Player Matchup

Bellona
Bellona
DarkSilence50
Bellona
Level 68
God Stats
10W - 10L
1,544 SR
Queue Stats
42W - 44L
1,549 Elo+
Party 3
Ares
Ares
GooieGui
Ares
Level 155
God Stats
1W - 0L
1,670 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Neith
Neith
HyperFocusz
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
KingStabler
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
Lumazada
Arachne
Level 26
God Stats
4W - 0L
1,858 SR
Queue Stats
35W - 27L
1,562 Elo+
Party 3
Team Averages
Level 52
1,614 SR
1,522 Elo+

VS

Team Averages
Level 95
1,304 SR
1,350 Elo+
Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
ComradeCube
Ratatoskr
Level 146
God Stats
0W - 2L
1,176 SR
Queue Stats
97W - 131L
1,378 Elo+
Party 2
Ymir
Ymir
HareTrigger99
Ymir
Level 27
God Stats
1W - 7L
1,304 SR
Queue Stats
36W - 72L
1,158 Elo+
Party 2
Heimdallr
Heimdallr
KingoftheWarpig
Heimdallr
Level 83
God Stats
7W - 11L
1,370 SR
Queue Stats
139W - 233L
1,359 Elo+
Party 2
Fenrir
Fenrir
Miralax
Fenrir
Level 149
God Stats
8W - 15L
1,168 SR
Queue Stats
640W - 1,055L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
8 / 0 / 2
8,169
681
8,116
9,203
9,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
11
7 / 1 / 5
7,456
621
7,751
9,943
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 4 / 8
6,609
551
5,532
7,025
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 4
6,090
508
1,823
3,743
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Lumazada
Arachne
12
3 / 3 / 8
7,187
599
5,730
9,533
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 3 / 0
5,463
455
3,136
6,537
3,386
Ratatoskr
ComradeCube
Ratatoskr
10
4 / 4 / 0
6,302
525
5,302
8,247
5,409
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
1 / 4 / 5
5,959
497
5,256
9,685
6,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
KingoftheWarpig
Heimdallr
9
4 / 7 / 1
6,466
539
7,221
10,256
3,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Miralax
Fenrir
10
1 / 4 / 2
5,892
491
2,453
8,482
5,872
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
22
Kills
10
10
Deaths
22
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
L
Ratatoskr
ComradeCube
Ratatoskr
4
4
0
1
W
Bellona
8
0
2
9
W
Ares
7
1
5
9.5
L
1
4
5
0.88
W
3
4
8
1.75
W
1
2
4
1.5
L
Heimdallr
KingoftheWarpig
Heimdallr
4
7
1
0.64
W
Arachne
Lumazada
Arachne
3
3
8
2.33
L
Fenrir
Miralax
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
23,368
39,447
Taken
43,207
24,340
Mitigated
23,975
9,075
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,136
210
0
1,782
6,537
3,386
0
0
6,537
0
23,344
L
Ratatoskr
ComradeCube
Ratatoskr
5,302
1,453
0
833
8,247
5,409
262
1,446
6,801
0
31,493
W
Bellona
8,116
2,182
0
3,562
9,203
9,043
68
661
8,542
0
43,892
W
Ares
7,751
1,034
0
2,735
9,943
8,087
12
2,536
7,407
18,456
0
L
5,256
1,221
225
142
9,685
6,113
0
2,096
7,589
16,538
0
W
5,532
2,550
0
827
7,025
2,759
274
1,898
5,127
0
26,771
W
1,823
407
55
381
3,743
1,029
748
0
3,743
23,272
0
L
Heimdallr
KingoftheWarpig
Heimdallr
7,221
5,038
0
2,773
10,256
3,195
0
4,624
5,632
0
34,843
W
Arachne
Lumazada
Arachne
5,730
4,769
0
1,515
9,533
3,422
104
161
9,372
0
43,923
L
Fenrir
Miralax
Fenrir
2,453
263
0
710
8,482
5,872
0
1,408
7,074
0
25,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
30,082
287
Minions Killed
241
0
Camps Cleared
0
1,189,480
Distance Traveled
1,140,595
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,463
455
50
4
0
248,708
1
L
Ratatoskr
6,302
525
57
5
0
242,588
6
W
Bellona
8,169
681
96
8
0
246,867
1
W
Ares
7,456
621
9
1
0
239,238
2
L
Ymir
5,959
497
29
2
0
203,215
0
W
Neith
6,609
551
61
5
0
241,589
0
W
Ra
6,090
508
35
3
0
215,966
0
L
Heimdallr
6,466
539
55
5
0
214,749
4
W
Arachne
7,187
599
86
7
0
245,820
1
L
Fenrir
5,892
491
50
4
0
231,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role