Player Matchup

Heimdallr
Heimdallr
DarkMattBola8
Heimdallr
Level 156
God Stats
1W - 2L
1,644 SR
Queue Stats
220W - 135L
1,645 Elo+
Party 2
Zhong Kui
Zhong Kui
JiraiyaSensei06
Zhong Kui
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 15L
1,775 Elo+
Party 2
Ao Kuang
Ao Kuang
Lucker37
Ao Kuang
Level 160
God Stats
5W - 9L
1,528 SR
Queue Stats
250W - 269L
1,629 Elo+
Solo
Anhur
Anhur
fulule
Anhur
Level 146
God Stats
0W - 2L
1,268 SR
Queue Stats
83W - 34L
1,742 Elo+
Party 2
Thoth
Thoth
orduts8
Thoth
Level 157
God Stats
6W - 5L
1,459 SR
Queue Stats
105W - 75L
1,680 Elo+
Party 2
Team Averages
Level 129
1,480 SR
1,694 Elo+

VS

Team Averages
Level 145
1,649 SR
1,592 Elo+
Thoth
Thoth
Aldo-Apache2
Thoth
Level 160
God Stats
8W - 8L
1,508 SR
Queue Stats
1,008W - 734L
1,599 Elo+
Party 1
Xing Tian
Xing Tian
GamingSuprvilain
Xing Tian
Level 85
God Stats
18W - 23L
1,534 SR
Queue Stats
36W - 50L
1,374 Elo+
Solo
Hercules
Hercules
TitouLmr_
Hercules
Level 160
God Stats
2W - 0L
1,848 SR
Queue Stats
24W - 18L
1,606 Elo+
Party 1
Ullr
Ullr
ouloulou_38
Ullr
Level 158
God Stats
11W - 8L
1,764 SR
Queue Stats
288W - 197L
1,763 Elo+
Party 1
Fenrir
Fenrir
xFaycaal
Fenrir
Level 160
God Stats
42W - 34L
1,589 SR
Queue Stats
698W - 598L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkMattBola8
Heimdallr
7
0 / 5 / 1
4,582
417
4,715
7,170
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
JiraiyaSensei06
Zhong Kui
10
0 / 1 / 1
5,964
542
3,926
6,379
6,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Lucker37
Ao Kuang
12
4 / 1 / 0
6,940
631
5,443
7,367
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
fulule
Anhur
10
2 / 6 / 0
5,882
535
4,313
9,052
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
orduts8
Thoth
9
0 / 4 / 1
5,366
488
3,041
4,709
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,584
599
2,671
5,738
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
9
1 / 2 / 7
5,707
519
1,525
6,242
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
TitouLmr_
Hercules
11
2 / 2 / 0
6,093
554
4,187
9,676
6,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 2 / 3
6,777
616
7,379
7,075
1,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
xFaycaal
Fenrir
12
6 / 0 / 3
6,915
629
6,884
7,462
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
17
17
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Heimdallr
DarkMattBola8
Heimdallr
0
5
1
0.1
W
Xing Tian
1
2
7
2.25
L
Zhong Kui
JiraiyaSensei06
Zhong Kui
0
1
1
0.5
L
Ao Kuang
Lucker37
Ao Kuang
4
1
0
4
W
Hercules
TitouLmr_
Hercules
2
2
0
1
L
Anhur
fulule
Anhur
2
6
0
0.33
L
Thoth
orduts8
Thoth
0
4
1
0.13
W
6
2
3
3.75
W
Fenrir
xFaycaal
Fenrir
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
22,646
34,677
Taken
36,193
14,187
Mitigated
15,227
6,545
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,671
140
0
1,470
5,738
1,574
0
1,498
4,240
40,070
4,502
L
Heimdallr
DarkMattBola8
Heimdallr
4,715
2,447
0
251
7,170
2,381
0
1,161
6,009
0
17,755
W
Xing Tian
1,525
458
293
1,386
6,242
2,809
0
1,612
4,630
10,582
0
L
Zhong Kui
JiraiyaSensei06
Zhong Kui
3,926
838
0
3,223
6,379
6,498
0
0
6,379
36,835
0
L
Ao Kuang
Lucker37
Ao Kuang
5,443
1,517
0
1,222
7,367
2,177
0
648
6,719
43,969
0
W
Hercules
TitouLmr_
Hercules
4,187
1,684
0
2,702
9,676
6,891
0
6,040
3,636
0
34,705
L
Anhur
fulule
Anhur
4,313
2,601
0
1,739
9,052
2,162
62
641
8,411
0
28,901
L
Thoth
orduts8
Thoth
3,041
210
0
110
4,709
969
0
1,381
3,328
31,110
0
W
7,379
2,916
0
1,250
7,075
1,491
0
765
6,310
0
39,912
W
Fenrir
xFaycaal
Fenrir
6,884
1,325
0
3,167
7,462
2,462
0
2,495
4,967
0
35,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,734
Gold Earned
32,076
300
Minions Killed
325
0
Camps Cleared
0
1,014,717
Distance Traveled
1,112,838
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,584
599
92
8
0
211,719
2
L
Heimdallr
4,582
417
34
3
0
196,596
1
W
Xing Tian
5,707
519
24
2
0
222,039
3
L
Zhong Kui
5,964
542
81
7
0
196,541
2
L
Ao Kuang
6,940
631
85
8
0
228,946
1
W
Hercules
6,093
554
68
6
0
193,693
4
L
Anhur
5,882
535
53
5
0
184,143
0
L
Thoth
5,366
488
47
4
0
208,491
4
W
Ullr
6,777
616
73
7
0
206,326
0
W
Fenrir
6,915
629
68
6
0
279,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role