Player Matchup

Mercury
Mercury
Awlag1
Mercury
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
105W - 69L
1,638 Elo+
Party 2
Cthulhu
Cthulhu
Cyrosee
Cthulhu
Level 79
God Stats
7W - 3L
1,500 SR
Queue Stats
95W - 79L
1,539 Elo+
Party 2
Janus
Janus
Shott_asS
Janus
Level 79
God Stats
18W - 14L
1,443 SR
Queue Stats
172W - 204L
1,273 Elo+
Solo
Skadi
Skadi
VinsmokeMorad
Skadi
Level 14
God Stats
6W - 3L
1,846 SR
Queue Stats
35W - 37L
1,508 Elo+
Party 2
Cabrakan
Cabrakan
big-Daddy-6_6-
Cabrakan
Level 28
God Stats
11W - 13L
1,917 SR
Queue Stats
103W - 95L
1,867 Elo+
Party 2
Team Averages
Level 43
1,641 SR
1,565 Elo+

VS

Team Averages
Level 52
1,377 SR
1,325 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Armenio_artur777
Sobek
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
131W - 153L
1,309 Elo+
Party 1
Mercury
Mercury
Misko__Jones99
Mercury
Level 60
God Stats
9W - 14L
1,315 SR
Queue Stats
67W - 93L
1,361 Elo+
Party 1
Baron Samedi
Baron Samedi
niletee09
Baron Samedi
Level 29
God Stats
5W - 13L
1,306 SR
Queue Stats
216W - 269L
1,322 Elo+
Party 1
King Arthur
King Arthur
xuaaan3
King Arthur
Level 14
God Stats
23W - 33L
1,266 SR
Queue Stats
154W - 199L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Awlag1
Mercury
14
6 / 3 / 3
8,802
587
6,524
10,705
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Cyrosee
Cthulhu
14
1 / 2 / 4
8,177
545
6,043
9,298
9,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Shott_asS
Janus
10
2 / 4 / 2
6,896
460
3,190
5,251
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 6 / 2
5,616
374
3,670
7,457
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
10
1 / 5 / 2
6,393
426
5,630
11,135
6,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
12 / 2 / 5
10,252
683
13,690
9,629
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 10
7,282
485
3,281
7,772
7,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
7 / 1 / 3
9,568
638
8,190
9,471
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
niletee09
Baron Samedi
12
0 / 4 / 0
7,483
499
2,626
7,205
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
xuaaan3
King Arthur
14
0 / 3 / 0
8,066
538
1,882
11,790
5,426
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
20
20
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
2
5
7.25
W
1
0
10
6
L
Mercury
Awlag1
Mercury
6
3
3
2.5
L
Cthulhu
Cyrosee
Cthulhu
1
2
4
1.5
W
7
1
3
8.5
L
Janus
Shott_asS
Janus
2
4
2
0.75
L
0
6
2
0.17
L
Cabrakan
1
5
2
0.4
W
Baron Samedi
niletee09
Baron Samedi
0
4
0
0
W
King Arthur
xuaaan3
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,057
Damage
29,669
43,846
Taken
45,867
22,652
Mitigated
23,848
6,007
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,690
5,885
0
3,753
9,629
3,931
3,661
2,555
7,034
0
72,907
W
3,281
499
0
1,071
7,772
7,585
375
1,499
6,235
8,169
0
L
Mercury
Awlag1
Mercury
6,524
3,791
0
610
10,705
3,882
0
586
10,119
0
54,648
L
Cthulhu
Cyrosee
Cthulhu
6,043
184
74
1,792
9,298
9,497
346
2,327
6,845
46,357
0
W
8,190
3,513
502
459
9,471
3,555
1,161
2,217
7,254
0
59,694
L
Janus
Shott_asS
Janus
3,190
309
0
129
5,251
1,340
0
304
4,871
25,819
0
L
3,670
2,108
0
404
7,457
1,638
0
505
6,952
0
19,142
L
Cabrakan
5,630
869
0
2,998
11,135
6,295
0
1,954
9,152
25,148
0
W
Baron Samedi
niletee09
Baron Samedi
2,626
153
0
891
7,205
3,351
0
3,860
3,198
35,166
0
W
King Arthur
xuaaan3
King Arthur
1,882
87
0
1,686
11,790
5,426
466
4,076
7,283
0
45,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,884
Gold Earned
42,651
332
Minions Killed
391
0
Camps Cleared
0
1,370,079
Distance Traveled
1,537,530
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,252
683
107
7
0
291,224
5
W
Sobek
7,282
485
12
1
0
303,994
1
L
Mercury
8,802
587
95
6
0
354,436
0
L
Cthulhu
8,177
545
112
7
0
314,233
0
W
Mercury
9,568
638
105
7
0
383,481
0
L
Janus
6,896
460
45
3
0
189,870
1
L
Skadi
5,616
374
38
3
0
251,452
0
L
Cabrakan
6,393
426
42
3
0
260,088
2
W
Baron Samedi
7,483
499
74
5
0
262,027
1
W
King Arthur
8,066
538
93
6
0
296,804
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role