Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Destroid_033
Chaac
Level 55
God Stats
9W - 9L
1,497 SR
Queue Stats
330W - 356L
1,390 Elo+
Party 1
Artio
Artio
Hell_Chapo420
Artio
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,497 Elo+
Party 2
Olorun
Olorun
Josue--3110
Olorun
Level 44
God Stats
0W - 3L
1,198 SR
Queue Stats
136W - 148L
1,421 Elo+
Party 1
Izanami
Izanami
Ryder_DIE_96
Izanami
Level 60
God Stats
0W - 2L
1,363 SR
Queue Stats
1W - 5L
1,262 Elo+
Party 2
Team Averages
Level 54
1,412 SR
1,414 Elo+

VS

Team Averages
Level 73
1,517 SR
1,421 Elo+
Jormungandr
Jormungandr
LimbHanger963
Jormungandr
Level 125
God Stats
2W - 2L
1,402 SR
Queue Stats
96W - 115L
1,435 Elo+
Solo
Artemis
Artemis
limao-chique
Artemis
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,445 Elo+
Solo
Chaac
Chaac
t8kitIndafAce
Chaac
Level 39
God Stats
6W - 5L
1,365 SR
Queue Stats
81W - 86L
1,374 Elo+
Party 3
Bakasura
Bakasura
xDJ KGFx
Bakasura
Level 83
God Stats
12W - 3L
1,871 SR
Queue Stats
131W - 118L
1,427 Elo+
Party 3
Baron Samedi
Baron Samedi
xJELLY KGFx
Baron Samedi
Level 53
God Stats
6W - 6L
1,447 SR
Queue Stats
147W - 160L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 7 / 0
6,270
448
5,418
12,238
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 0
7,362
526
10,218
15,610
9,422
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 2
6,210
444
3,615
12,654
8,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
12
1 / 5 / 1
7,193
514
6,081
10,892
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Ryder_DIE_96
Izanami
10
2 / 3 / 1
6,557
468
4,305
8,025
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LimbHanger963
Jormungandr
11
2 / 2 / 6
7,161
512
7,519
8,844
6,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
limao-chique
Artemis
12
5 / 0 / 4
7,481
534
7,985
6,766
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 1
7,094
507
9,031
12,510
6,162
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
xDJ KGFx
Bakasura
17
10 / 0 / 4
9,458
676
10,992
12,616
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xJELLY KGFx
Baron Samedi
13
4 / 2 / 6
7,655
547
6,960
7,370
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
21
21
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
7
0
0.14
L
0
3
0
0
L
0
3
2
0.33
L
Olorun
1
5
1
0.3
W
Jormungandr
LimbHanger963
Jormungandr
2
2
6
2.5
L
Izanami
Ryder_DIE_96
Izanami
2
3
1
0.83
W
Artemis
limao-chique
Artemis
5
0
4
7
W
0
0
1
0.5
W
Bakasura
xDJ KGFx
Bakasura
10
0
4
12
W
Baron Samedi
xJELLY KGFx
Baron Samedi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,637
Damage
42,487
59,419
Taken
48,106
27,890
Mitigated
21,794
18,891
Healing
17,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,418
1,442
0
5,426
12,238
3,781
0
2,239
9,306
0
32,315
L
10,218
2,750
0
3,812
15,610
9,422
0
0
14,860
0
48,948
L
3,615
515
400
3,301
12,654
8,830
0
3,813
8,631
22,156
0
L
Olorun
6,081
2,074
159
3,875
10,892
3,932
0
6,066
4,761
48,193
0
W
Jormungandr
LimbHanger963
Jormungandr
7,519
3,582
170
2,451
8,844
6,197
57
2,338
6,506
35,662
0
L
Izanami
Ryder_DIE_96
Izanami
4,305
2,612
125
1,793
8,025
1,925
697
2,361
5,664
0
27,783
W
Artemis
limao-chique
Artemis
7,985
4,783
0
3,027
6,766
1,829
1,137
1,903
4,863
0
32,994
W
9,031
3,143
0
3,632
12,510
6,162
730
0
12,510
0
44,232
W
Bakasura
xDJ KGFx
Bakasura
10,992
7,670
0
5,180
12,616
4,657
216
1,387
11,229
0
63,419
W
Baron Samedi
xJELLY KGFx
Baron Samedi
6,960
244
533
2,691
7,370
2,949
1,175
4,068
3,302
41,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,592
Gold Earned
38,849
308
Minions Killed
387
0
Camps Cleared
0
1,263,157
Distance Traveled
1,389,673
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,270
448
54
4
0
278,147
0
L
Chaac
7,362
526
94
7
0
255,303
2
L
Artio
6,210
444
24
2
0
261,662
2
L
Olorun
7,193
514
75
5
0
240,764
5
W
Jormungandr
7,161
512
53
4
0
251,223
2
L
Izanami
6,557
468
61
4
0
227,281
0
W
Artemis
7,481
534
55
4
0
276,509
5
W
Chaac
7,094
507
79
6
0
251,452
5
W
Bakasura
9,458
676
131
9
0
379,828
1
W
Baron Samedi
7,655
547
69
5
0
230,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role