Player Matchup

Cernunnos
Cernunnos
Dragonsburn86
Cernunnos
Level 126
God Stats
4W - 5L
1,560 SR
Queue Stats
216W - 294L
1,277 Elo+
Party 1
Bacchus
Bacchus
chukklesman
Bacchus
Level 142
God Stats
1W - 8L
1,500 SR
Queue Stats
69W - 112L
1,124 Elo+
Solo
Yu Huang
Yu Huang
megahufin420
Yu Huang
Level 86
God Stats
10W - 21L
1,081 SR
Queue Stats
343W - 491L
1,281 Elo+
Party 1
Team Averages
Level 118
1,380 SR
1,227 Elo+

VS

Team Averages
Level 44
1,562 SR
1,310 Elo+
King Arthur
King Arthur
BIOHAZARD2 HUNK
King Arthur
Level 29
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 1L
1,252 Elo+
Party 2
Chang'e
Chang'e
ChihuahuaTris
Chang'e
Level 39
God Stats
103W - 96L
1,489 SR
Queue Stats
286W - 314L
1,424 Elo+
Solo
Hou Yi
Hou Yi
TrueSasquatch1
Hou Yi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dragonsburn86
Cernunnos
11
1 / 4 / 2
7,001
700
7,912
9,100
2,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
chukklesman
Bacchus
11
2 / 3 / 1
7,550
755
7,179
10,922
14,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
megahufin420
Yu Huang
10
0 / 3 / 1
6,506
651
4,963
7,517
2,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIOHAZARD2 HUNK
King Arthur
13
3 / 0 / 6
7,754
775
7,739
10,892
7,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
12
3 / 2 / 6
7,630
763
6,385
10,303
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 4
7,640
764
8,898
7,453
2,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
10
10
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BIOHAZARD2 HUNK
King Arthur
3
0
6
6
W
Chang'e
3
2
6
3
L
Cernunnos
Dragonsburn86
Cernunnos
1
4
2
0.5
W
4
2
4
3
L
Bacchus
chukklesman
Bacchus
2
3
1
0.83
L
Yu Huang
megahufin420
Yu Huang
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,054
Damage
23,022
27,539
Taken
28,648
19,584
Mitigated
13,894
4,816
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BIOHAZARD2 HUNK
King Arthur
7,739
987
337
4,099
10,892
7,975
260
4,045
6,847
0
15,441
W
Chang'e
6,385
708
3,320
3,105
10,303
3,382
457
4,772
5,531
20,638
0
L
Cernunnos
Dragonsburn86
Cernunnos
7,912
2,121
0
970
9,100
2,964
450
1,511
7,365
0
28,950
W
8,898
3,515
257
910
7,453
2,537
576
3,531
3,922
0
23,771
L
Bacchus
chukklesman
Bacchus
7,179
575
429
1,532
10,922
14,100
0
2,714
7,668
13,215
0
L
Yu Huang
megahufin420
Yu Huang
4,963
548
544
1,341
7,517
2,520
481
2,676
4,676
26,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,057
Gold Earned
23,024
102
Minions Killed
87
6
Camps Cleared
2
512,921
Distance Traveled
570,451
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,754
775
15
2
0
204,834
0
W
Chang'e
7,630
763
38
4
1
201,046
0
L
Cernunnos
7,001
700
40
4
2
166,452
4
W
Hou Yi
7,640
764
34
3
1
164,571
0
L
Bacchus
7,550
755
22
2
1
200,771
0
L
Yu Huang
6,506
651
40
4
3
145,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role