Player Matchup

Da Ji
Da Ji
AlissonZ51
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 157L
1,427 Elo+
Solo
Thor
Thor
CheikhFireRed
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 1
Sol
Sol
Fictnlpoet14928
Sol
Level 62
God Stats
4W - 5L
1,327 SR
Queue Stats
114W - 137L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
Galardo95
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,330 Elo+
Party 1
Guan Yu
Guan Yu
Jotafly
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 1
Team Averages
Level 48
1,465 SR
1,371 Elo+

VS

Team Averages
Level 59
1,371 SR
1,376 Elo+
Neith
Neith
AfterCircle959
Neith
Level 77
God Stats
255W - 244L
1,363 SR
Queue Stats
497W - 594L
1,333 Elo+
Solo
Kukulkan
Kukulkan
KOBlood22
Kukulkan
Level 85
God Stats
7W - 5L
1,320 SR
Queue Stats
46W - 45L
1,431 Elo+
Solo
Cthulhu
Cthulhu
Lick-It-Todd
Cthulhu
Level 43
God Stats
7W - 7L
1,286 SR
Queue Stats
9W - 11L
1,301 Elo+
Solo
Skadi
Skadi
Neo Humanoid
Skadi
Level 47
God Stats
61W - 64L
1,460 SR
Queue Stats
185W - 215L
1,458 Elo+
Solo
Achilles
Achilles
marco2022
Achilles
Level 44
God Stats
44W - 54L
1,426 SR
Queue Stats
178W - 237L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
1 / 13 / 4
10,540
958
12,639
24,692
8,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 10 / 3
10,110
919
1,403
18,960
7,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 9 / 2
11,211
1,019
13,533
17,174
6,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Galardo95
Baron Samedi
16
3 / 5 / 4
11,555
1,050
13,619
19,154
7,715
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Jotafly
Guan Yu
14
0 / 0 / 0
7,271
661
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 19
11,068
1,006
10,576
8,882
2,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KOBlood22
Kukulkan
19
4 / 2 / 15
11,712
1,065
9,488
4,343
1,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Lick-It-Todd
Cthulhu
19
13 / 1 / 14
13,630
1,239
18,400
12,306
4,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
11 / 0 / 15
12,737
1,158
24,015
5,662
1,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
marco2022
Achilles
18
7 / 2 / 16
11,939
1,085
10,312
13,538
17,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
116
7
Kills
37
37
Deaths
7
13
Assists
79
Player
Kills
Deaths
Assists
KDA
W
2
2
19
5.75
L
Da Ji
1
13
4
0.23
L
0
10
3
0.15
L
3
9
2
0.44
L
Baron Samedi
Galardo95
Baron Samedi
3
5
4
1
L
Guan Yu
Jotafly
Guan Yu
0
0
0
0
W
Kukulkan
KOBlood22
Kukulkan
4
2
15
5.75
W
Cthulhu
Lick-It-Todd
Cthulhu
13
1
14
20
W
11
0
15
18.5
W
Achilles
marco2022
Achilles
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,194
Damage
72,791
79,980
Taken
44,731
29,681
Mitigated
27,242
8,135
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,576
5,806
0
901
8,882
2,618
0
4,419
4,463
0
28,868
L
Da Ji
12,639
2,377
0
1,511
24,692
8,266
0
8,269
16,092
0
25,541
L
1,403
482
384
399
18,960
7,569
0
7,298
11,549
0
4,893
L
13,533
4,735
267
1,053
17,174
6,131
0
4,923
12,024
28,619
2,344
L
Baron Samedi
Galardo95
Baron Samedi
13,619
970
1,580
2,941
19,154
7,715
0
7,398
11,643
40,474
0
L
Guan Yu
Jotafly
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
KOBlood22
Kukulkan
9,488
1,497
0
0
4,343
1,578
0
2,632
1,711
25,345
0
W
Cthulhu
Lick-It-Todd
Cthulhu
18,400
213
956
2,175
12,306
4,315
0
7,569
4,737
37,776
0
W
24,015
12,858
0
1,261
5,662
1,482
0
4,127
1,535
0
46,197
W
Achilles
marco2022
Achilles
10,312
3,896
0
1,460
13,538
17,249
0
7,274
6,264
0
17,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,687
Gold Earned
61,086
133
Minions Killed
217
3
Camps Cleared
10
581,621
Distance Traveled
943,412
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,068
1,006
45
4
2
176,817
2
L
Da Ji
10,540
958
28
3
1
169,175
0
L
Thor
10,110
919
3
0
0
103,695
0
L
Sol
11,211
1,019
30
3
0
125,397
0
L
Baron Samedi
11,555
1,050
72
7
2
183,354
0
L
Guan Yu
7,271
661
0
0
0
0
0
W
Kukulkan
11,712
1,065
39
4
4
148,890
0
W
Cthulhu
13,630
1,239
49
4
0
224,659
0
W
Skadi
12,737
1,158
69
6
3
190,124
0
W
Achilles
11,939
1,085
15
1
1
202,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role