Player Matchup

Zhong Kui
Zhong Kui
BootScootBandit
Zhong Kui
Level 106
God Stats
4W - 3L
1,643 SR
Queue Stats
11W - 8L
1,489 Elo+
Party 2
Izanami
Izanami
Captn Chron
Izanami
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 2
Mercury
Mercury
rhino1800
Mercury
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,364 Elo+
Party 2
Team Averages
Level 101
1,548 SR
1,352 Elo+

VS

Team Averages
Level 81
1,638 SR
1,515 Elo+
Ra
Ra
A money A
Ra
Level 143
God Stats
7W - 5L
1,687 SR
Queue Stats
246W - 221L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
MattJ993
Gilgamesh
Level 80
God Stats
7W - 10L
1,518 SR
Queue Stats
400W - 378L
1,511 Elo+
Party 1
Cerberus
Cerberus
PrimE Frenzzy
Cerberus
Level 19
God Stats
7W - 5L
1,710 SR
Queue Stats
138W - 108L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BootScootBandit
Zhong Kui
15
3 / 7 / 0
11,026
649
17,030
20,163
12,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Captn Chron
Izanami
15
0 / 6 / 1
10,565
621
11,152
15,955
4,669
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
rhino1800
Mercury
14
1 / 5 / 3
10,578
622
5,206
11,673
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 10
13,066
769
18,606
10,842
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
MattJ993
Gilgamesh
18
8 / 3 / 6
12,251
721
14,928
18,008
12,610
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
PrimE Frenzzy
Cerberus
17
4 / 0 / 13
13,049
768
7,620
17,227
15,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
18
18
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
Zhong Kui
BootScootBandit
Zhong Kui
3
7
0
0.43
L
Izanami
Captn Chron
Izanami
0
6
1
0.08
W
Gilgamesh
MattJ993
Gilgamesh
8
3
6
3.67
W
Cerberus
PrimE Frenzzy
Cerberus
4
0
13
10.5
L
Mercury
rhino1800
Mercury
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,388
Damage
41,154
47,791
Taken
46,077
20,920
Mitigated
32,769
5,379
Healing
16,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,606
3,002
4,672
4,785
10,842
4,542
1,115
6,462
4,380
90,161
0
L
Zhong Kui
BootScootBandit
Zhong Kui
17,030
1,195
0
4,779
20,163
12,519
0
10,743
8,970
46,896
0
L
Izanami
Captn Chron
Izanami
11,152
6,009
0
282
15,955
4,669
0
8,040
7,509
0
54,208
W
Gilgamesh
MattJ993
Gilgamesh
14,928
5,495
1,208
1,779
18,008
12,610
706
6,451
11,557
0
34,290
W
Cerberus
PrimE Frenzzy
Cerberus
7,620
495
261
3,635
17,227
15,617
381
4,457
12,572
18,715
0
L
Mercury
rhino1800
Mercury
5,206
1,875
0
318
11,673
3,732
178
6,813
4,660
0
26,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
38,366
176
Minions Killed
222
5
Camps Cleared
10
874,043
Distance Traveled
978,562
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,066
769
170
10
5
328,092
2
L
Zhong Kui
11,026
649
63
4
0
272,411
4
L
Izanami
10,565
621
89
5
4
291,320
2
W
Gilgamesh
12,251
721
34
2
5
332,894
2
W
Cerberus
13,049
768
18
1
0
317,576
0
L
Mercury
10,578
622
24
1
1
310,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role