Player Matchup

Hachiman
Hachiman
Dawn Anthrax
Hachiman
Level 61
God Stats
2W - 11L
1,282 SR
Queue Stats
363W - 455L
1,336 Elo+
Solo
Persephone
Persephone
Slimiz2Pro
Persephone
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
350W - 267L
1,539 Elo+
Party 1
Hercules
Hercules
V5Redfire
Hercules
Level 126
God Stats
3W - 4L
1,581 SR
Queue Stats
231W - 270L
1,490 Elo+
Party 1
Team Averages
Level 107
1,454 SR
1,455 Elo+

VS

Team Averages
Level 106
1,472 SR
1,372 Elo+
Mercury
Mercury
AdamDuke89
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 123L
1,379 Elo+
Party 2
Atlas
Atlas
EruptinPiplup53
Atlas
Level 84
God Stats
1W - 2L
1,294 SR
Queue Stats
6W - 10L
1,311 Elo+
Solo
Aphrodite
Aphrodite
JustxNEMESIS
Aphrodite
Level 109
God Stats
3W - 1L
1,622 SR
Queue Stats
62W - 73L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dawn Anthrax
Hachiman
17
9 / 8 / 7
14,302
650
21,460
23,159
6,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
Slimiz2Pro
Persephone
19
6 / 5 / 9
15,233
692
14,259
17,366
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
V5Redfire
Hercules
18
2 / 3 / 14
13,384
608
16,447
28,036
29,596
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdamDuke89
Mercury
17
3 / 10 / 6
13,756
625
16,248
22,146
8,122
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 8
15,638
711
19,260
24,209
27,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
JustxNEMESIS
Aphrodite
20
7 / 5 / 9
15,931
724
23,984
22,320
10,076
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
17
Kills
16
16
Deaths
17
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
AdamDuke89
Mercury
3
10
6
0.6
L
Hachiman
Dawn Anthrax
Hachiman
9
8
7
1.56
W
6
2
8
5
W
Aphrodite
JustxNEMESIS
Aphrodite
7
5
9
2.3
L
Persephone
Slimiz2Pro
Persephone
6
5
9
2.1
L
Hercules
V5Redfire
Hercules
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,166
Damage
59,492
68,561
Taken
68,675
41,309
Mitigated
45,808
14,377
Healing
25,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AdamDuke89
Mercury
16,248
10,146
0
1,141
22,146
8,122
1,266
5,418
15,909
0
39,905
L
Hachiman
Dawn Anthrax
Hachiman
21,460
11,751
341
3,030
23,159
6,264
475
17,609
5,550
0
45,900
W
19,260
7,478
0
8,431
24,209
27,610
679
5,231
18,978
62,142
0
W
Aphrodite
JustxNEMESIS
Aphrodite
23,984
3,138
5,705
10,633
22,320
10,076
1,225
4,369
17,951
63,652
0
L
Persephone
Slimiz2Pro
Persephone
14,259
1,884
506
4,314
17,366
5,449
688
11,269
6,092
66,596
0
L
Hercules
V5Redfire
Hercules
16,447
3,355
0
6,186
28,036
29,596
44
14,973
13,063
0
39,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,919
Gold Earned
45,325
210
Minions Killed
200
8
Camps Cleared
8
1,097,819
Distance Traveled
1,209,176
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,756
625
50
2
5
397,837
3
L
Hachiman
14,302
650
50
2
1
332,910
5
W
Atlas
15,638
711
60
3
0
409,222
6
W
Aphrodite
15,931
724
90
4
3
402,117
1
L
Persephone
15,233
692
115
5
4
357,742
1
L
Hercules
13,384
608
45
2
3
407,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role