Player Matchup

Hercules
Hercules
Davman46
Hercules
Level 27
God Stats
5W - 0L
2,083 SR
Queue Stats
105W - 4L
2,232 Elo+
Party 1
Cerberus
Cerberus
GhostSeducer
Cerberus
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
204W - 13L
2,053 Elo+
Party 1
Ullr
Ullr
Hamus11
Ullr
Level 143
God Stats
3W - 1L
1,835 SR
Queue Stats
202W - 6L
2,195 Elo+
Party 1
Nox
Nox
MrDramaQueen
Nox
Level 132
God Stats
15W - 1L
1,995 SR
Queue Stats
186W - 10L
2,087 Elo+
Party 1
Yu Huang
Yu Huang
OfficialHRS
Yu Huang
Level 106
God Stats
2W - 0L
1,550 SR
Queue Stats
11W - 11L
1,666 Elo+
Party 1
Team Averages
Level 110
1,792 SR
2,046 Elo+

VS

Team Averages
Level 70
1,655 SR
1,624 Elo+
Skadi
Skadi
AlbinyzDictator
Skadi
Level 103
God Stats
12W - 5L
1,781 SR
Queue Stats
238W - 211L
1,569 Elo+
Party 2
Baron Samedi
Baron Samedi
MarkyMarkaNinja1
Baron Samedi
Level 116
God Stats
17W - 9L
1,773 SR
Queue Stats
189W - 166L
1,570 Elo+
Party 2
Loki
Loki
Playback14
Loki
Level 4
God Stats
7W - 4L
1,938 SR
Queue Stats
14W - 9L
1,850 Elo+
Solo
Chaac
Chaac
andres_perez9607
Chaac
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,623 Elo+
Solo
Chang'e
Chang'e
hobo741
Chang'e
Level 97
God Stats
3W - 4L
1,281 SR
Queue Stats
166W - 174L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Davman46
Hercules
19
12 / 1 / 12
11,343
873
18,338
22,055
24,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
GhostSeducer
Cerberus
17
2 / 5 / 17
10,207
785
12,224
21,785
21,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
Hamus11
Ullr
19
9 / 0 / 12
11,449
881
13,421
10,323
4,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 0 / 12
10,779
829
13,456
6,265
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
OfficialHRS
Yu Huang
17
3 / 1 / 12
9,865
759
11,615
8,027
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
8,459
651
12,647
11,904
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
MarkyMarkaNinja1
Baron Samedi
16
4 / 8 / 2
8,964
690
9,199
15,703
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 7 / 4
8,528
656
9,620
14,699
5,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 7 / 3
8,129
625
8,604
21,181
14,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
hobo741
Chang'e
16
2 / 7 / 3
9,178
706
8,563
15,408
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
31
Kills
7
7
Deaths
31
65
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
Hercules
Davman46
Hercules
12
1
12
18
W
Cerberus
GhostSeducer
Cerberus
2
5
17
2.1
W
Ullr
Hamus11
Ullr
9
0
12
15
L
Baron Samedi
MarkyMarkaNinja1
Baron Samedi
4
8
2
0.63
W
5
0
12
11
W
Yu Huang
OfficialHRS
Yu Huang
3
1
12
9
L
0
7
4
0.29
L
0
7
3
0.21
L
Chang'e
hobo741
Chang'e
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,054
Damage
48,633
68,455
Taken
78,895
56,047
Mitigated
34,451
13,228
Healing
20,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,647
5,871
0
1,630
11,904
3,420
0
6,908
4,831
0
29,501
W
Hercules
Davman46
Hercules
18,338
5,214
0
6,891
22,055
24,680
68
6,167
15,583
0
27,227
W
Cerberus
GhostSeducer
Cerberus
12,224
731
0
4,879
21,785
21,747
554
6,835
14,631
32,396
0
W
Ullr
Hamus11
Ullr
13,421
6,644
0
497
10,323
4,242
3,359
3,088
7,070
0
53,345
L
Baron Samedi
MarkyMarkaNinja1
Baron Samedi
9,199
151
989
3,630
15,703
5,281
0
8,001
7,529
26,199
0
W
13,456
718
0
406
6,265
2,408
1,290
854
5,307
36,926
0
W
Yu Huang
OfficialHRS
Yu Huang
11,615
382
0
555
8,027
2,970
1,097
818
6,990
30,811
0
L
9,620
1,080
0
2,383
14,699
5,629
0
5,904
8,681
0
34,325
L
8,604
1,613
111
5,442
21,181
14,056
0
8,627
12,255
0
25,346
L
Chang'e
hobo741
Chang'e
8,563
342
2,917
3,411
15,408
6,065
0
7,855
7,215
30,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,643
Gold Earned
43,258
271
Minions Killed
209
0
Camps Cleared
0
1,490,303
Distance Traveled
1,273,065
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,459
651
33
3
0
267,978
0
W
Hercules
11,343
873
21
2
0
320,470
0
W
Cerberus
10,207
785
66
5
0
286,704
2
W
Ullr
11,449
881
79
6
0
293,352
0
L
Baron Samedi
8,964
690
36
3
0
231,515
0
W
Nox
10,779
829
65
5
0
313,483
3
W
Yu Huang
9,865
759
40
3
0
276,294
1
L
Loki
8,528
656
48
4
0
262,565
4
L
Chaac
8,129
625
36
3
0
261,780
2
L
Chang'e
9,178
706
56
4
0
249,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role