Player Matchup

Geb
Geb
BatmanNEW52
Geb
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,581 Elo+
Party 1
Bastet
Bastet
KiiLL0Pus
Bastet
Level 101
God Stats
1W - 0L
1,335 SR
Queue Stats
21W - 25L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
Zoom_MnK
Heimdallr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,524 Elo+
Party 1
Scylla
Scylla
mulholland17
Scylla
Level 127
God Stats
1W - 1L
1,287 SR
Queue Stats
97W - 83L
1,449 Elo+
Party 2
Neith
Neith
pghcameron
Neith
Level 105
God Stats
3W - 2L
1,380 SR
Queue Stats
118W - 106L
1,505 Elo+
Party 2
Team Averages
Level 98
1,400 SR
1,521 Elo+

VS

Team Averages
Level 133
1,397 SR
1,458 Elo+
Charybdis
Charybdis
Hebrew Jorge
Charybdis
Level 160
God Stats
2W - 9L
1,164 SR
Queue Stats
649W - 632L
1,439 Elo+
Party 3
He Bo
He Bo
Lord__Guts
He Bo
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,584 Elo+
Solo
Thoth
Thoth
WOPP A LOPP
Thoth
Level 160
God Stats
15W - 22L
1,322 SR
Queue Stats
766W - 757L
1,428 Elo+
Party 3
Cerberus
Cerberus
iiAmMrRogers
Cerberus
Level 69
God Stats
0W - 5L
1,500 SR
Queue Stats
207W - 234L
1,454 Elo+
Party 3
Hera
Hera
o0 SubWolf 0o
Hera
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 83L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 24
11,470
604
7,252
19,663
21,751
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
KiiLL0Pus
Bastet
20
8 / 3 / 13
13,057
687
17,485
18,824
6,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Zoom_MnK
Heimdallr
20
6 / 4 / 18
13,118
690
14,904
17,424
5,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
18
4 / 5 / 12
12,139
639
12,382
11,926
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
12 / 3 / 13
15,427
812
24,351
12,607
5,000
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hebrew Jorge
Charybdis
18
4 / 6 / 11
11,885
626
15,305
17,775
7,145
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
17
2 / 7 / 4
10,982
578
8,949
12,891
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 2 / 6
15,187
799
25,381
11,630
4,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
iiAmMrRogers
Cerberus
20
2 / 7 / 13
11,836
623
7,838
25,375
25,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 8 / 9
10,530
554
8,439
13,947
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
61
30
Kills
18
18
Deaths
30
80
Assists
43
Player
Kills
Deaths
Assists
KDA
W
0
3
24
4
L
Charybdis
Hebrew Jorge
Charybdis
4
6
11
1.58
W
Bastet
KiiLL0Pus
Bastet
8
3
13
4.83
L
He Bo
2
7
4
0.57
L
10
2
6
6.5
W
Heimdallr
Zoom_MnK
Heimdallr
6
4
18
3.75
L
Cerberus
iiAmMrRogers
Cerberus
2
7
13
1.21
W
Scylla
4
5
12
2
L
0
8
9
0.56
W
Neith
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,374
Damage
65,912
80,444
Taken
81,618
42,027
Mitigated
47,214
35,449
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,252
481
3,457
6,197
19,663
21,751
389
10,562
9,101
14,550
0
L
Charybdis
Hebrew Jorge
Charybdis
15,305
7,171
133
3,547
17,775
7,145
1,802
3,976
13,799
0
29,309
W
Bastet
KiiLL0Pus
Bastet
17,485
4,523
3,548
7,199
18,824
6,230
815
10,824
8,000
0
29,212
L
He Bo
8,949
0
1,475
575
12,891
4,444
325
1,798
11,093
15,045
0
L
25,381
276
955
1,372
11,630
4,843
1,183
2,782
8,848
71,726
0
W
Heimdallr
Zoom_MnK
Heimdallr
14,904
2,790
3,987
5,768
17,424
5,853
963
10,808
6,616
0
37,804
L
Cerberus
iiAmMrRogers
Cerberus
7,838
206
247
2,161
25,375
25,389
237
6,197
19,178
15,884
0
W
Scylla
12,382
1,016
0
500
11,926
3,193
771
8,662
3,264
36,383
0
L
8,439
1,969
737
1,567
13,947
5,393
36
4,881
9,050
20,202
0
W
Neith
24,351
7,836
870
3,923
12,607
5,000
2,347
9,751
2,856
0
68,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,211
Gold Earned
60,420
210
Minions Killed
226
0
Camps Cleared
0
1,794,312
Distance Traveled
1,514,437
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,470
604
3
0
0
388,313
1
L
Charybdis
11,885
626
49
3
0
264,483
0
W
Bastet
13,057
687
17
1
0
426,232
3
L
He Bo
10,982
578
18
1
0
313,223
0
L
Thoth
15,187
799
119
6
0
320,152
0
W
Heimdallr
13,118
690
46
2
0
375,347
0
L
Cerberus
11,836
623
19
1
0
294,784
0
W
Scylla
12,139
639
53
3
0
277,951
0
L
Hera
10,530
554
21
1
0
321,795
1
W
Neith
15,427
812
91
5
0
326,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role