Player Matchup

Ne Zha
Ne Zha
Demody
Ne Zha
Level 155
God Stats
0W - 3L
1,517 SR
Queue Stats
36W - 25L
1,635 Elo+
Solo
Ymir
Ymir
Munkeee
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,651 Elo+
Party 3
Nox
Nox
correlejoselee
Nox
Level 27
God Stats
0W - 1L
1,706 SR
Queue Stats
3W - 11L
1,257 Elo+
Party 3
Ravana
Ravana
legroneee
Ravana
Level 59
God Stats
3W - 4L
1,667 SR
Queue Stats
48W - 77L
1,377 Elo+
Party 3
Olorun
Olorun
narutoleonard
Olorun
Level 137
God Stats
2W - 6L
1,349 SR
Queue Stats
57W - 63L
1,530 Elo+
Solo
Team Averages
Level 81
1,548 SR
1,490 Elo+

VS

Team Averages
Level 97
1,544 SR
1,514 Elo+
Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BrackCross
Ares
Level 29
God Stats
1W - 0L
1,588 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Raijin
Raijin
N0PAIN
Raijin
Level 160
God Stats
3W - 1L
1,632 SR
Queue Stats
36W - 30L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Demody
Ne Zha
15
1 / 4 / 2
7,839
784
3,827
8,731
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Munkeee
Ymir
13
1 / 3 / 3
7,263
726
3,059
10,028
6,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 3 / 3
7,383
738
2,487
7,192
1,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
legroneee
Ravana
11
0 / 4 / 3
6,394
639
1,488
8,075
2,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 5 / 1
8,528
853
9,682
11,273
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 0 / 3
9,368
937
9,892
2,914
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
 
Hou Yi
16
5 / 0 / 7
8,732
873
8,675
4,418
1,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
 
Mulan
14
2 / 3 / 10
7,939
794
7,446
9,293
5,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 2 / 11
7,636
764
2,921
7,119
6,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
N0PAIN
Raijin
15
7 / 2 / 8
8,674
867
11,576
6,800
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
7
Kills
19
19
Deaths
7
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
3
5.5
W
Hou Yi
 
Hou Yi
5
0
7
8.5
W
Mulan
 
Mulan
2
3
10
2.33
W
1
2
11
3.25
L
Ne Zha
Demody
Ne Zha
1
4
2
0.5
L
Ymir
Munkeee
Ymir
1
3
3
0.83
W
Raijin
N0PAIN
Raijin
7
2
8
5.5
L
1
3
3
0.83
L
Ravana
legroneee
Ravana
0
4
3
0.38
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,543
Damage
40,510
45,299
Taken
30,544
16,725
Mitigated
17,548
7,607
Healing
4,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,892
765
0
571
2,914
1,243
2,245
548
2,366
48,438
0
W
Hou Yi
 
Hou Yi
8,675
3,540
0
298
4,418
1,663
1,495
2,025
2,393
0
28,189
W
Mulan
 
Mulan
7,446
988
0
2,370
9,293
5,286
224
4,217
5,076
2,099
17,508
W
2,921
239
0
528
7,119
6,758
388
4,245
2,874
8,946
0
L
Ne Zha
Demody
Ne Zha
3,827
1,218
0
2,831
8,731
2,612
962
2,315
6,416
0
29,156
L
Ymir
Munkeee
Ymir
3,059
448
271
929
10,028
6,868
0
7,185
2,843
10,194
0
W
Raijin
N0PAIN
Raijin
11,576
1,066
0
1,048
6,800
2,598
773
4,193
2,607
32,778
0
L
2,487
191
0
1,000
7,192
1,580
0
6,020
1,172
16,949
0
L
Ravana
legroneee
Ravana
1,488
88
0
30
8,075
2,077
0
5,126
2,949
0
2,618
L
9,682
3,918
416
2,130
11,273
3,588
0
4,456
6,817
31,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
42,349
170
Minions Killed
232
0
Camps Cleared
0
956,703
Distance Traveled
1,036,340
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,368
937
103
10
0
204,229
3
W
Hou Yi
8,732
873
43
4
0
218,124
2
W
Mulan
7,939
794
24
2
0
206,545
2
W
Ares
7,636
764
12
1
0
212,137
1
L
Ne Zha
7,839
784
64
6
0
195,771
0
L
Ymir
7,263
726
14
1
0
193,701
0
W
Raijin
8,674
867
50
5
0
195,305
3
L
Nox
7,383
738
33
3
0
182,495
0
L
Ravana
6,394
639
0
0
0
197,066
0
L
Olorun
8,528
853
59
6
0
187,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role