Party 2
Artemis
Artemis
xxDonPepexxUwU
Artemis
Level 27
God Stats
0W - 3L
1,412 SR
Queue Stats
231W - 238L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AceGodJ
Cu Chulainn
19
1 / 6 / 10
13,566
522
12,358
21,083
24,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
ComradeCube
Ao Kuang
20
19 / 4 / 8
17,968
691
37,997
36,532
17,355
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
HareTrigger99
Sylvanus
18
2 / 6 / 13
12,226
470
2,363
16,724
17,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Heimdallr
KingoftheWarpig
Heimdallr
20
10 / 6 / 8
16,714
643
25,130
32,461
15,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Miralax
Morgan Le Fay
18
3 / 11 / 7
12,967
499
7,558
19,966
10,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JavierCharlie
Discordia
20
9 / 7 / 8
12,889
496
25,122
18,210
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
MontanaresDiego
Jormungandr
15
3 / 8 / 8
9,890
380
7,964
24,409
21,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

18
3 / 6 / 5
11,605
446
14,996
31,278
26,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
18
15 / 10 / 6
12,627
486
21,677
23,784
9,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 4 / 8
11,203
431
8,909
14,772
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
68
35
Kills
33
33
Deaths
35
46
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AceGodJ
Cu Chulainn
1
6
10
1
W
Ao Kuang
ComradeCube
Ao Kuang
19
4
8
5.75
W
Sylvanus
HareTrigger99
Sylvanus
2
6
13
1.42
L
Discordia
JavierCharlie
Discordia
9
7
8
1.86
W
Heimdallr
KingoftheWarpig
Heimdallr
10
6
8
2.33
W
Morgan Le Fay
Miralax
Morgan Le Fay
3
11
7
0.59
L
Jormungandr
MontanaresDiego
Jormungandr
3
8
8
0.88
L
3
6
5
0.92
L
Da Ji
15
10
6
1.8
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,406
Damage
78,668
126,766
Taken
112,453
85,695
Mitigated
68,494
56,064
Healing
22,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AceGodJ
Cu Chulainn
12,358
2,979
0
3,584
21,083
24,716
432
4,380
16,703
8,123
76,735
W
Ao Kuang
ComradeCube
Ao Kuang
37,997
12,623
0
24,593
36,532
17,355
711
9,799
26,304
157,538
20,024
W
Sylvanus
HareTrigger99
Sylvanus
2,363
937
4,274
4,719
16,724
17,525
1,163
7,412
9,312
15,130
6,534
L
Discordia
JavierCharlie
Discordia
25,122
900
0
2,965
18,210
6,474
1,089
8,020
9,837
87,468
0
W
Heimdallr
KingoftheWarpig
Heimdallr
25,130
16,566
0
16,305
32,461
15,844
4,201
6,564
25,897
0
174,767
W
Morgan Le Fay
Miralax
Morgan Le Fay
7,558
238
127
2,462
19,966
10,255
1,533
8,095
11,668
61,012
0
L
Jormungandr
MontanaresDiego
Jormungandr
7,964
2,524
228
1,771
24,409
21,279
330
7,635
16,519
36,625
0
L
14,996
3,696
0
9,827
31,278
26,452
428
13,786
17,405
0
79,351
L
Da Ji
21,677
5,619
0
3,229
23,784
9,515
420
10,757
12,890
0
69,350
L
8,909
3,837
0
4,584
14,772
4,774
1,259
4,895
9,866
0
72,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,441
Gold Earned
58,214
642
Minions Killed
527
0
Camps Cleared
0
2,391,344
Distance Traveled
2,409,151
26
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,566
522
130
5
0
471,639
3
W
Ao Kuang
17,968
691
167
6
0
557,351
4
W
Sylvanus
12,226
470
43
2
0
456,824
1
L
Discordia
12,889
496
126
5
0
461,313
11
W
Heimdallr
16,714
643
203
8
0
457,044
15
W
Morgan Le Fay
12,967
499
99
4
0
448,486
3
L
Jormungandr
9,890
380
50
2
0
460,339
3
L
Chaac
11,605
446
145
6
0
446,963
8
L
Da Ji
12,627
486
80
3
0
526,814
1
L
Artemis
11,203
431
126
5
0
513,722
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role