Player Matchup

Zhong Kui
Zhong Kui
GGzudo
Zhong Kui
Level 60
God Stats
7W - 8L
1,196 SR
Queue Stats
133W - 128L
1,363 Elo+
Party 1
Artemis
Artemis
GirBrahmus
Artemis
Level 62
God Stats
13W - 6L
1,461 SR
Queue Stats
100W - 105L
1,281 Elo+
Party 1
Ah Puch
Ah Puch
JeffBorSan
Ah Puch
Level 62
God Stats
22W - 19L
1,483 SR
Queue Stats
102W - 105L
1,310 Elo+
Party 1
Ares
Ares
LuizJedi
Ares
Level 29
God Stats
13W - 17L
1,309 SR
Queue Stats
68W - 94L
1,272 Elo+
Party 1
Cliodhna
Cliodhna
RenanWarrior885
Cliodhna
Level 26
God Stats
5W - 10L
1,047 SR
Queue Stats
7W - 18L
1,119 Elo+
Party 1
Team Averages
Level 48
1,299 SR
1,269 Elo+

VS

Team Averages
Level 89
1,480 SR
1,387 Elo+
Bellona
Bellona
 
Bellona
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CP_KAH
Ymir
Level 89
God Stats
4W - 7L
1,395 SR
Queue Stats
57W - 61L
1,349 Elo+
Solo
Horus
Horus
Da_Realist_001
Horus
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 73L
1,392 Elo+
Solo
Tiamat
Tiamat
GabboxPunK--
Tiamat
Level 105
God Stats
5W - 10L
1,655 SR
Queue Stats
240W - 247L
1,406 Elo+
Solo
Rama
Rama
TheSpawnOfHades
Rama
Level 88
God Stats
25W - 24L
1,352 SR
Queue Stats
636W - 641L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GGzudo
Zhong Kui
18
9 / 0 / 3
11,042
581
17,376
12,472
9,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
GirBrahmus
Artemis
16
5 / 0 / 4
9,973
525
14,131
7,281
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
JeffBorSan
Ah Puch
16
2 / 3 / 2
9,721
512
13,033
8,453
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
14
2 / 1 / 5
9,239
486
4,145
11,930
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
14
4 / 3 / 3
9,235
486
5,807
14,320
5,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 0 / 1
8,732
460
3,600
15,288
11,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
CP_KAH
Ymir
12
2 / 6 / 2
8,367
440
6,511
20,899
21,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 6 / 1
7,296
384
6,405
16,386
6,756
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
13
0 / 5 / 2
7,691
405
5,291
13,920
7,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 1
8,813
464
4,508
13,562
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
22
Kills
6
7
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
1
1.5
L
Ymir
CP_KAH
Ymir
2
6
2
0.5
L
2
6
1
0.42
W
Zhong Kui
GGzudo
Zhong Kui
9
0
3
10.5
L
Tiamat
0
5
2
0.2
W
Artemis
GirBrahmus
Artemis
5
0
4
7
W
Ah Puch
JeffBorSan
Ah Puch
2
3
2
1
W
Ares
2
1
5
4.5
W
Cliodhna
4
3
3
1.83
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,492
Damage
26,315
54,456
Taken
80,055
32,061
Mitigated
51,041
25,488
Healing
21,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,600
1,074
0
5,235
15,288
11,518
642
9,108
6,180
0
49,780
L
Ymir
CP_KAH
Ymir
6,511
1,491
0
1,497
20,899
21,969
60
8,302
12,597
25,470
0
L
6,405
3,355
801
3,842
16,386
6,756
308
6,837
9,549
0
32,931
W
Zhong Kui
GGzudo
Zhong Kui
17,376
3,074
104
9,092
12,472
9,618
3,448
2,376
10,096
63,350
0
L
Tiamat
5,291
593
63
4,947
13,920
7,203
0
5,648
8,272
40,940
0
W
Artemis
GirBrahmus
Artemis
14,131
6,784
360
4,946
7,281
2,882
2,457
2,121
5,160
0
58,061
W
Ah Puch
JeffBorSan
Ah Puch
13,033
688
0
2,725
8,453
3,069
354
1,548
6,905
58,764
0
W
Ares
4,145
48
0
1,246
11,930
11,278
208
2,503
9,427
20,094
0
W
Cliodhna
5,807
571
0
7,015
14,320
5,214
256
3,254
11,066
0
56,164
L
4,508
3,835
0
5,518
13,562
3,595
232
4,659
8,903
0
59,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,210
Gold Earned
40,899
394
Minions Killed
385
0
Camps Cleared
0
1,795,249
Distance Traveled
1,737,749
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,732
460
110
6
0
414,037
0
L
Ymir
8,367
440
29
2
0
314,873
1
L
Horus
7,296
384
52
3
0
361,968
0
W
Zhong Kui
11,042
581
97
5
0
348,794
4
L
Tiamat
7,691
405
66
3
0
350,833
7
W
Artemis
9,973
525
100
5
0
350,339
1
W
Ah Puch
9,721
512
78
4
0
320,640
4
W
Ares
9,239
486
33
2
0
381,431
1
W
Cliodhna
9,235
486
86
5
0
394,045
1
L
Rama
8,813
464
128
7
0
296,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role