Player Matchup

Heimdallr
Heimdallr
Láxus
Heimdallr
Level 160
God Stats
6W - 9L
1,183 SR
Queue Stats
872W - 792L
1,545 Elo+
Party 1
Xing Tian
Xing Tian
Prαetoriαn
Xing Tian
Level 154
God Stats
2W - 8L
1,400 SR
Queue Stats
727W - 759L
1,589 Elo+
Solo
Da Ji
Da Ji
Sad Debuff
Da Ji
Level 55
God Stats
1W - 2L
2,069 SR
Queue Stats
23W - 14L
1,652 Elo+
Party 1
Thoth
Thoth
TooAmazingg4u
Thoth
Level 149
God Stats
0W - 1L
2,035 SR
Queue Stats
16W - 12L
1,731 Elo+
Party 1
Raijin
Raijin
Xenaboo
Raijin
Level 86
God Stats
4W - 4L
1,473 SR
Queue Stats
661W - 568L
1,559 Elo+
Party 1
Team Averages
Level 121
1,632 SR
1,615 Elo+

VS

Team Averages
Level 134
1,451 SR
1,579 Elo+
Cu Chulainn
Cu Chulainn
Akbar1923
Cu Chulainn
Level 152
God Stats
26W - 17L
1,476 SR
Queue Stats
660W - 663L
1,584 Elo+
Solo
Vulcan
Vulcan
StoicRez
Vulcan
Level 157
God Stats
7W - 3L
1,592 SR
Queue Stats
235W - 211L
1,579 Elo+
Solo
Hou Yi
Hou Yi
The Mr Buklau
Hou Yi
Level 129
God Stats
6W - 5L
1,626 SR
Queue Stats
211W - 228L
1,566 Elo+
Solo
Zhong Kui
Zhong Kui
chirish1999
Zhong Kui
Level 85
God Stats
2W - 2L
1,302 SR
Queue Stats
136W - 135L
1,667 Elo+
Solo
Tsukuyomi
Tsukuyomi
omii
Tsukuyomi
Level 146
God Stats
1W - 0L
1,260 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Láxus
Heimdallr
17
5 / 5 / 10
10,939
781
11,513
15,776
7,518
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Prαetoriαn
Xing Tian
16
2 / 6 / 11
9,891
707
6,900
21,626
22,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
17
9 / 6 / 9
11,371
812
15,181
13,993
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 4 / 14
10,708
765
11,830
13,339
5,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
Xenaboo
Raijin
16
4 / 5 / 12
10,150
725
7,197
12,779
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Akbar1923
Cu Chulainn
17
5 / 6 / 14
11,020
787
11,847
17,523
17,149
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
StoicRez
Vulcan
20
7 / 2 / 9
11,854
847
18,734
6,478
2,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 6 / 11
10,591
757
8,123
12,954
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
chirish1999
Zhong Kui
17
2 / 4 / 16
10,169
726
9,435
14,876
19,697
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
omii
Tsukuyomi
19
5 / 5 / 16
11,320
809
15,912
14,297
6,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
90
22
Kills
24
26
Deaths
23
56
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Akbar1923
Cu Chulainn
5
6
14
2
L
Heimdallr
Láxus
Heimdallr
5
5
10
2
L
Xing Tian
Prαetoriαn
Xing Tian
2
6
11
1.25
L
Da Ji
9
6
9
2.25
W
Vulcan
StoicRez
Vulcan
7
2
9
5.75
W
5
6
11
1.75
L
2
4
14
2.25
L
Raijin
Xenaboo
Raijin
4
5
12
2
W
Zhong Kui
chirish1999
Zhong Kui
2
4
16
2.5
W
Tsukuyomi
omii
Tsukuyomi
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,621
Damage
64,051
77,513
Taken
66,128
49,866
Mitigated
49,933
18,934
Healing
22,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Akbar1923
Cu Chulainn
11,847
656
4,844
3,492
17,523
17,149
294
6,474
10,472
4,614
14,133
L
Heimdallr
Láxus
Heimdallr
11,513
6,771
509
3,625
15,776
7,518
1,570
6,370
9,406
0
34,104
L
Xing Tian
Prαetoriαn
Xing Tian
6,900
376
1,994
2,820
21,626
22,219
348
8,950
12,676
12,386
0
L
Da Ji
15,181
4,319
2,419
2,651
13,993
8,667
1,352
4,305
9,688
0
19,724
W
Vulcan
StoicRez
Vulcan
18,734
10,076
309
200
6,478
2,419
1,351
2,544
3,714
41,924
0
W
8,123
2,811
581
1,996
12,954
4,482
1,549
4,066
8,642
0
21,664
L
11,830
272
821
1,449
13,339
5,573
739
5,565
7,774
41,744
0
L
Raijin
Xenaboo
Raijin
7,197
1,324
1,075
1,571
12,779
5,889
712
4,969
7,810
15,159
0
W
Zhong Kui
chirish1999
Zhong Kui
9,435
2,347
963
3,748
14,876
19,697
1,704
6,516
8,020
16,977
1,594
W
Tsukuyomi
omii
Tsukuyomi
15,912
4,368
1,749
5,080
14,297
6,186
282
5,537
8,465
0
32,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,059
Gold Earned
54,954
148
Minions Killed
144
0
Camps Cleared
0
1,168,626
Distance Traveled
1,422,394
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,020
787
5
0
0
259,331
4
L
Heimdallr
10,939
781
48
3
0
224,210
1
L
Xing Tian
9,891
707
12
1
0
228,954
5
L
Da Ji
11,371
812
11
1
0
250,168
0
W
Vulcan
11,854
847
54
4
0
300,154
1
W
Hou Yi
10,591
757
29
2
0
258,357
0
L
Thoth
10,708
765
61
4
0
244,690
0
L
Raijin
10,150
725
16
1
0
220,604
0
W
Zhong Kui
10,169
726
29
2
0
280,734
0
W
Tsukuyomi
11,320
809
27
2
0
323,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role