Player Matchup

Baron Samedi
Baron Samedi
Gold V
FlowerPatch
Baron Samedi
Gold V
Level 157
God Stats
0W - 1L
1,864 SR
Queue Stats
17W - 20L
1,470 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Kyakis
Erlang Shen
Gold III
Level 160
God Stats
0W - 1L
1,804 SR
Queue Stats
187W - 178L
1,478 MMR
Solo
Danzaburou
Danzaburou
Gold IV
ScoFoZo
Danzaburou
Gold IV
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
569W - 570L
1,480 MMR
Solo
Anhur
Anhur
Silver II
XxXJorgeKioXxX
Anhur
Silver II
Level 153
God Stats
0W - 1L
1,457 SR
Queue Stats
32W - 26L
1,468 MMR
Solo
Yemoja
Yemoja
Gold III
scarples
Yemoja
Gold III
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 251L
1,470 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,625 SR
1,473 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,507 SR
1,482 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Bronze V
 
Khepri
Bronze V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold III
GodDeadline
Charybdis
Gold III
Level 134
God Stats
2W - 4L
1,233 SR
Queue Stats
42W - 47L
1,467 MMR
Solo
Scylla
Scylla
Gold III
PingMePlease
Scylla
Gold III
Level 147
God Stats
21W - 12L
1,660 SR
Queue Stats
167W - 166L
1,475 MMR
Solo
Mercury
Mercury
Gold IV
VirginityTrife
Mercury
Gold IV
Level 129
God Stats
4W - 1L
1,642 SR
Queue Stats
23W - 21L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlowerPatch
Baron Samedi
11
0 / 1 / 0
6,439
495
1,538
4,133
1,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Kyakis
Erlang Shen
13
1 / 4 / 0
6,866
528
5,132
9,656
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
ScoFoZo
Danzaburou
9
0 / 1 / 1
5,684
437
2,110
8,184
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
6,325
487
4,898
9,078
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
scarples
Yemoja
8
0 / 4 / 1
5,610
432
1,918
10,571
7,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BastetMorgan Le FayMulanCliodhna

VS

Bans
ShivaZeusGebAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 0 / 5
8,262
636
8,140
9,485
4,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
 
Khepri
11
2 / 0 / 4
7,240
557
3,143
4,404
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
GodDeadline
Charybdis
15
2 / 0 / 1
8,770
675
6,436
7,827
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
14
2 / 0 / 2
8,382
645
4,403
4,473
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 1 / 2
8,322
640
7,106
7,586
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
13
13
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
5
4.5
W
Khepri
 
Khepri
2
0
4
4
L
Baron Samedi
FlowerPatch
Baron Samedi
0
1
0
0
W
Charybdis
GodDeadline
Charybdis
2
0
1
2.5
L
Erlang Shen
Kyakis
Erlang Shen
1
4
0
0.25
W
Scylla
2
0
2
3
L
Danzaburou
ScoFoZo
Danzaburou
0
1
1
0.5
W
5
1
2
6
L
0
3
0
0
L
Yemoja
scarples
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,596
Damage
29,228
41,622
Taken
33,775
18,742
Mitigated
12,925
14,979
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,140
1,930
0
3,879
9,485
4,777
1,179
966
8,519
0
49,889
W
Khepri
 
Khepri
3,143
128
0
1,694
4,404
2,148
0
600
3,804
14,255
0
L
Baron Samedi
FlowerPatch
Baron Samedi
1,538
298
149
2,015
4,133
1,858
0
892
3,241
43,736
0
W
Charybdis
GodDeadline
Charybdis
6,436
3,317
0
5,377
7,827
1,910
314
629
7,198
0
67,218
L
Erlang Shen
Kyakis
Erlang Shen
5,132
2,648
0
3,700
9,656
4,508
0
1,211
8,445
0
42,603
W
Scylla
4,403
624
0
1,381
4,473
1,264
0
479
3,994
69,044
0
L
Danzaburou
ScoFoZo
Danzaburou
2,110
629
0
3,807
8,184
2,400
0
1,506
6,678
0
27,936
W
7,106
4,086
0
343
7,586
2,826
0
782
6,804
0
59,466
L
4,898
2,636
0
2,619
9,078
2,332
0
856
8,222
0
46,859
L
Yemoja
scarples
Yemoja
1,918
556
746
1,943
10,571
7,644
0
3,081
7,490
10,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,924
Gold Earned
40,976
330
Minions Killed
496
0
Camps Cleared
0
1,292,955
Distance Traveled
1,464,366
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,262
636
106
8
0
294,896
4
W
Khepri
7,240
557
19
1
0
315,114
9
L
Baron Samedi
6,439
495
97
7
0
258,034
5
W
Charybdis
8,770
675
126
10
0
248,971
2
L
Erlang Shen
6,866
528
74
6
0
313,625
7
W
Scylla
8,382
645
152
12
0
273,709
5
L
Danzaburou
5,684
437
59
5
0
242,596
2
W
Mercury
8,322
640
93
7
0
331,676
5
L
Anhur
6,325
487
90
7
0
224,845
5
L
Yemoja
5,610
432
10
1
0
253,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role