Player Matchup

Chiron
Chiron
Besserfister
Chiron
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,421 Elo+
Party 2
Hera
Hera
Bi3rs3rk3r
Hera
Level 122
God Stats
1W - 3L
1,138 SR
Queue Stats
25W - 31L
1,420 Elo+
Party 2
Baba Yaga
Baba Yaga
Johan_senpaii
Baba Yaga
Level 138
God Stats
1W - 0L
1,674 SR
Queue Stats
25W - 15L
1,697 Elo+
Party 1
Fafnir
Fafnir
SprecTreX_ProAso
Fafnir
Level 141
God Stats
1W - 0L
1,699 SR
Queue Stats
23W - 11L
1,658 Elo+
Party 1
Terra
Terra
daibel_breezy
Terra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,663 Elo+
Party 1
Team Averages
Level 134
1,502 SR
1,572 Elo+

VS

Team Averages
Level 142
1,455 SR
1,509 Elo+
Izanami
Izanami
GameEmpire
Izanami
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 63L
1,694 Elo+
Solo
Janus
Janus
InformedGiant
Janus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo
Ra
Ra
SeshGremlin
Ra
Level 157
God Stats
1W - 2L
1,309 SR
Queue Stats
270W - 275L
1,464 Elo+
Solo
Mulan
Mulan
babai152
Mulan
Level 160
God Stats
4W - 9L
1,464 SR
Queue Stats
475W - 515L
1,483 Elo+
Solo
Medusa
Medusa
dgfeve
Medusa
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 74L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
6 / 3 / 7
10,716
824
17,092
12,536
6,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 4 / 10
9,661
743
12,583
11,922
6,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Johan_senpaii
Baba Yaga
19
6 / 2 / 9
11,382
876
15,070
11,386
6,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 15
9,928
764
7,041
19,928
26,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 1 / 11
10,375
798
7,180
20,350
18,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GameEmpire
Izanami
15
2 / 4 / 9
8,847
681
12,065
11,772
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 2 / 9
10,173
783
19,814
12,385
5,401
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 2 / 9
9,383
722
9,801
10,860
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
babai152
Mulan
14
4 / 7 / 8
9,548
734
13,299
19,860
21,672
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
dgfeve
Medusa
16
2 / 2 / 7
9,086
699
11,682
12,067
5,191
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
55
17
Kills
13
13
Deaths
17
52
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
3
7
3.17
W
3
4
10
2
L
Izanami
GameEmpire
Izanami
2
4
9
1.63
L
3
2
9
3.75
W
Baba Yaga
Johan_senpaii
Baba Yaga
6
2
9
5.25
L
2
2
9
3.25
W
0
3
15
2.5
L
Mulan
babai152
Mulan
4
7
8
1.14
W
2
1
11
7.5
L
Medusa
dgfeve
Medusa
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,966
Damage
66,661
76,122
Taken
66,944
63,350
Mitigated
42,123
35,637
Healing
33,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
17,092
4,775
3,283
3,944
12,536
6,577
1,893
4,478
7,892
0
38,721
W
12,583
3,655
1,002
956
11,922
6,146
1,436
5,310
6,439
21,423
0
L
Izanami
GameEmpire
Izanami
12,065
5,043
1,044
1,009
11,772
4,520
2,093
7,864
3,908
0
19,059
L
19,814
432
1,864
1,781
12,385
5,401
107
7,144
5,241
48,656
0
W
Baba Yaga
Johan_senpaii
Baba Yaga
15,070
489
1,778
3,007
11,386
6,227
1,576
3,985
7,331
44,439
0
L
9,801
689
13,129
5,586
10,860
5,339
484
6,935
3,925
24,192
0
W
7,041
1,547
1,313
4,726
19,928
26,225
723
6,080
13,547
13,932
0
L
Mulan
babai152
Mulan
13,299
983
1,146
4,332
19,860
21,672
92
11,245
8,615
3,975
17,471
W
7,180
470
7,431
8,197
20,350
18,175
340
11,459
8,694
14,845
0
L
Medusa
dgfeve
Medusa
11,682
5,007
1,743
2,183
12,067
5,191
231
8,686
3,381
0
23,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,062
Gold Earned
47,037
146
Minions Killed
144
0
Camps Cleared
0
1,230,647
Distance Traveled
1,258,792
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,716
824
48
4
0
241,473
1
W
Hera
9,661
743
21
2
0
240,963
0
L
Izanami
8,847
681
10
1
0
227,654
1
L
Janus
10,173
783
72
6
0
271,308
0
W
Baba Yaga
11,382
876
54
4
0
249,441
3
L
Ra
9,383
722
30
2
0
279,887
2
W
Fafnir
9,928
764
9
1
0
236,116
3
L
Mulan
9,548
734
7
1
0
221,870
1
W
Terra
10,375
798
14
1
0
262,654
0
L
Medusa
9,086
699
25
2
0
258,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role