Player Matchup

Horus
Horus
Aziz_95K
Horus
Level 89
God Stats
21W - 20L
1,618 SR
Queue Stats
203W - 183L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
B1llme
Nu Wa
Level 100
God Stats
4W - 3L
1,449 SR
Queue Stats
245W - 257L
1,459 Elo+
Solo
Janus
Janus
ShaddowParadox
Janus
Level 140
God Stats
7W - 7L
1,601 SR
Queue Stats
495W - 414L
1,582 Elo+
Party 1
Medusa
Medusa
justxnasr
Medusa
Level 85
God Stats
10W - 12L
1,535 SR
Queue Stats
325W - 286L
1,576 Elo+
Party 1
Ravana
Ravana
xMedo98
Ravana
Level 89
God Stats
2W - 6L
1,286 SR
Queue Stats
338W - 288L
1,609 Elo+
Party 1
Team Averages
Level 101
1,498 SR
1,562 Elo+

VS

Team Averages
Level 58
1,440 SR
1,401 Elo+
Jing Wei
Jing Wei
Aaklys
Jing Wei
Level 49
God Stats
2W - 2L
1,298 SR
Queue Stats
25W - 29L
1,466 Elo+
Solo
Nemesis
Nemesis
Cgrts
Nemesis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,317 Elo+
Party 2
Ymir
Ymir
DeSiCiX
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,416 Elo+
Party 2
Camazotz
Camazotz
Skrizzz
Camazotz
Level 154
God Stats
2W - 4L
1,639 SR
Queue Stats
455W - 487L
1,490 Elo+
Solo
Anubis
Anubis
Zaekownz
Anubis
Level 28
God Stats
0W - 2L
1,262 SR
Queue Stats
4W - 11L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aziz_95K
Horus
17
13 / 0 / 16
13,362
581
13,579
22,606
29,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
B1llme
Nu Wa
20
2 / 3 / 16
13,592
591
19,163
15,510
10,849
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 1 / 19
13,977
608
18,389
9,630
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
justxnasr
Medusa
18
8 / 2 / 14
13,153
572
11,622
14,916
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
xMedo98
Ravana
20
12 / 3 / 10
13,996
609
19,904
15,502
8,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aaklys
Jing Wei
19
0 / 9 / 2
11,712
509
5,106
18,421
5,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Cgrts
Nemesis
17
1 / 7 / 4
10,185
443
9,968
22,749
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
DeSiCiX
Ymir
13
1 / 10 / 2
9,163
398
3,696
22,689
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
Skrizzz
Camazotz
16
5 / 7 / 2
11,107
483
17,487
24,494
16,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Zaekownz
Anubis
16
1 / 9 / 1
10,355
450
6,233
16,223
5,625
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
19
42
Kills
8
9
Deaths
42
75
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aaklys
Jing Wei
0
9
2
0.11
W
Horus
Aziz_95K
Horus
13
0
16
21
W
Nu Wa
B1llme
Nu Wa
2
3
16
3.33
L
Nemesis
Cgrts
Nemesis
1
7
4
0.43
L
Ymir
DeSiCiX
Ymir
1
10
2
0.2
W
7
1
19
16.5
L
Camazotz
Skrizzz
Camazotz
5
7
2
0.86
L
Anubis
Zaekownz
Anubis
1
9
1
0.17
W
Medusa
justxnasr
Medusa
8
2
14
7.5
W
Ravana
xMedo98
Ravana
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,657
Damage
42,490
78,164
Taken
104,576
59,710
Mitigated
50,735
34,992
Healing
19,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aaklys
Jing Wei
5,106
4,092
0
3,451
18,421
5,747
67
4,540
13,881
0
107,840
W
Horus
Aziz_95K
Horus
13,579
5,997
2,666
9,987
22,606
29,533
192
3,952
18,654
0
32,657
W
Nu Wa
B1llme
Nu Wa
19,163
4,309
200
9,066
15,510
10,849
3,359
1,844
13,666
114,301
0
L
Nemesis
Cgrts
Nemesis
9,968
4,287
0
2,180
22,749
6,858
0
7,011
15,738
0
97,030
L
Ymir
DeSiCiX
Ymir
3,696
991
175
942
22,689
15,887
0
9,910
12,779
14,504
0
W
18,389
2,954
475
3,617
9,630
4,428
1,637
1,578
8,052
107,287
0
L
Camazotz
Skrizzz
Camazotz
17,487
7,055
0
9,964
24,494
16,618
0
8,748
15,746
0
69,158
L
Anubis
Zaekownz
Anubis
6,233
171
0
2,818
16,223
5,625
0
7,343
8,880
61,501
0
W
Medusa
justxnasr
Medusa
11,622
6,442
0
5,768
14,916
6,703
6,400
2,629
12,287
0
76,301
W
Ravana
xMedo98
Ravana
19,904
7,982
0
3,213
15,502
8,197
341
3,590
11,912
0
104,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,080
Gold Earned
52,522
596
Minions Killed
583
0
Camps Cleared
0
2,308,860
Distance Traveled
2,072,370
34
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,712
509
172
7
0
407,667
4
W
Horus
13,362
581
25
1
0
486,320
11
W
Nu Wa
13,592
591
171
7
0
384,064
4
L
Nemesis
10,185
443
154
7
0
481,418
2
L
Ymir
9,163
398
22
1
0
415,210
2
W
Janus
13,977
608
169
7
0
481,914
6
L
Camazotz
11,107
483
112
5
0
406,691
2
L
Anubis
10,355
450
123
5
0
361,384
3
W
Medusa
13,153
572
106
5
0
457,268
4
W
Ravana
13,996
609
125
5
0
499,294
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role