Player Matchup

Loki
Loki
Gerer_16
Loki
Level 68
God Stats
8W - 7L
1,468 SR
Queue Stats
66W - 72L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
Haitixn Papi
Baron Samedi
Level 86
God Stats
38W - 16L
1,599 SR
Queue Stats
170W - 143L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
ufoVIOR
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,404 Elo+
Party 1
Team Averages
Level 60
1,522 SR
1,425 Elo+

VS

Team Averages
Level 67
1,527 SR
1,444 Elo+
Pele
Pele
Schmitie05
Pele
Level 65
God Stats
1W - 2L
1,568 SR
Queue Stats
286W - 301L
1,496 Elo+
Solo
King Arthur
King Arthur
bombasticbread7
King Arthur
Level 28
God Stats
3W - 4L
1,532 SR
Queue Stats
88W - 118L
1,367 Elo+
Party 2
Hel
Hel
xxsiKnaStYxx
Hel
Level 108
God Stats
3W - 6L
1,480 SR
Queue Stats
126W - 154L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
8 / 4 / 12
12,485
780
11,896
13,102
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Haitixn Papi
Baron Samedi
18
12 / 2 / 13
13,301
831
23,747
13,266
6,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
ufoVIOR
Jormungandr
17
7 / 2 / 14
12,839
802
14,951
20,367
17,954
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 3
9,858
616
11,920
19,688
6,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
bombasticbread7
King Arthur
14
1 / 8 / 5
10,229
639
7,199
21,402
9,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 9 / 1
12,026
752
13,267
17,251
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
27
Kills
7
8
Deaths
27
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
8
4
12
3.5
W
Baron Samedi
Haitixn Papi
Baron Samedi
12
2
13
9.25
L
1
10
3
0.25
L
King Arthur
bombasticbread7
King Arthur
1
8
5
0.44
W
Jormungandr
ufoVIOR
Jormungandr
7
2
14
7
L
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,594
Damage
32,386
46,735
Taken
58,341
29,931
Mitigated
20,845
16,751
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
11,896
1,671
0
3,534
13,102
5,785
636
1,814
10,299
0
50,776
W
Baron Samedi
Haitixn Papi
Baron Samedi
23,747
1,707
2,886
6,040
13,266
6,192
458
5,109
7,557
53,768
0
L
11,920
1,860
0
4,083
19,688
6,449
0
11,363
8,325
0
33,174
L
King Arthur
bombasticbread7
King Arthur
7,199
828
0
588
21,402
9,804
0
17,192
4,210
0
17,312
W
Jormungandr
ufoVIOR
Jormungandr
14,951
6,437
130
4,161
20,367
17,954
390
6,292
11,916
33,590
0
L
13,267
888
1,842
4,733
17,251
4,592
0
10,806
6,445
35,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,625
Gold Earned
32,113
167
Minions Killed
115
10
Camps Cleared
3
811,891
Distance Traveled
757,559
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,485
780
62
4
10
271,611
2
W
Baron Samedi
13,301
831
72
5
0
251,080
0
L
Pele
9,858
616
35
2
2
266,407
2
L
King Arthur
10,229
639
16
1
1
256,412
0
W
Jormungandr
12,839
802
33
2
0
289,200
4
L
Hel
12,026
752
64
4
0
234,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role