Player Matchup

Sol
Sol
A Grey Octopus
Sol
Level 62
God Stats
4W - 9L
1,324 SR
Queue Stats
82W - 77L
1,558 Elo+
Party 1
Tiamat
Tiamat
Mysterious1ONE
Tiamat
Level 101
God Stats
0W - 1L
1,310 SR
Queue Stats
67W - 93L
1,501 Elo+
Solo
Bastet
Bastet
Nurrfy
Bastet
Level 145
God Stats
1W - 4L
1,591 SR
Queue Stats
82W - 88L
1,471 Elo+
Solo
Izanami
Izanami
ShutUpGramma
Izanami
Level 128
God Stats
15W - 6L
1,500 SR
Queue Stats
143W - 118L
1,532 Elo+
Party 1
Fenrir
Fenrir
Slickidy
Fenrir
Level 67
God Stats
1W - 2L
1,547 SR
Queue Stats
97W - 88L
1,493 Elo+
Party 1
Team Averages
Level 101
1,454 SR
1,511 Elo+

VS

Team Averages
Level 95
1,708 SR
1,756 Elo+
Heimdallr
Heimdallr
CardinWinchester
Heimdallr
Level 34
God Stats
5W - 1L
1,965 SR
Queue Stats
53W - 4L
1,989 Elo+
Party 2
Thanatos
Thanatos
Execfist
Thanatos
Level 160
God Stats
1W - 0L
1,686 SR
Queue Stats
131W - 70L
1,808 Elo+
Party 2
Chang'e
Chang'e
LouderWCrowder
Chang'e
Level 24
God Stats
4W - 0L
1,937 SR
Queue Stats
69W - 16L
1,837 Elo+
Party 2
Bellona
Bellona
SuBs_Wolf
Bellona
Level 96
God Stats
5W - 1L
1,700 SR
Queue Stats
35W - 25L
1,612 Elo+
Solo
Aphrodite
Aphrodite
hawaiiinsomniac
Aphrodite
Level 160
God Stats
2W - 2L
1,252 SR
Queue Stats
512W - 523L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
4,763
953
2,336
4,226
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 4 / 1
4,374
875
2,285
3,568
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Nurrfy
Bastet
10
0 / 2 / 3
4,553
911
3,295
5,402
1,654
Izanami
ShutUpGramma
Izanami
9
0 / 2 / 0
4,449
890
3,104
5,977
1,850
Short Bow

Short Bow

+15%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Slickidy
Fenrir
10
1 / 2 / 2
4,625
925
3,070
4,954
2,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
3 / 0 / 4
5,649
1,130
5,348
3,295
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Execfist
Thanatos
10
3 / 2 / 3
5,088
1,018
4,928
4,933
1,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 0 / 3
5,351
1,070
5,213
4,280
2,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
SuBs_Wolf
Bellona
10
1 / 1 / 4
5,098
1,020
3,509
4,171
3,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
hawaiiinsomniac
Aphrodite
10
1 / 0 / 5
5,234
1,047
1,489
5,047
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
3
Kills
11
11
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Heimdallr
3
0
4
5
W
Thanatos
Execfist
Thanatos
3
2
3
2.25
W
3
0
3
4.5
L
1
4
1
0.38
L
Bastet
Nurrfy
Bastet
0
2
3
0.75
L
Izanami
ShutUpGramma
Izanami
0
2
0
0
L
Fenrir
Slickidy
Fenrir
1
2
2
1
W
Bellona
SuBs_Wolf
Bellona
1
1
4
3
W
Aphrodite
hawaiiinsomniac
Aphrodite
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,090
Damage
20,487
24,127
Taken
21,726
9,260
Mitigated
12,313
5,185
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,336
1,420
0
1,439
4,226
1,286
0
1,511
2,680
10,589
0
W
Heimdallr
5,348
3,939
0
1,296
3,295
1,148
686
1,966
1,217
0
18,718
W
Thanatos
Execfist
Thanatos
4,928
879
0
2,863
4,933
1,941
0
528
4,333
0
7,010
W
5,213
472
297
1,638
4,280
2,785
0
283
3,997
19,385
0
L
2,285
238
0
222
3,568
2,036
0
520
2,952
4,322
0
L
Bastet
Nurrfy
Bastet
3,295
870
0
1,629
5,402
1,654
0
1,918
3,384
0
9,736
L
Izanami
ShutUpGramma
Izanami
3,104
2,453
0
1,226
5,977
1,850
0
1,815
3,944
0
13,400
L
Fenrir
Slickidy
Fenrir
3,070
590
0
669
4,954
2,434
0
634
4,174
0
8,307
W
Bellona
SuBs_Wolf
Bellona
3,509
442
0
648
4,171
3,975
0
636
3,451
0
15,600
W
Aphrodite
hawaiiinsomniac
Aphrodite
1,489
298
1,073
2,470
5,047
2,464
29
838
4,107
5,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,764
Gold Earned
26,420
89
Minions Killed
126
0
Camps Cleared
0
578,765
Distance Traveled
621,412
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,763
953
25
5
0
99,226
1
W
Heimdallr
5,649
1,130
39
8
0
105,197
0
W
Thanatos
5,088
1,018
9
2
0
140,926
2
W
Chang'e
5,351
1,070
25
5
0
122,357
0
L
Tiamat
4,374
875
4
1
0
106,826
2
L
Bastet
4,553
911
12
2
0
136,917
3
L
Izanami
4,449
890
32
6
0
109,282
1
L
Fenrir
4,625
925
16
3
0
126,514
1
W
Bellona
5,098
1,020
41
8
0
130,141
2
W
Aphrodite
5,234
1,047
12
2
0
122,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role