Player Matchup

Shiva
Shiva
Shadow_Fear720
Shiva
Level 118
God Stats
5W - 6L
1,502 SR
Queue Stats
26W - 18L
1,519 Elo+
Party 2
Ullr
Ullr
Snibblie
Ullr
Level 148
God Stats
2W - 5L
1,560 SR
Queue Stats
84W - 81L
1,527 Elo+
Party 2
Scylla
Scylla
TETSU4EVER
Scylla
Level 100
God Stats
4W - 1L
1,723 SR
Queue Stats
34W - 37L
1,438 Elo+
Party 2
Bacchus
Bacchus
jbaayoun
Bacchus
Level 140
God Stats
7W - 5L
1,553 SR
Queue Stats
86W - 77L
1,550 Elo+
Party 2
Cliodhna
Cliodhna
xXBali_31Xx
Cliodhna
Level 94
God Stats
46W - 38L
1,645 SR
Queue Stats
338W - 310L
1,537 Elo+
Solo
Team Averages
Level 120
1,596 SR
1,514 Elo+

VS

Team Averages
Level 101
1,432 SR
1,505 Elo+
Athena
Athena
CLUTCH FR0ST
Athena
Level 84
God Stats
23W - 24L
1,363 SR
Queue Stats
211W - 198L
1,416 Elo+
Party 3
Thanatos
Thanatos
IGotNoHors
Thanatos
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,794 Elo+
Party 1
Gilgamesh
Gilgamesh
NinoTheKidd
Gilgamesh
Level 127
God Stats
2W - 2L
1,545 SR
Queue Stats
189W - 188L
1,534 Elo+
Party 1
Artemis
Artemis
Sweebi
Artemis
Level 104
God Stats
1W - 7L
1,076 SR
Queue Stats
193W - 191L
1,483 Elo+
Party 3
Hera
Hera
joatmeal
Hera
Level 84
God Stats
4W - 2L
1,679 SR
Queue Stats
24W - 26L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 7
10,554
459
10,813
19,664
21,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
20
1 / 4 / 1
11,526
501
6,587
18,040
7,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
TETSU4EVER
Scylla
15
1 / 8 / 7
9,766
425
8,586
13,744
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
jbaayoun
Bacchus
12
2 / 6 / 5
8,948
389
7,381
19,078
26,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
xXBali_31Xx
Cliodhna
20
16 / 5 / 2
13,105
570
25,259
30,443
22,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
6 / 4 / 14
12,369
538
14,146
20,917
23,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
IGotNoHors
Thanatos
20
6 / 7 / 4
12,518
544
10,466
16,407
7,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
NinoTheKidd
Gilgamesh
20
4 / 5 / 14
13,150
572
15,956
24,121
23,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Sweebi
Artemis
20
3 / 0 / 5
13,473
586
15,719
12,734
5,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
20
10 / 5 / 9
13,542
589
22,408
14,206
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
21
Kills
29
29
Deaths
21
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Athena
6
4
14
3.25
W
Thanatos
IGotNoHors
Thanatos
6
7
4
1.14
W
Gilgamesh
NinoTheKidd
Gilgamesh
4
5
14
2.2
L
1
6
7
0.75
L
Ullr
1
4
1
0.38
W
Artemis
Sweebi
Artemis
3
0
5
5.5
L
Scylla
TETSU4EVER
Scylla
1
8
7
0.56
L
Bacchus
jbaayoun
Bacchus
2
6
5
0.75
W
Hera
10
5
9
2.9
L
Cliodhna
xXBali_31Xx
Cliodhna
16
5
2
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,626
Damage
78,695
100,969
Taken
88,385
81,448
Mitigated
66,068
20,166
Healing
40,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
14,146
2,091
0
3,342
20,917
23,604
144
4,588
14,960
45,811
0
W
Thanatos
IGotNoHors
Thanatos
10,466
2,125
0
15,885
16,407
7,903
621
1,767
14,582
0
93,420
W
Gilgamesh
NinoTheKidd
Gilgamesh
15,956
5,780
0
8,074
24,121
23,940
761
2,031
21,975
0
81,185
L
10,813
1,970
1,959
3,404
19,664
21,720
0
6,786
12,878
0
62,908
L
Ullr
6,587
1,715
0
1,697
18,040
7,539
107
3,207
14,833
0
109,024
W
Artemis
Sweebi
Artemis
15,719
8,734
0
9,290
12,734
5,185
1,296
2,605
10,095
0
115,410
L
Scylla
TETSU4EVER
Scylla
8,586
478
0
393
13,744
3,749
160
6,703
7,041
53,287
0
L
Bacchus
jbaayoun
Bacchus
7,381
867
859
3,342
19,078
26,311
0
9,239
9,839
18,844
0
W
Hera
22,408
7,382
110
4,064
14,206
5,436
3,478
4,429
9,579
88,193
0
L
Cliodhna
xXBali_31Xx
Cliodhna
25,259
4,270
0
8,512
30,443
22,129
84
10,619
19,824
0
101,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,899
Gold Earned
65,052
590
Minions Killed
666
0
Camps Cleared
0
2,215,496
Distance Traveled
2,246,983
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,369
538
68
3
0
450,284
1
W
Thanatos
12,518
544
122
5
0
492,181
0
W
Gilgamesh
13,150
572
133
6
0
441,014
5
L
Shiva
10,554
459
114
5
0
436,389
6
L
Ullr
11,526
501
200
9
0
434,912
7
W
Artemis
13,473
586
191
8
0
422,192
5
L
Scylla
9,766
425
104
5
0
392,436
8
L
Bacchus
8,948
389
27
1
0
462,741
4
W
Hera
13,542
589
152
7
0
441,312
3
L
Cliodhna
13,105
570
145
6
0
489,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role