Player Matchup

Morgan Le Fay
Morgan Le Fay
DruxyDeam
Morgan Le Fay
Level 128
God Stats
8W - 3L
1,684 SR
Queue Stats
143W - 140L
1,514 Elo+
Party 2
Awilix
Awilix
HornneyThunder
Awilix
Level 129
God Stats
11W - 10L
1,974 SR
Queue Stats
125W - 87L
1,573 Elo+
Party 1
Geb
Geb
ItIsOkImChinese
Geb
Level 155
God Stats
8W - 6L
1,070 SR
Queue Stats
124W - 87L
1,646 Elo+
Party 1
Odin
Odin
LuckyKujo
Odin
Level 110
God Stats
6W - 5L
1,651 SR
Queue Stats
465W - 472L
1,482 Elo+
Party 2
Skadi
Skadi
Mindfreak_AVP
Skadi
Level 123
God Stats
13W - 4L
1,871 SR
Queue Stats
169W - 162L
1,522 Elo+
Solo
Team Averages
Level 129
1,650 SR
1,547 Elo+

VS

Team Averages
Level 118
1,554 SR
1,515 Elo+
Ullr
Ullr
BigSmoke2072292
Ullr
Level 143
God Stats
1W - 3L
1,517 SR
Queue Stats
55W - 74L
1,423 Elo+
Party 3
Cabrakan
Cabrakan
Dr Rockso4543
Cabrakan
Level 142
God Stats
18W - 12L
1,725 SR
Queue Stats
276W - 278L
1,527 Elo+
Solo
Neith
Neith
Locolatino1673
Neith
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,535 Elo+
Party 3
Yu Huang
Yu Huang
Oh Yup Facts
Yu Huang
Level 144
God Stats
13W - 17L
1,455 SR
Queue Stats
392W - 373L
1,528 Elo+
Party 3
Osiris
Osiris
Wicho1107
Osiris
Level 104
God Stats
1W - 2L
1,572 SR
Queue Stats
68W - 61L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DruxyDeam
Morgan Le Fay
14
4 / 1 / 5
9,313
517
9,688
8,214
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
14 / 1 / 3
11,158
620
14,785
11,317
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 14
8,638
480
3,607
12,536
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
15
0 / 1 / 5
9,529
529
4,143
9,796
7,886
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 2 / 5
10,595
589
15,453
11,355
4,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 1
8,924
496
3,791
14,776
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Dr Rockso4543
Cabrakan
10
0 / 5 / 2
7,081
393
4,915
16,863
14,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
1 / 6 / 0
5,775
321
2,456
7,371
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Oh Yup Facts
Yu Huang
13
1 / 5 / 0
8,268
459
8,047
11,501
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Wicho1107
Osiris
14
1 / 2 / 0
8,407
467
7,052
13,007
11,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
25
Kills
5
5
Deaths
25
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Cabrakan
Dr Rockso4543
Cabrakan
0
5
2
0.2
W
Morgan Le Fay
DruxyDeam
Morgan Le Fay
4
1
5
6.5
W
14
1
3
15.5
W
0
0
14
7
L
1
6
0
0.17
W
Odin
0
1
5
2.5
W
7
2
5
4.75
L
Yu Huang
Oh Yup Facts
Yu Huang
1
5
0
0.2
L
Osiris
Wicho1107
Osiris
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,676
Damage
26,261
53,218
Taken
63,518
29,479
Mitigated
37,943
8,667
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,791
804
0
2,481
14,776
5,470
1,014
2,760
12,016
0
51,123
L
Cabrakan
Dr Rockso4543
Cabrakan
4,915
948
1,037
2,103
16,863
14,576
0
2,130
14,733
24,385
0
W
Morgan Le Fay
DruxyDeam
Morgan Le Fay
9,688
1,463
0
1,358
8,214
2,942
1,624
3,173
5,041
52,669
0
W
14,785
6,748
0
680
11,317
4,669
104
2,856
8,461
0
70,178
W
3,607
547
197
2,634
12,536
9,969
203
2,745
9,791
15,370
680
L
2,456
702
0
418
7,371
2,224
0
630
6,741
0
15,256
W
Odin
4,143
880
0
1,252
9,796
7,886
65
221
9,575
0
54,568
W
15,453
7,869
0
2,546
11,355
4,013
5,932
3,967
7,388
0
84,272
L
Yu Huang
Oh Yup Facts
Yu Huang
8,047
429
0
1,630
11,501
3,718
0
5,725
5,776
57,043
0
L
Osiris
Wicho1107
Osiris
7,052
3,522
0
4,749
13,007
11,955
0
2,050
10,957
0
52,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,233
Gold Earned
38,455
479
Minions Killed
377
0
Camps Cleared
0
1,838,948
Distance Traveled
1,504,107
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,924
496
104
6
0
324,444
0
L
Cabrakan
7,081
393
29
2
0
295,007
8
W
Morgan Le Fay
9,313
517
100
6
0
351,066
4
W
Awilix
11,158
620
107
6
0
423,087
0
W
Geb
8,638
480
20
1
0
404,986
3
L
Neith
5,775
321
20
1
0
228,594
0
W
Odin
9,529
529
125
7
0
337,188
4
W
Skadi
10,595
589
127
7
0
322,621
1
L
Yu Huang
8,268
459
111
6
0
305,779
2
L
Osiris
8,407
467
113
6
0
350,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role