Player Matchup

Bacchus
Bacchus
IQxxTTV
Bacchus
Level 26
God Stats
1W - 0L
1,231 SR
Queue Stats
5W - 2L
1,517 Elo+
Party 2
Hou Yi
Hou Yi
Nebul0ss0
Hou Yi
Level 126
God Stats
10W - 5L
1,717 SR
Queue Stats
211W - 158L
1,604 Elo+
Party 2
Hel
Hel
hiximxinde
Hel
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
426W - 232L
1,585 Elo+
Party 2
Team Averages
Level 91
1,483 SR
1,568 Elo+

VS

Team Averages
Level 34
1,512 SR
1,592 Elo+
Bacchus
Bacchus
RCZent13
Bacchus
Level 40
God Stats
6W - 6L
1,536 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 1
Ganesha
Ganesha
Stebbands
Ganesha
Level 16
God Stats
0W - 1L
1,275 SR
Queue Stats
6W - 2L
1,664 Elo+
Party 1
Hou Yi
Hou Yi
levis inc
Hou Yi
Level 47
God Stats
2W - 1L
1,727 SR
Queue Stats
11W - 13L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IQxxTTV
Bacchus
14
2 / 7 / 13
10,798
720
7,198
14,223
8,431
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Nebul0ss0
Hou Yi
16
6 / 4 / 14
12,244
816
13,434
15,014
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
13 / 4 / 8
13,219
881
18,760
12,088
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RCZent13
Bacchus
15
6 / 5 / 6
11,396
760
7,855
16,838
22,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ganesha
Stebbands
Ganesha
16
2 / 7 / 12
10,955
730
13,052
16,617
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
levis inc
Hou Yi
14
7 / 9 / 4
10,825
722
9,224
15,361
4,138
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
21
Kills
15
15
Deaths
21
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
IQxxTTV
Bacchus
2
7
13
1.21
W
Hou Yi
Nebul0ss0
Hou Yi
6
4
14
3.25
L
Bacchus
RCZent13
Bacchus
6
5
6
1.8
L
Ganesha
Stebbands
Ganesha
2
7
12
1.14
W
13
4
8
4.25
L
Hou Yi
levis inc
Hou Yi
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,392
Damage
30,131
41,325
Taken
48,816
16,052
Mitigated
31,512
11,469
Healing
1,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
IQxxTTV
Bacchus
7,198
744
103
568
14,223
8,431
188
7,684
6,539
14,690
0
W
Hou Yi
Nebul0ss0
Hou Yi
13,434
7,885
0
2,305
15,014
3,800
1,926
8,554
6,460
0
45,176
L
Bacchus
RCZent13
Bacchus
7,855
672
103
1,208
16,838
22,444
280
7,848
8,990
22,373
0
L
Ganesha
Stebbands
Ganesha
13,052
84
0
143
16,617
4,930
0
9,366
7,251
43,106
0
W
18,760
821
3,317
5,176
12,088
3,821
594
5,242
6,846
48,583
0
L
Hou Yi
levis inc
Hou Yi
9,224
3,775
0
105
15,361
4,138
696
8,785
6,576
0
29,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,261
Gold Earned
33,176
150
Minions Killed
111
7
Camps Cleared
2
775,609
Distance Traveled
730,634
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,798
720
20
1
2
263,258
1
W
Hou Yi
12,244
816
66
4
5
244,971
2
L
Bacchus
11,396
760
45
3
1
265,666
0
L
Ganesha
10,955
730
16
1
0
246,447
1
W
Hel
13,219
881
64
4
0
267,380
1
L
Hou Yi
10,825
722
50
3
1
218,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role