Player Matchup

Camazotz
Camazotz
Gold III
 
Camazotz
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
MasterAmish
Morgan Le Fay
Gold II
Level 147
God Stats
2W - 5L
1,658 SR
Queue Stats
80W - 84L
1,677 MMR
Party 1
Sol
Sol
Gold II
Purroth
Sol
Gold II
Level 147
God Stats
3W - 4L
1,655 SR
Queue Stats
348W - 344L
1,597 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Smakel15
Gilgamesh
Gold III
Level 160
God Stats
2W - 5L
1,634 SR
Queue Stats
393W - 403L
1,588 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
afternoonquicki
Erlang Shen
Gold II
Level 127
God Stats
5W - 6L
1,544 SR
Queue Stats
442W - 460L
1,617 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,598 SR
1,596 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,651 SR
1,580 MMR
Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold IV
PremiumWolf
He Bo
Gold IV
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,583 MMR
Solo
Geb
Geb
Gold I
SieraAlfaMike
Geb
Gold I
Level 160
God Stats
11W - 4L
1,898 SR
Queue Stats
221W - 225L
1,613 MMR
Solo
Skadi
Skadi
Gold II
ccie37033
Skadi
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 124L
1,608 MMR
Solo
Mercury
Mercury
Platinum III
zNiv
Mercury
Platinum III
Level 159
God Stats
11W - 7L
1,855 SR
Queue Stats
94W - 86L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
0 / 2 / 2
7,027
439
2,494
9,118
2,778
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MasterAmish
Morgan Le Fay
12
1 / 6 / 2
7,462
466
6,008
8,599
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
16
5 / 2 / 0
10,074
630
7,437
10,609
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Smakel15
Gilgamesh
11
1 / 4 / 4
7,272
455
4,748
13,742
11,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
afternoonquicki
Erlang Shen
14
2 / 4 / 2
8,137
509
4,227
12,094
5,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaBastetShiva

VS

Bans
ThothAgniAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 0 / 4
9,899
619
6,542
7,543
8,560
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 3 / 8
8,501
531
7,481
7,639
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 1 / 12
8,648
541
2,990
10,096
9,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
ccie37033
Skadi
14
1 / 4 / 4
9,242
578
7,383
8,126
2,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
zNiv
Mercury
16
8 / 1 / 4
10,168
636
11,396
12,065
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
18
18
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
2
2
0.5
W
Cerberus
 
Cerberus
6
0
4
8
L
Morgan Le Fay
MasterAmish
Morgan Le Fay
1
6
2
0.33
W
2
3
8
2
L
Sol
5
2
0
2.5
W
1
1
12
7
L
Gilgamesh
Smakel15
Gilgamesh
1
4
4
0.75
L
Erlang Shen
afternoonquicki
Erlang Shen
2
4
2
0.75
W
Skadi
ccie37033
Skadi
1
4
4
0.75
W
Mercury
zNiv
Mercury
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,914
Damage
35,792
54,162
Taken
45,469
25,582
Mitigated
27,293
14,533
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
2,494
496
0
2,596
9,118
2,778
0
1,511
7,577
0
34,590
W
Cerberus
 
Cerberus
6,542
405
0
3,181
7,543
8,560
0
1,003
6,540
60,048
0
L
Morgan Le Fay
MasterAmish
Morgan Le Fay
6,008
459
0
240
8,599
2,766
0
4,508
3,925
45,392
0
W
7,481
425
0
1,509
7,639
2,175
57
3,879
3,760
44,582
0
L
Sol
7,437
2,083
0
5,196
10,609
2,937
514
1,414
9,179
80,029
0
W
2,990
546
0
1,230
10,096
9,790
41
3,442
6,654
15,871
7,187
L
Gilgamesh
Smakel15
Gilgamesh
4,748
1,218
206
2,824
13,742
11,171
0
5,264
8,281
0
19,502
L
Erlang Shen
afternoonquicki
Erlang Shen
4,227
1,410
0
3,471
12,094
5,930
0
3,171
8,827
0
58,340
W
Skadi
ccie37033
Skadi
7,383
2,930
0
506
8,126
2,395
0
3,152
4,974
0
67,189
W
Mercury
zNiv
Mercury
11,396
6,094
0
537
12,065
4,373
0
3,577
8,488
0
74,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,972
Gold Earned
46,458
453
Minions Killed
506
0
Camps Cleared
0
1,559,181
Distance Traveled
1,763,203
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,027
439
82
5
0
268,387
5
W
Cerberus
9,899
619
154
10
0
329,583
3
L
Morgan Le Fay
7,462
466
87
5
0
296,240
7
W
He Bo
8,501
531
102
6
0
324,891
5
L
Sol
10,074
630
157
10
0
304,296
8
W
Geb
8,648
541
23
1
0
372,786
6
L
Gilgamesh
7,272
455
24
2
0
327,444
4
L
Erlang Shen
8,137
509
103
6
0
362,814
1
W
Skadi
9,242
578
118
7
0
318,274
10
W
Mercury
10,168
636
109
7
0
417,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role