Player Matchup

Bellona
Bellona
AstoFGZ
Bellona
Level 121
God Stats
16W - 8L
1,865 SR
Queue Stats
481W - 460L
1,591 Elo+
Solo
Olorun
Olorun
LongJohn_7
Olorun
Level 128
God Stats
1W - 0L
1,321 SR
Queue Stats
24W - 29L
1,521 Elo+
Party 1
Arachne
Arachne
StickyPause
Arachne
Level 160
God Stats
9W - 4L
1,256 SR
Queue Stats
209W - 136L
1,521 Elo+
Party 1
Skadi
Skadi
Vault__Legend
Skadi
Level 106
God Stats
1W - 1L
1,874 SR
Queue Stats
16W - 15L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
x_knightkiller
Gilgamesh
Level 103
God Stats
6W - 6L
1,622 SR
Queue Stats
255W - 253L
1,555 Elo+
Solo
Team Averages
Level 124
1,587 SR
1,548 Elo+

VS

Team Averages
Level 124
1,672 SR
1,560 Elo+
Jing Wei
Jing Wei
CH33KK14PP3R
Jing Wei
Level 129
God Stats
2W - 4L
1,548 SR
Queue Stats
199W - 185L
1,538 Elo+
Party 3
Serqet
Serqet
ItsJoeyPants
Serqet
Level 143
God Stats
1W - 4L
1,616 SR
Queue Stats
217W - 204L
1,588 Elo+
Party 2
Ganesha
Ganesha
MinuteRachrex
Ganesha
Level 68
God Stats
13W - 10L
1,722 SR
Queue Stats
47W - 42L
1,555 Elo+
Party 2
Kukulkan
Kukulkan
Rookie501
Kukulkan
Level 155
God Stats
9W - 8L
1,823 SR
Queue Stats
222W - 211L
1,588 Elo+
Party 2
Nu Wa
Nu Wa
Twitchy7980
Nu Wa
Level 127
God Stats
5W - 4L
1,649 SR
Queue Stats
198W - 178L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AstoFGZ
Bellona
10
1 / 1 / 3
6,207
621
2,837
5,685
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
LongJohn_7
Olorun
11
6 / 0 / 2
7,152
715
6,958
6,246
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
StickyPause
Arachne
11
4 / 1 / 1
6,343
634
3,737
6,297
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 2
6,529
653
3,022
3,802
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
x_knightkiller
Gilgamesh
8
2 / 0 / 6
6,067
607
2,694
8,360
3,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CH33KK14PP3R
Jing Wei
7
0 / 6 / 0
4,393
439
3,332
6,589
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
8
1 / 3 / 1
4,893
489
2,272
5,969
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
7
0 / 3 / 0
4,511
451
1,111
5,406
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Rookie501
Kukulkan
8
0 / 1 / 0
4,870
487
2,878
4,464
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
5,335
534
4,079
3,858
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
1
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
AstoFGZ
Bellona
1
1
3
2.5
L
Jing Wei
CH33KK14PP3R
Jing Wei
0
6
0
0
L
Serqet
1
3
1
0.5
W
Olorun
LongJohn_7
Olorun
6
0
2
7
L
Ganesha
0
3
0
0
L
Kukulkan
Rookie501
Kukulkan
0
1
0
0
W
Arachne
StickyPause
Arachne
4
1
1
4.5
L
0
2
1
0.25
W
2
0
2
3
W
Gilgamesh
x_knightkiller
Gilgamesh
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,248
Damage
13,672
30,390
Taken
26,286
12,147
Mitigated
7,021
15,156
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AstoFGZ
Bellona
2,837
684
0
2,041
5,685
2,767
0
3,479
2,084
0
34,284
L
Jing Wei
CH33KK14PP3R
Jing Wei
3,332
2,747
0
1,103
6,589
1,224
0
4,773
1,816
0
16,804
L
Serqet
2,272
505
0
0
5,969
1,538
0
654
5,315
0
21,085
W
Olorun
LongJohn_7
Olorun
6,958
3,219
140
3,328
6,246
2,043
460
189
6,057
44,833
0
L
Ganesha
1,111
36
0
1,169
5,406
2,092
0
1,531
3,875
8,506
0
L
Kukulkan
Rookie501
Kukulkan
2,878
0
0
738
4,464
1,252
0
0
4,464
35,603
0
W
Arachne
StickyPause
Arachne
3,737
2,430
0
3,564
6,297
2,763
85
1,270
4,853
0
33,832
L
4,079
1,604
0
1,218
3,858
915
0
0
3,858
30,089
0
W
3,022
1,266
0
1,854
3,802
1,091
901
1,128
2,674
0
42,204
W
Gilgamesh
x_knightkiller
Gilgamesh
2,694
532
1,130
3,099
8,360
3,483
0
2,002
6,117
0
15,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
24,002
330
Minions Killed
247
0
Camps Cleared
0
958,024
Distance Traveled
941,052
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,207
621
76
8
0
190,376
3
L
Jing Wei
4,393
439
42
4
0
193,735
0
L
Serqet
4,893
489
51
5
0
206,407
1
W
Olorun
7,152
715
80
8
0
160,351
3
L
Ganesha
4,511
451
3
0
0
188,634
4
L
Kukulkan
4,870
487
74
7
0
192,044
3
W
Arachne
6,343
634
66
7
0
233,832
4
L
Nu Wa
5,335
534
77
8
0
160,232
2
W
Skadi
6,529
653
81
8
0
184,925
1
W
Gilgamesh
6,067
607
27
3
0
188,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role