Player Matchup

Da Ji
Da Ji
BennyXD
Da Ji
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 63L
1,731 Elo+
Party 1
Gilgamesh
Gilgamesh
Lighteer
Gilgamesh
Level 128
God Stats
3W - 1L
1,843 SR
Queue Stats
25W - 20L
1,585 Elo+
Solo
He Bo
He Bo
Oberyn
He Bo
Level 159
God Stats
1W - 1L
1,283 SR
Queue Stats
55W - 22L
1,860 Elo+
Party 1
Cthulhu
Cthulhu
Pekdon
Cthulhu
Level 127
God Stats
2W - 3L
1,712 SR
Queue Stats
101W - 94L
1,612 Elo+
Party 1
Chiron
Chiron
Wubbn
Chiron
Level 158
God Stats
5W - 4L
2,074 SR
Queue Stats
97W - 47L
1,752 Elo+
Party 1
Team Averages
Level 146
1,682 SR
1,708 Elo+

VS

Team Averages
Level 130
1,534 SR
1,621 Elo+
Vamana
Vamana
ALYtmPROSSS
Vamana
Level 107
God Stats
15W - 15L
1,655 SR
Queue Stats
35W - 29L
1,631 Elo+
Solo
Awilix
Awilix
CommunistSweden
Awilix
Level 141
God Stats
8W - 10L
1,253 SR
Queue Stats
321W - 242L
1,636 Elo+
Party 2
Thoth
Thoth
I Krug I
Thoth
Level 105
God Stats
8W - 3L
1,647 SR
Queue Stats
157W - 118L
1,552 Elo+
Party 2
Ganesha
Ganesha
JackTheDripper
Ganesha
Level 141
God Stats
6W - 4L
1,704 SR
Queue Stats
119W - 116L
1,618 Elo+
Solo
Hachiman
Hachiman
KUATX
Hachiman
Level 158
God Stats
3W - 4L
1,410 SR
Queue Stats
364W - 363L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BennyXD
Da Ji
20
7 / 9 / 14
15,506
705
18,343
30,101
11,749
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Lighteer
Gilgamesh
20
8 / 1 / 20
17,092
777
28,388
33,685
24,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
Oberyn
He Bo
20
7 / 5 / 16
16,792
763
21,043
16,637
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Pekdon
Cthulhu
20
4 / 6 / 20
15,814
719
15,650
31,296
36,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Wubbn
Chiron
20
8 / 6 / 15
16,630
756
30,103
26,796
7,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
9 / 6 / 7
15,942
725
22,427
30,442
38,363
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 10 / 8
15,241
693
23,612
25,951
10,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
I Krug I
Thoth
20
8 / 4 / 7
15,624
710
32,103
15,542
8,216
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 11 / 18
14,596
663
10,836
37,129
58,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
KUATX
Hachiman
20
4 / 3 / 9
15,338
697
30,859
21,567
9,760
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
76
34
Kills
27
27
Deaths
34
85
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Vamana
9
6
7
2.08
W
Da Ji
BennyXD
Da Ji
7
9
14
1.56
L
6
10
8
1
L
Thoth
I Krug I
Thoth
8
4
7
2.88
L
0
11
18
0.82
L
Hachiman
KUATX
Hachiman
4
3
9
2.83
W
Gilgamesh
Lighteer
Gilgamesh
8
1
20
18
W
He Bo
Oberyn
He Bo
7
5
16
3
W
Cthulhu
Pekdon
Cthulhu
4
6
20
2.33
W
Chiron
Wubbn
Chiron
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,527
Damage
119,837
138,515
Taken
130,631
84,840
Mitigated
125,766
33,050
Healing
19,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
22,427
10,560
0
7,838
30,442
38,363
702
10,190
19,968
0
63,594
W
Da Ji
BennyXD
Da Ji
18,343
3,215
0
1,477
30,101
11,749
710
6,639
23,462
0
46,366
L
23,612
8,224
0
1,513
25,951
10,907
0
7,503
18,220
0
56,568
L
Thoth
I Krug I
Thoth
32,103
466
0
190
15,542
8,216
332
2,803
12,666
78,355
0
L
10,836
462
0
4,270
37,129
58,520
383
10,264
26,159
29,787
0
L
Hachiman
KUATX
Hachiman
30,859
16,204
0
5,826
21,567
9,760
47
7,801
13,602
0
108,403
W
Gilgamesh
Lighteer
Gilgamesh
28,388
10,792
1,950
8,144
33,685
24,065
1,992
13,372
20,313
5,940
53,774
W
He Bo
Oberyn
He Bo
21,043
511
0
4,226
16,637
5,053
2,175
2,888
13,749
91,490
0
W
Cthulhu
Pekdon
Cthulhu
15,650
1,416
2,277
7,386
31,296
36,192
375
10,155
21,141
49,661
0
W
Chiron
Wubbn
Chiron
30,103
11,048
1,893
5,697
26,796
7,781
4,200
9,885
16,867
0
93,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,834
Gold Earned
76,741
448
Minions Killed
376
0
Camps Cleared
0
2,225,142
Distance Traveled
2,131,767
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
15,942
725
97
4
0
426,924
1
W
Da Ji
15,506
705
49
2
0
465,404
3
L
Awilix
15,241
693
44
2
0
442,631
1
L
Thoth
15,624
710
94
4
0
434,966
4
L
Ganesha
14,596
663
4
0
0
376,804
0
L
Hachiman
15,338
697
137
6
0
450,442
1
W
Gilgamesh
17,092
777
58
3
0
469,578
2
W
He Bo
16,792
763
142
6
0
439,971
0
W
Cthulhu
15,814
719
73
3
0
459,214
4
W
Chiron
16,630
756
126
6
0
390,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role