Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
LkaL_Novachi
Shiva
Level 123
God Stats
16W - 10L
1,647 SR
Queue Stats
185W - 171L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
Lucifer6434
Danzaburou
Level 79
God Stats
105W - 79L
1,654 SR
Queue Stats
716W - 639L
1,565 Elo+
Solo
Loki
Loki
imnotvitor
Loki
Level 105
God Stats
5W - 6L
1,530 SR
Queue Stats
167W - 171L
1,479 Elo+
Party 1
Team Averages
Level 117
1,566 SR
1,513 Elo+

VS

Team Averages
Level 84
1,462 SR
1,518 Elo+
Thoth
Thoth
Aqua_MyBestial
Thoth
Level 84
God Stats
2W - 1L
1,255 SR
Queue Stats
125W - 127L
1,624 Elo+
Party 3
Cabrakan
Cabrakan
OmegaKillChile15
Cabrakan
Level 157
God Stats
9W - 10L
1,397 SR
Queue Stats
197W - 199L
1,488 Elo+
Solo
Freya
Freya
SrMercy007
Freya
Level 86
God Stats
17W - 7L
1,538 SR
Queue Stats
73W - 71L
1,428 Elo+
Party 2
Amaterasu
Amaterasu
lord_ziegler
Amaterasu
Level 79
God Stats
3W - 3L
1,277 SR
Queue Stats
41W - 45L
1,341 Elo+
Party 2
Mercury
Mercury
xSuperSaiyan
Mercury
Level 15
God Stats
7W - 1L
1,841 SR
Queue Stats
108W - 91L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
6 / 2 / 1
8,860
633
7,904
6,495
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
10
2 / 3 / 4
6,867
491
3,672
7,876
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 3 / 2
7,268
519
6,814
13,787
11,068
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Lucifer6434
Danzaburou
13
3 / 3 / 3
8,087
578
8,529
10,919
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 5 / 0
7,307
522
4,284
8,968
3,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
6,686
478
1,478
5,333
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 3
9,117
651
12,394
14,383
10,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
14
2 / 3 / 4
8,033
574
7,301
8,966
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
lord_ziegler
Amaterasu
12
5 / 4 / 2
7,704
550
4,680
10,023
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
xSuperSaiyan
Mercury
15
6 / 1 / 1
8,657
618
7,605
10,144
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
14
Kills
16
16
Deaths
14
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
2
1
3.25
L
Ymir
 
Ymir
2
3
4
1.33
W
0
4
4
0.5
L
0
3
2
0.33
L
Danzaburou
Lucifer6434
Danzaburou
3
3
3
1.5
W
3
2
3
2.25
W
Freya
2
3
4
1.33
L
3
5
0
0.6
W
Amaterasu
lord_ziegler
Amaterasu
5
4
2
1.5
W
Mercury
xSuperSaiyan
Mercury
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,203
Damage
33,458
48,045
Taken
48,849
26,938
Mitigated
21,322
11,687
Healing
15,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,904
1,125
0
1,600
6,495
5,131
190
1,605
4,890
50,890
0
L
Ymir
 
Ymir
3,672
836
0
1,334
7,876
4,343
0
3,567
4,309
12,320
0
W
1,478
227
0
717
5,333
1,334
224
2,140
3,193
32,096
0
L
6,814
1,257
41
3,488
13,787
11,068
0
8,987
4,800
0
41,326
L
Danzaburou
Lucifer6434
Danzaburou
8,529
2,640
0
3,696
10,919
3,176
0
4,863
6,056
0
57,860
W
12,394
2,426
0
7,663
14,383
10,762
752
2,226
12,157
62,334
0
W
Freya
7,301
2,681
0
3,714
8,966
2,463
890
1,811
7,155
52,283
0
L
4,284
235
0
1,528
8,968
3,220
0
2,151
6,817
0
44,544
W
Amaterasu
lord_ziegler
Amaterasu
4,680
1,872
0
2,635
10,023
3,500
508
1,903
8,120
0
19,460
W
Mercury
xSuperSaiyan
Mercury
7,605
5,007
0
698
10,144
3,263
0
3,496
6,648
0
65,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
40,197
393
Minions Killed
469
0
Camps Cleared
0
1,275,676
Distance Traveled
1,381,681
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,860
633
108
8
0
288,044
3
L
Ymir
6,867
491
22
2
0
218,434
5
W
Thoth
6,686
478
78
6
0
264,543
5
L
Shiva
7,268
519
85
6
0
254,548
5
L
Danzaburou
8,087
578
97
7
0
249,507
8
W
Cabrakan
9,117
651
143
10
0
234,759
4
W
Freya
8,033
574
97
7
0
268,763
5
L
Loki
7,307
522
81
6
0
265,143
0
W
Amaterasu
7,704
550
42
3
0
263,894
5
W
Mercury
8,657
618
109
8
0
349,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role