Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
L2otakuuu
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 63L
1,197 Elo+
Party 2
Apollo
Apollo
Losmellis_rage7
Apollo
Level 26
God Stats
0W - 4L
921 SR
Queue Stats
1W - 17L
1,038 Elo+
Party 2
Merlin
Merlin
moraesblack
Merlin
Level 68
God Stats
4W - 5L
1,215 SR
Queue Stats
175W - 170L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
rudotigre039
Cu Chulainn
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 76L
1,181 Elo+
Party 2
Team Averages
Level 46
1,327 SR
1,270 Elo+

VS

Team Averages
Level 64
1,497 SR
1,348 Elo+
Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Aagravan
Chaac
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,297 Elo+
Party 1
Skadi
Skadi
DellyriumxX
Skadi
Level 68
God Stats
9W - 10L
1,485 SR
Queue Stats
16W - 21L
1,374 Elo+
Party 1
Khepri
Khepri
Zeppelinha
Khepri
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,186 Elo+
Party 1
Discordia
Discordia
luizgustavz143
Discordia
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
153W - 147L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 4 / 4
10,528
479
11,207
14,545
8,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
L2otakuuu
Da Ji
15
0 / 7 / 3
9,166
417
11,531
20,438
7,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

5
1 / 1 / 0
6,620
301
955
2,562
592
Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
19
5 / 4 / 2
11,632
529
11,435
11,726
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
rudotigre039
Cu Chulainn
15
3 / 5 / 1
9,886
449
10,838
19,577
18,407
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
8 / 0 / 3
13,377
608
7,616
14,057
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
Aagravan
Chaac
17
7 / 3 / 4
11,492
522
21,819
25,433
17,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
5 / 3 / 1
11,611
528
4,779
13,654
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Zeppelinha
Khepri
14
1 / 2 / 8
10,113
460
7,904
12,261
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
luizgustavz143
Discordia
16
0 / 4 / 7
10,874
494
6,740
10,434
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
12
Kills
21
21
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
4
1.25
W
Pele
 
Pele
8
0
3
9.5
W
Chaac
Aagravan
Chaac
7
3
4
3
W
5
3
1
1.83
L
Da Ji
L2otakuuu
Da Ji
0
7
3
0.21
L
1
1
0
1
W
Khepri
Zeppelinha
Khepri
1
2
8
2.5
W
Discordia
luizgustavz143
Discordia
0
4
7
0.88
L
Merlin
5
4
2
1.5
L
Cu Chulainn
rudotigre039
Cu Chulainn
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,966
Damage
48,858
68,848
Taken
75,839
39,795
Mitigated
45,871
16,432
Healing
23,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,207
997
0
5,026
14,545
8,602
866
5,947
8,598
64,880
0
W
Pele
 
Pele
7,616
1,873
0
5,860
14,057
6,197
1,386
1,414
12,643
0
117,741
W
Chaac
Aagravan
Chaac
21,819
6,317
0
9,378
25,433
17,241
780
2,476
22,957
0
67,070
W
4,779
2,085
0
6,546
13,654
5,315
644
6,350
7,304
0
80,235
L
Da Ji
L2otakuuu
Da Ji
11,531
2,906
0
5,351
20,438
7,860
434
2,172
18,266
0
61,006
L
955
746
0
116
2,562
592
0
736
1,826
0
7,300
W
Khepri
Zeppelinha
Khepri
7,904
1,242
0
1,720
12,261
13,303
240
5,521
6,740
25,519
7,261
W
Discordia
luizgustavz143
Discordia
6,740
400
0
250
10,434
3,815
874
6,881
3,553
64,074
0
L
Merlin
11,435
447
0
1,619
11,726
4,334
0
3,021
8,705
81,008
0
L
Cu Chulainn
rudotigre039
Cu Chulainn
10,838
2,902
220
4,100
19,577
18,407
344
2,008
17,569
0
42,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,832
Gold Earned
57,467
436
Minions Killed
589
0
Camps Cleared
0
1,732,667
Distance Traveled
2,109,046
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,528
479
118
5
0
424,855
2
W
Pele
13,377
608
180
8
0
465,338
4
W
Chaac
11,492
522
99
5
0
392,641
5
W
Skadi
11,611
528
143
7
0
393,283
7
L
Da Ji
9,166
417
96
4
0
410,926
0
L
Apollo
6,620
301
23
1
0
82,599
0
W
Khepri
10,113
460
49
2
0
414,968
2
W
Discordia
10,874
494
118
5
0
442,816
4
L
Merlin
11,632
529
132
6
0
389,533
3
L
Cu Chulainn
9,886
449
67
3
0
424,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role