Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AdditivePage704
Ah Muzen Cab
Level 30
God Stats
0W - 3L
1,153 SR
Queue Stats
9W - 40L
1,038 Elo+
Party 1
Hou Yi
Hou Yi
DarthRusty7643
Hou Yi
Level 27
God Stats
1W - 1L
1,335 SR
Queue Stats
4W - 24L
1,047 Elo+
Party 1
Neith
Neith
Tickuls
Neith
Level 97
God Stats
1W - 4L
1,360 SR
Queue Stats
13W - 28L
1,211 Elo+
Solo
Team Averages
Level 51
1,283 SR
1,099 Elo+

VS

Team Averages
Level 78
1,347 SR
1,329 Elo+
Scylla
Scylla
 
Scylla
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CookieMon5ter34
Chiron
Level 116
God Stats
3W - 1L
1,506 SR
Queue Stats
26W - 43L
1,309 Elo+
Party 2
Ymir
Ymir
QuesoClam
Ymir
Level 17
God Stats
1W - 5L
1,036 SR
Queue Stats
11W - 28L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdditivePage704
Ah Muzen Cab
10
1 / 4 / 1
6,496
650
3,475
8,693
3,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 2
6,568
657
4,747
11,458
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
Tickuls
Neith
11
3 / 2 / 0
7,053
705
5,757
6,337
1,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 5
6,835
684
6,391
4,860
1,259
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
10 / 1 / 1
8,783
878
13,217
5,479
1,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
0 / 2 / 6
7,041
704
2,934
8,282
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
11
11
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
5
3.5
L
Ah Muzen Cab
AdditivePage704
Ah Muzen Cab
1
4
1
0.38
W
10
1
1
10.5
L
0
5
2
0.2
W
Ymir
0
2
6
1.5
L
Neith
Tickuls
Neith
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,979
Damage
22,542
26,488
Taken
18,621
8,775
Mitigated
8,121
3,480
Healing
3,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,391
227
0
289
4,860
1,259
438
211
4,649
20,073
0
L
Ah Muzen Cab
AdditivePage704
Ah Muzen Cab
3,475
641
0
883
8,693
3,034
228
2,445
6,248
0
17,505
W
13,217
4,726
841
1,695
5,479
1,839
516
0
5,479
0
33,992
L
4,747
1,717
242
1,035
11,458
3,964
150
4,377
7,081
0
14,847
W
Ymir
2,934
243
0
752
8,282
5,023
119
431
7,851
11,297
0
L
Neith
Tickuls
Neith
5,757
2,249
268
1,052
6,337
1,777
0
2,909
3,428
0
17,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,117
Gold Earned
22,659
91
Minions Killed
111
1
Camps Cleared
5
487,326
Distance Traveled
470,841
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,835
684
40
4
1
149,253
1
L
Ah Muzen Cab
6,496
650
24
2
0
156,589
1
W
Chiron
8,783
878
53
5
2
162,483
0
L
Hou Yi
6,568
657
27
3
0
153,181
2
W
Ymir
7,041
704
18
2
2
159,105
0
L
Neith
7,053
705
40
4
1
177,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role